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Post by Jambowayoh on Nov 20, 2021 12:35:16 GMT
It's hilarious that a jank old ass game that can't run at a locked 60fps at 4k when you have far more complex games doing that. It's a bloody twenty year old game using basic UE4 assets.
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Post by dangerousdave on Nov 20, 2021 12:44:35 GMT
They should have focused on enhancing one of these games, rather than all 3. At least that way they'd have more time for refinement. And then they could use that work to build on the others and we'd all have something to look forward to.
I just wanted a playable GTA on Switch. Would have accepted a straight port running at 720p, and a locked 30 if they really didn't want to put the effort in.
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Post by Deleted on Nov 20, 2021 13:20:03 GMT
they claimed the invisible bridge in Flint County (GTA SA on xbox) is fixed but its broken. I don't think the devs could even do one good enhanced game
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Post by baihu1983 on Nov 21, 2021 7:27:13 GMT
PC owners getting the originals as an apology....
Hi everyone,
We want to provide an update regarding the unexpected technical issues that came to light as part of the launch of Grand Theft Auto: The Trilogy – The Definitive Edition.
Firstly, we want to sincerely apologize to everyone who has encountered issues playing these games.
The Grand Theft Auto series — and the games that make up this iconic trilogy — are as special to us as we know they are to fans around the world. The updated versions of these classic games did not launch in a state that meets our own standards of quality, or the standards our fans have come to expect.
We have ongoing plans to address the technical issues and to improve each game going forward. With each planned update, the games will reach the level of quality that they deserve to be.
A new Title Update is on the way in the coming days for all versions of Grand Theft Auto: The Trilogy – The Definitive Edition that will address a number of issues. We will update everyone as soon as it is live.
In the meantime, it pains us to mention that we are hearing reports of members of the development teams being harassed on social media. We would kindly ask our community to please maintain a respectful and civil discourse around this release as we work through these issues.
While one of the goals of the Definitive Editions was to allow players to enjoy these games on modern platforms for many years to come, we also understand that some of you would still like to have the previous classic versions available for purchase.
We will be adding the classic PC versions of Grand Theft Auto III, Grand Theft Auto: Vice City, and Grand Theft Auto: San Andreas back to the Rockstar Store shortly as a bundle. Additionally, everyone who has purchased Grand Theft Auto: The Trilogy – The Definitive Edition for PC from the Rockstar Store through June 30, 2022, will receive these classic versions in their Rockstar Games Launcher library at no additional cost. We will update everyone as soon as these are back in the Rockstar Store.
Once again, we'd like to thank everyone for their patience and understanding while we work through these updates to ensure these games meet everyone's justifiably high standards.
Sincerely, Rockstar Games
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Post by Jambowayoh on Nov 21, 2021 10:29:07 GMT
Please understand how we let these pieces of shit go on sale fully aware of their condition and took the original games off all sellers because we're greedy cunts who are only doing this because we've been found out.
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Bongo Heracles
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Post by Bongo Heracles on Nov 21, 2021 10:53:24 GMT
The controls don't work properly for the RC missions. It says you can use the bumpers to rotate/steer but they don't actually do anything, so they are even less fun than usual.
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Zyrr
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Post by Zyrr on Nov 21, 2021 10:59:36 GMT
With this and Cyberpunk last year it feels like we're on track for one established AAA publisher to completely shit themselves trying to hit the winter holiday sales window from this point forward. Here's to a new Christmas tradition!
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Cappy
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Post by Cappy on Nov 21, 2021 11:03:01 GMT
I wonder if there are issues with EA who now own Renderware via acquiring Criterion that roadblock updating the original engine. Surely the 'authentic' GTA experience would be to update Renderware, on the PC side I've read that it was software rendering only but I'm sure they could do something that gets it working cross platform well enough to run old GTA games well.
Unreal 4 is clearly quite versatile but I don't think it was the right tool for this job.
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Post by Jambowayoh on Nov 21, 2021 11:05:43 GMT
That doesn't explain the 10 year anniversary update by the same studio who also made shit mobile versions.
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malek86
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Post by malek86 on Nov 21, 2021 11:11:20 GMT
I wonder if there are issues with EA who now own Renderware via acquiring Criterion that roadblock updating the original engine. Surely the 'authentic' GTA experience would be to update Renderware, on the PC side I've read that it was software rendering only but I'm sure they could do something that gets it working cross platform well enough to run old GTA games well. Unreal 4 is clearly quite versatile but I don't think it was the right tool for this job. It's more likely that they needed to port it from scratch because the original version can't run at 60fps without bugs (GTA3 is okay, the other games get progressively worse).
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Post by Deleted on Nov 21, 2021 11:41:10 GMT
I don't think its an issue with unreal, as shown GSG are shitty developer and don't have the experience
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Post by Deleted on Nov 21, 2021 15:15:01 GMT
I wonder if there are issues with EA who now own Renderware via acquiring Criterion that roadblock updating the original engine. Surely the 'authentic' GTA experience would be to update Renderware, on the PC side I've read that it was software rendering only but I'm sure they could do something that gets it working cross platform well enough to run old GTA games well. Unreal 4 is clearly quite versatile but I don't think it was the right tool for this job. Maybe EA said "Renderware is dead, but we can offer Frostbite at a discount" and Rockstar said "lolno we'll make do."
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Post by 😎 on Nov 21, 2021 16:06:00 GMT
It's hilarious that a jank old ass game that can't run at a locked 60fps at 4k when you have far more complex games doing that. It's a bloody twenty year old game using basic UE4 assets. Someone worked out it’s because of the ai up scaling they ran on all the character and vehicle models made them have about a billion polygons each. Coupled with the incorrect letters and weird geometry issues, it certainly puts paid to all the “what if we just let deep learning improve all those old games?” discussion.
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Cappy
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Post by Cappy on Dec 2, 2021 10:14:11 GMT
The cycle begins again. We have a patch coming, reportedly 18GB, I'm not sure if that's massive or about what you'd expect these days especially when addressing issues spread across three games.
I expect DF will give us a heads up on what it does or doesn't do.
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Post by dfunked on Dec 2, 2021 10:47:06 GMT
It seems to be getting into a somewhat playable state. The fog improves the look of SA massively.
They clearly needed another 6 months in the oven on this one.
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Post by Jambowayoh on Dec 2, 2021 10:49:34 GMT
It's almost as if they could have spent the time they're using on fixing all these bugs and improving parts into actually making a proper definitive edition. But obviously that would have been too much work and they can't spare that time because they're very poor.
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Cappy
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Post by Cappy on Dec 2, 2021 10:56:08 GMT
Very, very poor.
Please understand.
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Post by Deleted on Dec 2, 2021 16:18:59 GMT
Saw a screenshot of the PC version, where I guess modders found touchscreen controls
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Post by Aunt Alison on Dec 2, 2021 16:24:15 GMT
It's almost as if they could have spent the time they're using on fixing all these bugs and improving parts into actually making a proper definitive edition. But obviously that would have been too much work and they can't spare that time because they're very poor. People have already bought it though and patches keep it in the news. The chances of this harming Rockstar's reputation is next to nil and the whole thing will eventually be forgotten about. In the end, it kind of works for them. I reckon GTA 6 will be a pretty big deal
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Post by Deleted on Dec 2, 2021 16:40:54 GMT
Its not going to matter to rockstar as people will buy GTA6 (even its got a 6 hour SP mode with shitty grind MTX ridden MP where you can spend £1k a week to skip the grind) Sure people will buy GTA5 port for new consoles
Also there is majority of gamers that will angrily defend broken and mtx ridden games. look at all the dimwits on EG going full gammon face over criticism over battlefield
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Solid-SCB-
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Post by Solid-SCB- on Dec 2, 2021 16:47:15 GMT
I finished San Andreas last night and it was an okay romp through a classic game. Haven't really touched the open world yet so I'm sure it will begin to fall apart at the seams as I do a bit of world exploration, but it was a mostly fine for a run through the missions.
Still haven't touched Vice City and tbh I'm struggling to find the entusiasm to try when IIRC it's functionally similar to GTA3, which feels like complete and utter dogshit before you even look at the bugs and garbage AI upscaling of some of the assets.
These should have been £10 each, sold seperately and released when they were actually tested on some level. I do feel a twang of guilt/stupidity for having pre-ordered this shit, but that serves me right. I did secretly quite enjoy my run through San Andreas though, it's always been my favourite one by a huge margin and there wasn't enough bad in my experience to ruin that.
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Cappy
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Post by Cappy on Dec 3, 2021 14:44:17 GMT
The physical release has been pushed back to mid December.
So either they managed to get ahead of the problem, delaying the print because they knew this was going to blow up in their faces...
Or what I think is more likely, they're sitting on the release until further patches roll out, then it's down to the customer to download a day one patch to hopefully deliver the games in a slightly less embarrassing state.
I think the fixes so far have been too tentative, it's like they're trying to hit the mid-point between old and new versions when they should be going all in on effects like fog. San Andreas is supposed to feel like a smoggy urban area bathed in warm hued haze.
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Post by unrealkilla on May 20, 2022 17:29:11 GMT
Digital Foundry have reported that GTA Definitive Edition has been significantly improved. Still not great but a lot better than launch.
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Post by dfunked on May 20, 2022 17:32:01 GMT
Saw that the other day and thought I might finally give Vice City a go on PS Now...
Gone from the service already. Fuckers!
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Post by unrealkilla on May 20, 2022 17:36:17 GMT
Darn. I completed San Andreas on Game Pass, launch faults and all. It was actually ok. Very flawed and not what the game or the fans deserve of course, but it was still a fun revisit. I mean, sorry but even for a retro fan the og trilogy are almost unplayable now with fiddly controls and low res 3d graphics.
If I see the collection for a good price, I'll go for it.
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Ulythium
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Post by Ulythium on Sept 12, 2023 10:44:16 GMT
Was the PlayStation version of this ever fixed, in terms of the game-breaking bugs getting squashed?
It's down to £16 now, so I'm wondering whether to give it a try.
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dogbot
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Post by dogbot on Sept 12, 2023 12:13:24 GMT
Was the PlayStation version of this ever fixed, in terms of the game-breaking bugs getting squashed? It's down to £16 now, so I'm wondering whether to give it a try. They released Vice City on PS+ and it was hilariously terrible, even after all the patching. I wouldn't give them £1.60 and I REALLY want to play San Andreas again 😁
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Ulythium
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Post by Ulythium on Sept 12, 2023 12:19:07 GMT
Oof! Thanks, dogbot - not what I was hoping to hear, perhaps, but your honesty is appreciated
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Post by dangerousdave on Sept 12, 2023 12:22:07 GMT
I think they quietly stopped patching these games as people’s interest in all the bugs died down.
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Post by Jambowayoh on Sept 12, 2023 12:22:59 GMT
Yeah I wouldn't buy any of them really and I loved those games. It was a half..no, a quarter arsed effort and they were more than happy to send it out in that state and act surprised to the reaction
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