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Post by Danno on Nov 19, 2024 22:24:43 GMT
Anyone interested in a Death Guard army? It's a mix of sub assemblies and primed, can describe or photo in DM. It's more or less every DG model except for the Kill Team kits.
I have a bunch of other bits - necrons, some Ad Mech, Marines etc as well if interested
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Tomo
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Post by Tomo on Nov 19, 2024 23:19:16 GMT
Wanted to get to grips with highlighting, so spent 5 hours (!) edging this lad today. TL;DR – it's reallllly hardddd . Anyway, after much trial and error, I think it came out alright. I realise mobile phone photos really magnify any errors too! :x Thanks to you guys who gave me tips on layer paints a few pages back too! V helpful and now I want more paints... haha. Gone for a mashup between contemporary grimdark and throwback 90s Ultramarine complete with red gun, yellow details and garish base. Generally got the look I wanted, albeit I'm not keen on the head. I've gone too dark with the skintone and hair and it's a bit flat against the rest of the mini. Any tips for doing heads/faces would be good to hear! Anyway, here we go:
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Post by drakeypoos on Nov 20, 2024 8:23:40 GMT
TomoThose highlights are very, very crisp indeed for somebody just starting with it. Crikey. Be prepared to get a bit of stick for doing Ultramarines though 😂. Faces - and anything more organic really - I’d steer away from a more mechanical pure edge highlighting style - it looks like you have one dark tone and then one very thin highlight in a much lighter tone. This actually looks absolutely fine but maybe I’d do a thicker highlight in a mid tone, leaving the darkest in recessed areas such as the temples and under the cheekbones only. So I’d possibly have done a brown like Mournfang or Gorthor across the forehead, cheekbones etc and then picked out the very lightest areas with the lightest colour at the end. The mid tone bit wouldn’t be done like a line highlight but more ‘blotchy’ for wont of a better word. I’m a bit loathe to post my Reddit profile here but it’s easier to show than tell so have a look at this post and scroll through the pics to the Captain and Librarian to see this sort of thing in practice: www.reddit.com/r/Ultramarines/s/CbKta5V47gThere are people that can do this with absolute scientific accuracy but for something as tiny as a face I take the approach of selling the impression of reality, if that makes any sense, so quite a soft approach with the elements coming together to sell it to the eye from distance. That’s the excuse I give myself for it falling apart under close scrutiny 😂 For your hair, you could try a dark grey with a similar theory, with thicker lines and then a more silvery grey just at the tips or, if you’re really accurate, inside those thicker lines. Black I always find a tricky colour to work with as left flat it can look toy-like. I will say that there is absolutely nothing wrong with your model so I am uneasy in giving this CC and you may not even like my work or style, I’m just trying to honour your request in peace! You are doing phenomenal work with much more proficiency than I was when I first dipped my toe into this stuff. I haven’t yet done any dark skin to my shame, mainly because I’ve tended to copy the box art and there’s a definite white bias there. I do intend to rectify this over time and have been looking at recipes - I’ve seen people use purple wash shades to good effect.
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Tomo
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Post by Tomo on Nov 20, 2024 8:39:01 GMT
Thanks, v useful. The ones you linked to look awesome! The face looks a lot more expressive than mine.
I actually started my guy's face with Rakarth + Reikland Fleshshade, but then decided to copy Big Dunc and chucked Gulliman Contrast all over his face and Corvus Black over the hair. At this point I realised it was too muted so tried to edge highlight, so bridge of his nose, above eyes and cheekbones.
Tempted to white over his face and start again but I think he's prob got enough paint on him already... Don't really want to risk clogging him up.
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Tomo
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Post by Tomo on Nov 20, 2024 8:40:01 GMT
Or given what you said, maybe I can just be a bit more pronounced with midtone and then bright highlight?
I might leave it for a while anyway until I've painted some more heads.
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Post by ForkHandles on Nov 20, 2024 9:00:46 GMT
Lovely stuff Tomo - you have far more patience (and skill) than me with edge highlighting - I just use a dry brush highlight to pick out the details and sometimes go back in with a regular brush to emphasize anything that I want to pop even more. Mind you, dry brushing on space marines may not be the best option but you can get some pretty good blended effects if that's a style you're interested in. For Caucasian flesh, I've been using Army Painter Quartz Skin as the base and then Vallejo Xpress Dwarf Skin contrast as a wash. If needed I'll then highlight with Citadel Kislev Flesh. On my tiny figures I don't bother with highlights as there's no way you'd see them on the table. Using contrast / speed paints / xpress paints as the base for hair/fur is another method I use as they naturally highlight and shade for you, so need less additional work to get a good result - plenty of browns / ambers / greys to choose from in all those ranges. Well in fact almost everything I paint now I use contrast style paints as my go to (either on top of primer or a brighter base layer)- mostly the Army Painter and Vallejo ones to be honest, but I'm painting in batches, I don't often paint single figures at the moment so my approach might not fit with how you like doing things. Whatever it is you are doing is great though!
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Post by drakeypoos on Nov 20, 2024 9:11:03 GMT
Edit - sorry Tomo lots of posts firing across as I type. Yep you can absolutely go back to it and improve, you don’t need to strip it or completely re-do. I’d use it as a basis for a dark skinned marine - or keep as is. Second edit - the Guilliman stuff I describe below is equivalent to Fork’s speed paint techniques. Fork is a master of this contrast/speed stuff so it might be worth searching the thread for some of his giants or something which were really great - you might well like that approach. Original content: OK, I’d say Rakarth is far too bright as a starter for white skin. It’s better to build up from darker for this rather than try to start light and shade it down - things can get muddy. I would start from something like Bugman’s Glow or Cadian Fleshtone at the lightest. Then the Reikland, and then move lighter. You might find your shade makes it too dark so you can reapply the first tone on flat areas before highlights if you wish. So if you’re going dark to light, Reikland, Bugman’s, Cadian, and then the final highlight colour, you’d actually be starting with the second colour, then darkening the recesses, then building up with as many steps as your taste/patience calls for. Guilliman flesh can work on its own over a white or off white - it’ll colour the tops and shade the recesses for you - it can be tricky because too thick and it goes very dark and blobby and too thin and it can look like they are ill lol. If I were to do that approach I’d probably lightly thin it (and I mean lightly, like load your brush, wick off some excess and a quick dip in the water pot) and try a couple of coats until happy. I haven’t seen this tutorial of Duncan where he uses it in conjunction with Reikland. The hair - now after zooming in I can see the Corvus, so just take a lighter grey - Dawnstone or similar will do it - and with not very much on the brush at all just use the side of the brush to pick up the raised strands and/or tips. I’ll often do this with a regular brush but I’m basically drybrushing - so a few passes with a feather touch. It also looks like you’ve done eyes with pupils and pretty much nailed it, unless that’s a trick of the light. Bloody hell 😂
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Tomo
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Post by Tomo on Nov 20, 2024 9:11:41 GMT
Thanks!
That's a good point about the contrast paints for hair. Maybe a bit of Black Templar rather Corvus Black base would've been better.
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Tomo
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Post by Tomo on Nov 20, 2024 9:13:16 GMT
(can't edit on broken mobile browser - previous post was in response to Form)
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Tomo
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Post by Tomo on Nov 20, 2024 9:15:08 GMT
It also looks like you’ve done eyes with pupils and pretty much nailed it, unless that’s a trick of the light. Bloody hell 😂 I did one of the pupils! I tried the other one but fucked it and then based back over it. Hahaha.
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Tomo
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Post by Tomo on Nov 20, 2024 9:17:40 GMT
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Post by drakeypoos on Nov 20, 2024 9:19:26 GMT
It also looks like you’ve done eyes with pupils and pretty much nailed it, unless that’s a trick of the light. Bloody hell 😂 I did one of the pupils! I tried the other one but fucked it and then based back over it. Hahaha. I and many others don’t bother painting white eyes. Shade in the eye sockets will sell the illusion of a face just fine - I save eyes for monsters:glowing eyes which are just blobbed in and then tidied really. You did great with that though if you have the patience.
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Post by drakeypoos on Nov 20, 2024 9:25:26 GMT
Right this convo is getting a bit mad now lol so apologies for all the spam. So yeah my description is more for ‘classic’ style whereas he’s using a very pale tone, then using the contrast paint to do most of the work, and highlighting on top of that. I’d call that maybe ‘contrast plus’ style. Looks like it works well, but note how he isn’t putting that much Guilliman on. I think the combo of Reikland and then Guilliman on top was probably too much shading for what you were going for. Rakarth is also a bit of a grey flesh colour as a start too - so even if you skipped the Reikland you’d get a slightly different result from Duncan there. Just experiment innit.
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zagibu
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Post by zagibu on Nov 20, 2024 9:43:28 GMT
The way you do space marine faces is you don't do them at all, because space marines without helmets are dumb.
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Post by drakeypoos on Nov 20, 2024 9:52:44 GMT
The way you do space marine faces is you don't do them at all, because space marines without helmets are dumb. It’s not dumb, it’s plot/character armour so they are actually safer.
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zagibu
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Post by zagibu on Nov 20, 2024 9:58:52 GMT
EMPRAH PROTEX
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