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Post by dangerousdave on Dec 31, 2021 15:35:49 GMT
I don't mind then picking a weird game as GotY, the readers choices aren't much better as It Takes Two is somehow in the top 5. The only interesting thing about the game is the fact it has to be played co op, the actual game play is average at best and the story is appalling. I 100% agree with this. I thought it was quite bad. Very slow platforming and not-quite-as-good-as-Mario boss battles. I'm half tempted to give it another go after all the praise it has received, but I remember being exhausted with boredom, trying to be enthusiastic about it as it was something to play with the girlfriend.
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Deleted
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Post by Deleted on Dec 31, 2021 18:17:32 GMT
It takes two is great fun you monster.
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Post by Aunt Alison on Dec 31, 2021 19:50:05 GMT
Jambo and Eurogamer sitting in a tree
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aubergine
Junior Member
I must get over myself
Posts: 2,181
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Post by aubergine on Jan 1, 2022 3:24:12 GMT
I just came from scrolling the Eurogamer top 50. It was kind of a surprise to me that 50 games came out this year. But I think ten of them on the list are really reissues of older games.
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Post by Bill in the rain on Jan 1, 2022 13:57:37 GMT
Gone Home certainly got rave reviews from 'games journalists', it was still trash though, it's not even possible to fail which arguably disqualified it as a game to start with. It was the gaming equivalent of Oscar bait. I dunno what 'games journalists' thought of it, but I thought it was great. Plus it started an entire new genre of games, some of which have also been great.
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Post by Jambowayoh on Jan 1, 2022 14:41:53 GMT
Gotta love that good old gaming snobbery
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Cappy
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Post by Cappy on Jan 2, 2022 10:29:24 GMT
Gone Home certainly got rave reviews from 'games journalists', it was still trash though, it's not even possible to fail which arguably disqualified it as a game to start with. It was the gaming equivalent of Oscar bait. I dunno what 'games journalists' thought of it, but I thought it was great. Plus it started an entire new genre of games, some of which have also been great. I really shouldn't but... I'm curious. Which genre did Gone Home start? Do you mean walking sims? They've been around for a long time prior to Gone Home.
Which leaves me wondering, when did we identify them as a distinct grouping and type of game, did Gone Home become the example that this conception coalesced around? Walks like a duck, quacks like a duck, how do I even know I'm looking at a walking sim?
I guess that comes down to a game in which there is no failure state and is at it's core an A to B journey. There tend to be few game mechanics beside moving and examining things. Gone Home definitely didn't invent that.
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Post by Bill in the rain on Jan 2, 2022 10:41:54 GMT
Yeah, walking sims. Though I guess I did forget poor ole Dear Esther and a couple of others that came before. Though IIRC they were mostly mods up until about that point. Gone Home is the first one I remember being big enough that it became thought of as its own genre, though I'm sure there were a few before that.
In the same way that Wolfenstein kinda created the FPS genre, but there were definitely some instances of FPS type games before it.
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dmukgr
Junior Member
Posts: 1,516
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Post by dmukgr on Jan 2, 2022 10:45:04 GMT
A short hike is really good, not played the others.
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Cappy
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Post by Cappy on Jan 2, 2022 10:48:48 GMT
The Path (2009) is definitely a walking sim, I'm sure there are numerous examples stretching back decades, they tend to be forgotten about because they were seen as interactive art rather than games.
I recall coming across something that meets the criterion in my prior post in a gallery of contemporary art back in the 90s.
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Post by Bill in the rain on Jan 2, 2022 10:51:06 GMT
Oh yeah, The Path.. forgot about that one. For the longest time it was pretty much unique though.. except for other games by the same developer iirc.
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