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Post by Jambowayoh on Jul 18, 2024 16:31:09 GMT
I'm sure I read it was 1800p on both platforms. Regardless I hear it looks quite nice on the current consoles excluding Series S because Series S.
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Aunty Treats
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Post by Aunty Treats on Jul 18, 2024 16:32:13 GMT
Jambowayoh Sekiro is currently 50% off on the Xbox store (£30) Think I'll grab that and Lies of P. Might get the mech one but I'll have to look it up first to see if it's my kind of thing Armoured core? It’s okay. Great fun combat but lifeless and kinda dull. Certainly nothing like all their other games that are stacked to the brim with atmosphere. Might wait for a bigger sale for that one then. Probably got enough sously stuff to play
Have you played Lords of the Fallen or Lies of P?
I've been playing some LotF (can't find the thread) and it's decent. Looks great and I love the tone and atmosphere (think Blasphemous). It actually makes me feel anxious when I'm exploring and haven't seen a vestige site (bonfire) for a while. You can make your own in certain places but the item you need to do it is (very) limited so you have to really think about if you want to make one or carry on for a bit longer hoping you'll find one. The dark world mechanic is also cool. The more time you spend there, the more enemies spawn, which adds more stress to exploration. I don't really care about dying/losing souls in From games anymore but I'm always being cautious in LotF with my shield up while exploring
I've been parrying everything, including bosses, so far. Combat is a little weird- you lunge forwards into attacks. If an enemy is close enough but not adjacent, they'll come flying in and hit you anyway. The dodge with my current weapon will move me behind the enemy (which seems to be weapon specific). It feels a bit sticky and like you don't have full control at times but you get used to playing by the game's rules
It's not From good but I'm enjoying it
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Post by peacemaker on Jul 18, 2024 16:46:47 GMT
I have lords of the fallen installed but I know it’s not going to be as good so I’ll just play elden ring and sekiro again.
Lies of p is decent. It’s like a poor version of blood borne but still a good 7 out of 10.
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Post by Vandelay on Jul 18, 2024 18:22:50 GMT
Armoured core? It’s okay. Great fun combat but lifeless and kinda dull. Certainly nothing like all their other games that are stacked to the brim with atmosphere. Might wait for a bigger sale for that one then. Probably got enough sously stuff to play I've not played it (yet), but I understand Armoured Core is not at all Soulsy, so I wouldn't worry about it feeling samey with those other games you are playing. It is supposed to be pretty good though.
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Post by peacemaker on Jul 18, 2024 18:58:38 GMT
Did an hour of ng+ and followed the main path. It’s nice to wreck everything and also the story is easy to follow when you just follow the guide grace path. Two years ago I just explored south first and reach stormviel many many hours later and had to clue what was going on.
Margit the fell did indeed fell to my lightening storms really quickly.
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Post by peacemaker on Jul 20, 2024 19:19:41 GMT
Upto Radahn now on my ng+ no summon run. Flying through it just following the sites of grace and it’s mad how quickly you can work through the main game compared to the slow burn of exploring everything. I haven’t died to any bosses yet but 2-3 deaths when stupidly getting over run by mobs when being too cocky.
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Post by rawshark on Jul 21, 2024 8:48:02 GMT
I’m just working through Mount Gelmir. After a fairly dry area in Altus it’s good to have the FROM sense of humour back in play. Reaching the peak of the mountain only to immediately get twatted off it was genuinely funny.
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Aunty Treats
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Post by Aunty Treats on Jul 21, 2024 10:01:34 GMT
I haven't beaten Malenia yet. She's not cool anymore. It's mainly that one combo still. I can dodge it but unless you're absolutely ready for it and already have some distance, it's surviving it at best I think she's the first boss to have a full second health bar as well. I don't mind multi phase bosses but getting full health again is a bit annoying RadicalRex is she who you meant by "HER"? I'd hate to think there's a harder boss to come
I've leveled up quite a bit - 91 now - but it hasn't made much of a difference. The damage of that combo is so big it doesn't matter
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Post by JuniorFE on Jul 21, 2024 10:34:06 GMT
Aunty Treats Waterfowl is rough, but it has an obvious tell, her jumping into the air and holding a pose for a couple seconds. Iirc if you're quick on the draw and happen to have a frost pot ready, throwing it at her quickly enough will inflict frostbite and actually knock her out of it (although it probably won't work a second time, since frostbite takes a while to expire unless you hit the sufferer with fire, and every infliction will increase her resistance to it as usual) That aside, from what I remember dodging it goes like this: it has three main "phases"/flurries, so you roll the first one, run away from the second one and react to the third as appropriate (typically another dodge, especially if you're getting caught out by the last delayed hit). Alternatively, Bloodhound's Step (not the Finesse on Bloodhound's Fang, note, different thing) is a more forgiving dodge that could work. You can toss it on a dagger or something if you don't mind a bit of weapon swapping and want to keep your main weapon as it is. For general weaknesses, bleeding her out is probably your best bet. Of elements, fire and lightning work equally well (she's actually less resistant to fire, but the arena being mostly in water counters that while helping lightning, especially AoE spells and abilities). And her poise is actually on the lower side, believe it or not; heavier weapons and attacks with high poise damage can make her stumble and/or fully stagger easier than you might think. And if you have ranged attacks, her big flower attack is a massive opening, since she's rooted to the spot for a good few seconds after she lands. Get to a safe distance and pelt her! Generally, hanging back and letting her control the pace won't do you any favours, you have to keep the pressure up (easier said than done, I know, but...) Incidentally, she doesn't heal all the way when entering phase 2, "only" to about 80-85%. She might've hit you a few times and recovered her health and that's what got you confused. And, small comfort as it may be, in phase 2 her Rot-based attacks (the big flower, the butterflies she summons from the ground sometimes etc) don't actually heal her, only her physicals. Still most of her moveset, and you're still probably dead if you eat a faceful of flower, but hey.
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Aunty Treats
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Post by Aunty Treats on Jul 21, 2024 10:38:25 GMT
It's not a hard fight apart from her main combo. I can basically no hit her outside of that. I can dodge all her other stuff no problem. I've been running from the first one, then dodging towards the second. The last one isn't really a problem. I guess I'll try changing it up a bit I'm a bit worn on attempting it as it's the same outcome every time and, apart from that one thing, I can't tidy the fight up much more than I already have I'll probably finish Lies of P before I beat her at this point Also 85% might as well be full health
Also an obvious tell it is not! You have next to no time to do anything about it if you're low on stamina or right next to her. It should come with an audio cue or a bigger wind up as it's so devastating
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Aunty Treats
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Post by Aunty Treats on Jul 21, 2024 10:48:13 GMT
And yeah, she staggers really easy, even with the scythe. I can rip her to shreds in no time but when she pops up into the air, it can be over just like that
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Aunty Treats
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Post by Aunty Treats on Jul 21, 2024 10:52:17 GMT
Gets her kit off though. Wahey
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Post by JuniorFE on Jul 21, 2024 10:57:54 GMT
Aunty Treats I don't know your build off the top of my head, but it could also just be a stats/weapon upgrade issue. After all, the less quickly you can deal damage, the more time she has to pull out her bad moves, the more chances for you to maybe make a mistake, some stats also contribute to damage negation etc. At this stage in the game I'd say around 50 Vigor is a good amount (even if you can dodge most everything it's an error buffer, and you still have the DLC), then around 35-40 Endurance (for both the stamina and potential to wear heavier armour) and then pumping your main damage stat(s). Also, if you still happen to be using Scarseals or Soreseals, it's probably best to ditch them now and grind up the levels instead. As boring as it is, your damage negation and future DLC experience will thank you. And if all else fails, it may be time to look into Great Rune effects! I'd say Morgott's or Radahn's would help the most, with Godrick's trailing further behind (Rykard's and Mohg's can't really do much in boss fights).
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Post by Aunty Treats on Jul 21, 2024 11:03:31 GMT
35-40 endurance! I've got 20. 48 health and 50 or 55 dex. Scythe is +24. I am using one of the seals. I've also got the health one ('vastly'), phys damage negation ('very vastly') aaaaand... +5 dex, I think
Raging Wolf armour because it looks good
What's the rec level for her? I assumed this area would be lower than Farum Azula. Not sure why as it's a bastard
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Post by JuniorFE on Jul 21, 2024 11:19:09 GMT
Hmmm... Well, considering I beat the game at 225, I probably was around 180-200 on her... But that's also counting a lot of points in stats I wasn't actually using for damage (Faith/Strength mostly) because I wanted to be able to try most things... And a good amount into Mind since I was using magic.
A more modest level range for Malenia/endgame is probably around 130-150, but that also fluctuates depending on how many stats you need for your weapon/magic scaling, whether you want heavy armour or not and whether you use a lot of FP or not, so...
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Post by Aunty Treats on Jul 21, 2024 11:30:21 GMT
Scythe's probably not the best as even at +24, the dex scaling is only B (might be A if you switch it to Keen, which I will have done if that's the case)
Not sure what else to try though. I've got my Ruins Greatsword but it's not great against her. I think I've got about 4 Larval Tears left so don't want to play around with my stats too much
I think just learning how to deal with that combo is going to be the key to beating her
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Post by RadicalRex on Jul 21, 2024 16:00:03 GMT
RadicalRex is she who you meant by "HER"? I'd hate to think there's a harder boss to come Yeah, that's her. As for even harder bosses, well there's still the DLC... that boss can be easily cheesed though and he's so BS that I determined it's morally OK to do so. Personally I believe there'll be a nerf in the not too distant future, as has happened with some of the base game bosses before, but of course I could be wrong. As for suggested player level for Malenia, as JuniorFE said it's normally about 130-150. A lot of endurance is always nice to have but not necessary, vigor is more important imo. I mean, you're going to notice anyway if you need/want more. Haligtree/Malenia is higher level (enemy scaling) than Farum Azula, in fact it's the highest level portion of the main game. If you don't mind spoilers about how many areas are remaining, here are the exact numbers. In short, the final boss of Farum Azula is tier 16, Malenia is tier 21. If you beat her, you're good for the rest of the game. As for Waterfowl, she'll soon do it (almost guaranteed) not long after going below 70% health. After reaching that point, one possible move is to get away from her and flick a throwing knife, which she will dodge and then almost certainly follow up with Waterfowl. That way you can avoid the first volley entirely. Can be repeated later to bait her again when it seems to get more likely she'll do it again. To get a better idea of what to do about it, there are plenty of guides online with different strats, esp. on Youtube (some show it in slow motion which is great to understand what she's even doing). I tried for hours to figure it out myself, but eventually on this one I swallowed my stubborn pride and looked it up. And I'm glad I did.
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Aunty Treats
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Post by Aunty Treats on Jul 21, 2024 16:12:10 GMT
As long as I can get some distance on her, I can outrun the first 2 entirely. Did quite well earlier but then discovered she's got another fruity combo in the second phase that I hadn't seen before
What makes it difficult is that you only really get one chance to try a different technique, so it's tough to learn, especially when it means more than likely forfeiting the attempt if it doesn't work out
At least knowing she's the hardest boss in the main game is somewhat reassuring. I will persevere. She needs to die
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Post by RadicalRex on Jul 21, 2024 16:15:23 GMT
Yeah I looked up that second phase attack too, because fuck that with the horrible camera angle and being killed back to the beginning every single time and shit. Thankfully it's a little easier than Waterfowl once you know what to do.
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Post by Jambowayoh on Jul 21, 2024 16:31:55 GMT
As long as I can get some distance on her, I can outrun the first 2 entirely. Did quite well earlier but then discovered she's got another fruity combo in the second phase that I hadn't seen before What makes it difficult is that you only really get one chance to try a different technique, so it's tough to learn, especially when it means more than likely forfeiting the attempt if it doesn't work out At least knowing she's the hardest boss in the main game is somewhat reassuring. I will persevere. She needs to die Interestingly I had much more difficulty with the very last boss of the base normal game primarily due to the bullshit camera. The fact that they recently patched in the ability to Torrent in the battle proves they know they fucked up.
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Post by Jambowayoh on Jul 21, 2024 16:33:03 GMT
I would love to see the metrics on the % of people who have beaten the last dlc boss with no help, sprit ash or summons AND without a shield.
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Post by harrypalmer on Jul 22, 2024 8:35:39 GMT
So, I'm at the DLC end boss. Hmm. I only have 18 Scudatree and 9 ash, and I'm doing very little damage! I'm not sure I'm up for trying to work out which ones I've missed tbh so I'm gonna look up a nice bit of cheese and see how I get on.
I don't really have any issue with it, it is what it is, but I do think it's a bit weird how much harder it is than literally anything else in the game. None of the bosses in the DLC took more than 3 tries, and the vast majority were first time.
The difference between this and most other From games, especially Sekiro, is that the other games train you up to be more or less ready for the end boss, whereas ER, particularly the DLC is pretty easy and then suddenly WHAM ha you're doing fuck all damage and there's nothing you can do about it.
It's a product of the open world design, and I think there is a case for From games making more sense as more linear experiences, but honestly the game is so astonishing in so many other ways that it kinda balances out!
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Post by Duffking on Jul 22, 2024 9:11:00 GMT
So, I'm at the DLC end boss. Hmm. I only have 18 Scudatree and 9 ash, and I'm doing very little damage! I'm not sure I'm up for trying to work out which ones I've missed tbh so I'm gonna look up a nice bit of cheese and see how I get on. I don't really have any issue with it, it is what it is, but I do think it's a bit weird how much harder it is than literally anything else in the game. None of the bosses in the DLC took more than 3 tries, and the vast majority were first time. The difference between this and most other From games, especially Sekiro, is that the other games train you up to be more or less ready for the end boss, whereas ER, particularly the DLC is pretty easy and then suddenly WHAM ha you're doing fuck all damage and there's nothing you can do about it. It's a product of the open world design, and I think there is a case for From games making more sense as more linear experiences, but honestly the game is so astonishing in so many other ways that it kinda balances out! Going from 18 to 20 will give you very little benefit in terms of damage output or defense, 18 is already equivalent to what 20 was before the fragments got buffed, and 20 is barely any higher than it was before. It's just how the fight is.
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Post by harrypalmer on Jul 23, 2024 8:31:10 GMT
My end boss adventures continue. I am such an idiot. I thought I'd do a bit of a respec but completely botched it which meant I had to hunt around for another larval tear because pretty much every time I respec I mess it up.
Then I thought I'd get the big stone shield everyone is going on about and it turns out that is a whole area I thought I'd explored but hadn't, and its HORRIBLE. So I had that and the boss to do, which was fine. But no one told me the shield was at the bottom of a big pit you have have to do all these super precise jumps to get down! That right there is harder than any boss.
So I have it, but yeah the boss is still being a dick. The grab attack and the giant nuke attack are pretty annoying. Summons are fairly useless. Not really feeling Impenetrable Thorns, seems hard to get max damage from. Meh.
Watched a no hit run on YouTube to calm down, this is why From make these bosses, people are absolutely crazy for this shit.
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Post by JuniorFE on Jul 23, 2024 8:43:53 GMT
What staff are you using? Ideally you want an Arcane-scaling staff like the Maternal Staff or Albinauric Staff to cast with (possibly paired with Azur's Glintstone Staff in the off-hand to get the buff for faster casting, but you're probably using a shield there).
The base damage of the spell is middling, it's the Bleed that shreds (with both available summons boosting the boss' HP, I was regularly hitting Bleed procs in the 10ks even without Maternal/Albinauric Staff)
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Post by harrypalmer on Jul 23, 2024 8:49:54 GMT
What staff are you using? Ideally you want an Arcane-scaling staff like the Maternal Staff or Albinauric Staff to cast with (possibly paired with Azur's Glintstone Staff in the off-hand to get the buff for faster casting, but you're probably using a shield there). The base damage of the spell is middling, it's the Bleed that shreds (with both available summons boosting the boss' HP, I was regularly hitting Bleed procs in the 10ks even without Maternal/Albinauric Staff) I was using Maternal Staff. I stopped using it in favour of a pokey stick for a bit. I'll give it another go later with the staff. I feel like he's perfectly doable even without all this special stuff, it's just always annoying when you know they have a couple of insta death attacks in there.
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Post by JuniorFE on Jul 23, 2024 9:12:37 GMT
What staff are you using? Ideally you want an Arcane-scaling staff like the Maternal Staff or Albinauric Staff to cast with (possibly paired with Azur's Glintstone Staff in the off-hand to get the buff for faster casting, but you're probably using a shield there). The base damage of the spell is middling, it's the Bleed that shreds (with both available summons boosting the boss' HP, I was regularly hitting Bleed procs in the 10ks even without Maternal/Albinauric Staff) I was using Maternal Staff. I stopped using it in favour of a pokey stick for a bit. I'll give it another go later with the staff. I feel like he's perfectly doable even without all this special stuff, it's just always annoying when you know they have a couple of insta death attacks in there. If you're okay with summoning, letting your Mimic also blast away with the Maternal/Thorns combo should help. If the bleed seems to be happening too rarely you might need more Arcane (or to upgrade the Staff, but you probably already have). For the giant nuke (I'm assuming that is the pillar of light) you need to run. As soon as you see the startup, just leg it, lock off if you have to, and maybe add a roll right at the end. The grab actually only becomes an instant kill the second time. The first time you just get a mark put on you. You can remove that mark if you've found Miquella's broken Great Rune (I forget where it is). Using it after being grabbed once will dispel the mark, and it's reusable. Just pop it in one of your quick item slots and using it when necessary makes the grab a complete non-issue on you.
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Post by harrypalmer on Jul 23, 2024 9:17:09 GMT
Ah that's really helpful about the Rune, thanks.
Yeah I think I have fairly high (40ish) arkane and fully upgraded staff. I'll give it another go, I've been switching weapons fairly frantically so will stick with it for my next few goes.
Nah he has an attack where he zooms into space so you cant seem him and then slams back down, insta kills me every time, but he only seems to pull it out when he's nearly dead, which is cheeky.
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Post by JuniorFE on Jul 23, 2024 9:23:32 GMT
That was gonna be my second guess about the nuke Assuming you don't just get lucky to have him aggroed on a summon when he does it, it's probably best to run for that one too, and look to the sky for when he's about to approach (there's also a sound cue IIRC) and you can start rolling... Or you could pop some form of temporary damage negation, like a Physick tear (if you haven't drunk it already) or Boiled Prawn/Crab (I think it's mostly physical damage) to try and tank it
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Post by wunty on Jul 23, 2024 9:25:33 GMT
Ah that's really helpful about the Rune, thanks. Yeah I think I have fairly high (40ish) arkane and fully upgraded staff. I'll give it another go, I've been switching weapons fairly frantically so will stick with it for my next few goes. Nah he has an attack where he zooms into space so you cant seem him and then slams back down, insta kills me every time, but he only seems to pull it out when he's nearly dead, which is cheeky. Me and the boy realised that he slams back down to the exact point he zooms away from. So just leg it and you'll be fine.
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