MolarAm🔵
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Post by MolarAm🔵 on Jul 18, 2024 5:45:41 GMT
I know about i-frames lol. It just feels weird that a dude in heavy armor with a big shield takes more damage blocking a big AoE explosion, than a naked man rolling around on the floor. There are heaps of attacks that you can't block, but seemingly none that you can't dodge with a forward roll.
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MolarAm🔵
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Post by MolarAm🔵 on Jul 18, 2024 5:46:18 GMT
Try forward rolling in a boxing match, see where that gets you.
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Aunty Treats
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Post by Aunty Treats on Jul 18, 2024 5:48:30 GMT
I don't think From are going for realism
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MolarAm🔵
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Post by MolarAm🔵 on Jul 18, 2024 5:50:36 GMT
I just want them to love the heavy boys more.
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MolarAm🔵
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Post by MolarAm🔵 on Jul 18, 2024 5:53:38 GMT
It was better with the earlier games. I can imagine some dude rolling out of the way of a big axe coming down on him. But now every boss attack must be followed by several nuclear bombs, and it becomes harder for me to think "doop de doo, let me just roll under that one, doop de doo"
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Aunty Treats
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Post by Aunty Treats on Jul 18, 2024 6:01:34 GMT
I think they might request that you leave your greatshield outside the ring during a boxing match. Don't know what the rules on dodge rolling are though. Maybe someone should try it - they're dressed for it
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MolarAm🔵
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Post by MolarAm🔵 on Jul 18, 2024 6:21:00 GMT
I think you'd probably win a boxing match if you had full plate armour on. Punching that would fucking hurt.
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MolarAm🔵
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Post by MolarAm🔵 on Jul 18, 2024 6:22:25 GMT
For the next patch From should introduce animations for fist weapons, so when you punch a dude covered in spikes your character goes "Ow! FUCK, why did I think this was a good idea"
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Post by Vandelay on Jul 18, 2024 6:55:25 GMT
I'm very much a naked-no shield player, normally Dex build. Tried to mix it up a little with this playthrough of Elden Ring and gone for a strength weapon with medium armour and it has mostly been effective, although I'm definitely finding dodging much harder and the final boss is a nightmare (I said I had given up on the game and have so far stuck to my word and haven't been back to it).
The no shield thing is so ingrained in me though that even when I did decide to give it a go against the final boss, I had no idea what I was doing with it. Then I see people on here mentioning upgrading the shield. Upgrading a shield!? I don't think I have done that since that one time in DS1 when I quickly realised it was a waste of resources.
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MolarAm🔵
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Post by MolarAm🔵 on Jul 18, 2024 6:59:06 GMT
Usually shields work by you holding them up in front of you. In videogames you often achieve this by pressing the block button
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Post by harrypalmer on Jul 18, 2024 7:31:30 GMT
I’m the opposite, I tend to just use whatever works. If a boss is weak to something, I’ll exploit that if I have to. Although I am very attached to the Blasphemous Blade. And definitely a shield bro.
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Post by Vandelay on Jul 18, 2024 7:41:49 GMT
Usually shields work by you holding them up in front of you. In videogames you often achieve this by pressing the block button Ah, I've been trying to wear it as a hat. I mean that my natural instinct when an attack comes in is to dodge it. When I do remember to use the shield, I block the first attack in the chain, but get staggered by the third or fourth and then hit by the fourth and/or fifth (what with the never ending combos the bosses do in this DLC). I suspect the problem is the previously mentioned not upgrading of the shield, but even with that it feels like I would still need to dodge the vast majority of attacks to avoid getting staggered.
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Post by gibroon on Jul 18, 2024 7:45:11 GMT
99% of my Elden Ring is not with a shield but with this DLC, there are a few bosses where I've taken the old fingerprint shield out. Seems to be the done thing considering the finger areas. Give it the finger I say.
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Post by peacemaker on Jul 18, 2024 7:47:30 GMT
It’s to do with the shields poise defence stats and how much stamina you have. The higher the shields poise stat the less stamina you use up when blocking attacks. I think in elden ring the name is maybe guard defence but I can’t remember. If it’s a medium shield it might have low poise defence so you lose tonnes of stamina per block.
So on the final boss I equipped the best poise shield in the game and put 80 into stamina to make it easy.
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Post by harrypalmer on Jul 18, 2024 7:54:23 GMT
Noted! I think I only have one larval tear left…
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Post by Vandelay on Jul 18, 2024 7:57:53 GMT
Using great shields, so probably not an issue there (unless that stat is effected by upgrades, which I think it is). Can't remember my endurance level, but think it is probably around 30-35.
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ned
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Post by ned on Jul 18, 2024 9:50:08 GMT
Platinum Trophy completed, just needed the standard ending.
Will probably put the game to bed for now. 560 hours over 3 - 4 characters. Still not done an int or dex build but may come back again another time.
Feeling slightly empty now as it was a great journey, and i didnt kill the last dlc boss.
Really not sure how i would personally rank the From games as there are special things about all of them.
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Aunty Treats
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Post by Aunty Treats on Jul 18, 2024 10:35:23 GMT
I'm very much a naked-no shield player, normally Dex build. Tried to mix it up a little with this playthrough of Elden Ring and gone for a strength weapon with medium armour and it has mostly been effective, although I'm definitely finding dodging much harder and the final boss is a nightmare (I said I had given up on the game and have so far stuck to my word and haven't been back to it). The no shield thing is so ingrained in me though that even when I did decide to give it a go against the final boss, I had no idea what I was doing with it. Then I see people on here mentioning upgrading the shield. Upgrading a shield!? I don't think I have done that since that one time in DS1 when I quickly realised it was a waste of resources. I'm the same. Wouldn't know what to do with a shield if I had one. Why am I holding this thing when I could be two handing and rolling instead. Here comes an attack, let me just stand here and get hit by it
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Post by peacemaker on Jul 18, 2024 10:44:45 GMT
Shield has always been easy mode. Strength builds with high equipment load, Havel armour and shield with a dragons tooth.
Ds1,2 and 3 were always first run that kind of build then tried other things after.
Even blood borne with no shields strength mode was the easiest. Just got the big fuck off sword that I can’t remember the name of.
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Aunty Treats
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Post by Aunty Treats on Jul 18, 2024 11:07:31 GMT
Jambowayoh Sekiro is currently 50% off on the Xbox store (£30) Think I'll grab that and Lies of P. Might get the mech one but I'll have to look it up first to see if it's my kind of thing
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Post by RadicalRex on Jul 18, 2024 11:26:45 GMT
Usually shields work by you holding them up in front of you. In videogames you often achieve this by pressing the block button Ah, I've been trying to wear it as a hat. I mean that my natural instinct when an attack comes in is to dodge it. When I do remember to use the shield, I block the first attack in the chain, but get staggered by the third or fourth and then hit by the fourth and/or fifth (what with the never ending combos the bosses do in this DLC). I suspect the problem is the previously mentioned not upgrading of the shield, but even with that it feels like I would still need to dodge the vast majority of attacks to avoid getting staggered. That's why I still struggled on the first few attempts with the shield--I tried to still dodge some of it, refill stamina etc... until I realised it actually is what I thought couldn't be: just stand there and hold the block button. Never let go, don't do anything else. (Until he gives you a safe opening for a stab, or tries to grab you of course). It was that stupid. I had 40 stamina which turned out more than enough because stamina loss was so low. I had a +24 Fingerprint Shield which had a guard boost of 83, which I assume means it reduces stamina consumption to 17%. Do make sure to use the double turtle talisman from the DLC for stamina regen, or at least the base turtle talisman from Limgrave but I haven't tried that one here. I was also using the stamina regen physick, that probably helped too. I was using the "no skill" ash, which allows you to use your weapon's skill even when holding a shield in your left hand, and chose quality affinity. That only changes attack rating (or so I thought) and I wasn't even using a weapon skill, so it was unnecessary but I just did it anyway because I thought why not, might as well. Just now I checked again and it turns out the affinity actually reduced the guard boost. Leaving it on "standard" gave me 85. I feel stupid now. Well it worked anyway, so whatever. Just well worth knowing that for best guard boost you actually want standard affinity. You can also use sacred affinity to greatly increase holy damage negation, which is great for this boss. It comes at a cost however, it reduces physical negation to 95%, which is probably not that bad but I believe he deals much more physical than holy damage. More importantly, it significantly reduces guard boost to 77. If this works as I think it does, 23% stamina consumption is a 50% increase to the standard affinity's 15% consumption, so that's pretty substantial. I just used the highest holy negating talisman and also chose armour with relatively high holy negation. Combined with the shield's regular holy negation his holy damage barely tickled me, so that was more than enough.
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Post by peacemaker on Jul 18, 2024 11:45:37 GMT
Jambowayoh Sekiro is currently 50% off on the Xbox store (£30) Think I'll grab that and Lies of P. Might get the mech one but I'll have to look it up first to see if it's my kind of thing Armoured core? It’s okay. Great fun combat but lifeless and kinda dull. Certainly nothing like all their other games that are stacked to the brim with atmosphere.
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ned
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Post by ned on Jul 18, 2024 12:21:41 GMT
I love Sekiro, and the concept of being able to kill an enemy instantly with a deathblow after breaking their posture.
There is a bit of a learning curve but once you get it the combat feels sublime and its so exhilarating facing a boss and getting the deathblows.
Its not a typical Souls game and tries to do its own thing, more action stealth instead of rpg.
Its parry based but the timing is more forgiving, as long as you dont try to spam the parry button as the timing window decreases when you do that, you need to be deliberate in your actions
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Post by Vandelay on Jul 18, 2024 12:38:41 GMT
Its parry based but the timing is more forgiving, as long as you dont try to spam the parry button as the timing window decreases when you do that, you need to be deliberate in your actions Is that true? Didn't know that. As I said in a previous comment, I spammed it all the way through and it didn't give any issues. Always blocked and probably about 50/50 getting a parry. Some say it is the hardest From game because of relying on parry timing, but as someone who has never been able to parry in any of their games, I found it very manageable, as soon as I started spamming the block button as attacks were coming in.
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Post by peacemaker on Jul 18, 2024 12:43:26 GMT
I’m surprised you beat the final boss of sekiro via spamming block. It can get you a long way doing that but those 4 stages were nails without being able to perfect parry consistently.
The early ending boss is equally as mental so it’s not an easy route to finishing it. Glad I didn’t do the early ending first as that final area is beautiful and a couple of great late bosses people can miss out on.
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Post by Duffking on Jul 18, 2024 13:15:28 GMT
Its parry based but the timing is more forgiving, as long as you dont try to spam the parry button as the timing window decreases when you do that, you need to be deliberate in your actions Is that true? Didn't know that. As I said in a previous comment, I spammed it all the way through and it didn't give any issues. Always blocked and probably about 50/50 getting a parry. Some say it is the hardest From game because of relying on parry timing, but as someone who has never been able to parry in any of their games, I found it very manageable, as soon as I started spamming the block button as attacks were coming in. Yes, every time you spam it the window gets smaller. You're also unlikely to regain stamina as reliably vs holding and then releasing and repressing to parry. It's still doable, but you're gonna make fights take a lot longer and ultimately I wouldn't encourage anyone to play it that way tbh. The parry timing in it is absolutely enormous anyways. It's about the same as the average roll window in most souls games.
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Post by Vandelay on Jul 18, 2024 13:33:35 GMT
Nah, you guys just aren't spamming properly! Just spam it around the time you think you need to get the parry timing correct. I said 50/50 that you get the perfect parry, but actually think it is more like 70/30 in favour of getting the perfect parry. There is still a bit of learning on timing, but doing a spam is much more forgiving. As for recovery of posture, you only need to spam when you are about to get hit, so still plenty of opportunity to hold it down to recover. Yes, if you are literally constantly spamming then it will make fights take longer.
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ned
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Post by ned on Jul 18, 2024 14:03:38 GMT
I just downloaded Sekiro to have a go. Didn't realise it had a 60fps patch, feels silky.
Also, i am now not very good at it. And keep pressing the pad to look the map ala ER, but there isnt one.
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Post by Jambowayoh on Jul 18, 2024 15:00:41 GMT
I just downloaded Sekiro to have a go. Didn't realise it had a 60fps patch, feels silky. Also, i am now not very good at it. And keep pressing the pad to look the map ala ER, but there isnt one. As far as I know there was never a patch it's just that the Pro and X versions had an unlocked framerate.
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Post by peacemaker on Jul 18, 2024 16:11:21 GMT
I just downloaded Sekiro to have a go. Didn't realise it had a 60fps patch, feels silky. Also, i am now not very good at it. And keep pressing the pad to look the map ala ER, but there isnt one. As far as I know there was never a patch it's just that the Pro and X versions had an unlocked framerate. Yeah this. It’s 1440p instead of 1080p and 60fps locked instead of a slightly unstable 30.
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