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Post by Jambowayoh on Oct 22, 2024 19:25:04 GMT
I enjoyed the demo but didn't buy it, it's one of those titles I thought I'd pick up later on but never did. THERE HE IS!
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Post by Whizzo on Oct 22, 2024 19:26:43 GMT
Considering how poorly it sold I don't think I'm the only one.
It'll probably be added to the titles on Ubisoft Classics on PS+ Extra/Premium, I'll probably forget to play it on there too.
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Post by gibroon on Oct 22, 2024 19:42:54 GMT
I feel like the brand association of Ubisoft had an effect here, coupled with how many people say ill get this on sale but never do. Also the same people who cry out for games like this, don't buy it and bemoan the industry. I do wonder if game pass and other subscription based services are having a detrimental effect on the industry. People are happy to sit and wait for it to pop up "free" at some point. I know quite a few folk who barely or never buy full price games which I find a bit odd to be honest. Most hobbies need some sort of investment of cash.
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Post by Wizzard_Ook on Oct 22, 2024 20:15:33 GMT
It also had much higher production value than any other metroidvania though and was deserving of it's price. That may well be and I didn't mean to question that, but it's a €40 game in a genre where €30 is considered expensive, from a publisher that's loathed by a large portion of the gaming community. Just saying the expectations were probably very unrealistic. You’re probably right regarding the price, but it still rubs me up the wrong way. It reinforces some unhealthy stereotypes when it comes to 2D games in particular (they're don't cost as much as much to make so should be cheap - despite no one really knowing how much they do cost to make). I always felt games like Hollow Knight are worth £40, let alone £10-15 and the amount of extra polish and flair is really evident in The Lost Crown and Metroid Dread and in the platformer genre, Super Mario Wonder. They’re deserving of a higher price. And I mean £34.99 for POP is still relatively cheap, like half the price of a typical game.
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Post by zisssou on Oct 22, 2024 20:18:31 GMT
Nintendo seal of quality.
Ubisoft seal of.. piss.
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Post by Jambowayoh on Oct 22, 2024 20:31:50 GMT
I feel like the brand association of Ubisoft had an effect here, coupled with how many people say ill get this on sale but never do. Also the same people who cry out for games like this, don't buy it and bemoan the industry. I do wonder if game pass and other subscription based services are having a detrimental effect on the industry. People are happy to sit and wait for it to pop up "free" at some point. I know quite a few folk who barely or never buy full price games which I find a bit odd to be honest. Most hobbies need some sort of investment of cash. I think to a point yeah, some people will never spend any money after getting Gamepass, but I also imagine those people were never going to buy something like PoP really.
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Ulythium
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Lily-livered
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Post by Ulythium on Oct 22, 2024 20:38:14 GMT
... And Ubisoft's portfolio gets even more generic.
They cancelled the sequel to Immortals Fenyx Rising - another of their recent games that was actually well regarded - a while back, but that was a new IP. Given PoP's pedigree, I'm kind of shocked that they didn't give The Lost Crown 2 a shot.
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Post by Jambowayoh on Oct 22, 2024 20:48:16 GMT
Now the cancellation Fenyx was just stupid. From what I can tell they're now just going back to old days of focusing purely on Assassin's Creed.
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Aunty Treats
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Delivering tasty treats to the townsfolk
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Post by Aunty Treats on Oct 22, 2024 21:58:16 GMT
Haven't been anywhere near this because it's Ubisoft. It is good that they made something a bit different for a AAA, but the industry is not hurting for Metroidvanias. Metroidvania has become the open world of 2D action games so kind of funny that Ubisoft would make one as their idea of left field
Price wise, I don't mind the mid price of around £30-£40 for something with higher production values - I bought Dread at release - even though you can get much cheaper indie 2D stuff that's amazing. But it's Ubisoft and they're the worst. Hollow Knight being £10 is incredible value and all respect to them for that but it doesn't set any kind of bar for me in terms of a price point
All comes down to whether what I'm seeing looks like it's worth the asking price. Ask for as much as you want but make sure it matches up with what you're offering
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Post by Vandelay on Oct 22, 2024 22:31:17 GMT
Sorry everyone, my fault. I meant to buy it, but never got around to it. I was even interested back when it opened the Summer Games Fest last year and everyone else thought it looked rubbish.
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Post by RadicalRex on Oct 22, 2024 22:38:06 GMT
You’re probably right regarding the price, but it still rubs me up the wrong way. It reinforces some unhealthy stereotypes when it comes to 2D games in particular (they're don't cost as much as much to make so should be cheap - despite no one really knowing how much they do cost to make). I always felt games like Hollow Knight are worth £40, let alone £10-15 and the amount of extra polish and flair is really evident in The Lost Crown and Metroid Dread and in the platformer genre, Super Mario Wonder. They’re deserving of a higher price. And I mean £34.99 for POP is still relatively cheap, like half the price of a typical game. I sometimes think HK is doing other metroidvanias--or 2D games in general--a disservice by giving people the impression that this is the sort of value you can expect for 12 quid. I would happily pay considerably more too for a 2D game that I really want, and there are clearly others who do too, see Dread and Bloodstained. But I think a publisher can only do that if their game has enormous pull, like Nintendo making Metroid 5 or Igarashi making the spiritual successor to Symphony of the Night. PoP though...? It just wasn't going to work imo.
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Post by Duffking on Oct 22, 2024 22:56:59 GMT
It was both too expensive and the right price. Indie games are just undervalued and then it spills over into AA productions as well. People only seem to make value judgements on games based on visual fidelity? Mediocre FPS with super real graphics? £70, sure. Best game of the year but stylised graphics? Not worth even £30. Pixel art? Under £10. Doesn't matter how good it is, how much it actually cost to make, how many hours of entertainment they provide.
But foolish of Ubi to not recognise that and sell it at a price people would bite.
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Post by RadicalRex on Oct 22, 2024 23:14:41 GMT
Well if a game is deemed worthy of big investment into its visuals, surely it has to be a high quality product
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Aunty Treats
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Post by Aunty Treats on Oct 22, 2024 23:27:04 GMT
What Cyborg lacks in power, he makes up for in low energy. He gets my vote
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Post by Bill in the rain on Oct 23, 2024 2:02:56 GMT
It's a shame it didn't sell well. Ubisoft do occasionally try these more experimental games, but unfortunately it rarely seems to pay off for them.
I can only speak personally, but as a huge PoP fan I didn't buy this because it didn't really appeal at all, despite everyone here saying how great it was. I read a few reviews and watched a few gameplay videos and it's not really my kind of game, or at least not the kind of game I get excited about. I might pick it up and give it a try if it's dirt cheap someday. So I wonder if they misjudged the franchise fanbase, who maybe weren't looking for a 2d combat-focused metroidvania.
Tbh, I'm not sure how big the PoP games are. They're certainly beloved, and have a core fanbase, but I don't know how much they sold. The very old 2d ones are so old now it probably doesn't matter. Sands of Time clearly sold enough to get 2 sequels, but even from #2 they were messing with the branding dramatically to try and expand the audience, which implies it didn't sell as much as they'd hoped. Then the cel-shaded re-boot didn't sell enough to get a sequel.
I played through the gamecube version Sands of Time again this year and loved it, and I was excited about the remaster, so if they failed to get me interested in this game despite all the positive reviews and word of mouth then I think they misjudged something.
But maybe that's just me. Metroid Prime is another of my all time favorite games, and Dread doesn't look remotely interesting... but then I never really got into the OG 2d metroid games that much.
It always sucks when Ubi tries something interesting, it doesn't work, and they retreat to Assassin's Open World #437 though.
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Post by dangerousdave on Oct 23, 2024 2:20:43 GMT
That’s a good point. A lot more folk wanting this Sands of Time remake, rather than something new. That would definitely have impacted the hype for The Lost Crown.
Also, to go back to Hollow Knight; I’m sure some developers have openly called out treat Cherry for under-pricing that game, suggesting it hurts every developer wanting to make 2D games.
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Post by Bill in the rain on Oct 23, 2024 2:56:51 GMT
I'd also have been happy with a new Sands of Time type game, or even a new cel-shaded-Pop (what do we call that game?) game. But for me, PoP these days is about wall running around large 3d environments and rewinding time. I'd like a new game where I can do that, though I'd accept a remaster.
I also really like several of the characters from SoT and cel-PoP, but afaik this metroidvania game has none of those returning. So if the characters are different, the vibe is different, and the gameplay is different, it's not really a PoP game for me.
Maybe others felt the same way, or maybe it's only me. *shrug*
*I realise this is a bit ironic with the PoP franchise, given it started out as a 2d side-scroller, and that the characters from SoT and cel-PoP are basically new. But while I played and enjoyed the old 2d games, it was with SoT that my love of the franchise began.
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Frog
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Post by Frog on Oct 23, 2024 5:21:46 GMT
That's a good point from Vandelay, it had the trailer that made it look really bad, I imagine that caused a fair few people to switch off.
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Post by dfunked on Oct 23, 2024 6:39:04 GMT
@bill - Don't people just call it PoP 2008?
The price is a weird one. I happily paid full whack for Dread and it felt more than fair, but just feel like there have been countless Metroidvanias since then and a combat focussed one just didn't appeal enough to skip over the others already on my backlog. I've wish listed this at £20 on deku deals, but even then I'd still hesitate.
It used to be my favourite kind of game, but fatigue has definitely set in now.
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Aunty Treats
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Post by Aunty Treats on Oct 23, 2024 6:52:24 GMT
Feel the same way about Metroidvanias. I still enjoy them but I'm much more picky about which ones I play. Being a Metroidvania just isn't very exciting anymore. I'm actually more interested in linear 2D games, which are harder to come by
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Post by Jambowayoh on Oct 23, 2024 7:16:58 GMT
It's a shame it didn't sell well. Ubisoft do occasionally try these more experimental games, but unfortunately it rarely seems to pay off for them. I can only speak personally, but as a huge PoP fan I didn't buy this because it didn't really appeal at all, despite everyone here saying how great it was. I read a few reviews and watched a few gameplay videos and it's not really my kind of game, or at least not the kind of game I get excited about. I might pick it up and give it a try if it's dirt cheap someday. So I wonder if they misjudged the franchise fanbase, who maybe weren't looking for a 2d combat-focused metroidvania. Tbh, I'm not sure how big the PoP games are. They're certainly beloved, and have a core fanbase, but I don't know how much they sold. The very old 2d ones are so old now it probably doesn't matter. Sands of Time clearly sold enough to get 2 sequels, but even from #2 they were messing with the branding dramatically to try and expand the audience, which implies it didn't sell as much as they'd hoped. Then the cel-shaded re-boot didn't sell enough to get a sequel. I played through the gamecube version Sands of Time again this year and loved it, and I was excited about the remaster, so if they failed to get me interested in this game despite all the positive reviews and word of mouth then I think they misjudged something. But maybe that's just me. Metroid Prime is another of my all time favorite games, and Dread doesn't look remotely interesting... but then I never really got into the OG 2d metroid games that much. It always sucks when Ubi tries something interesting, it doesn't work, and they retreat to Assassin's Open World #437 though. These are all really good points. The main on being that the brand doesn't really have the same pull as it did with the Sands of Time trilogy and yeah the 2008 reboot flopped hard and they moved away from it after that. Although I do remember there was a more realistic reboot in development at one point but got canned and incorporated into what was AC Origins.
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Post by drhickman1983 on Oct 23, 2024 7:28:26 GMT
The Sands of Time trilogy was one Classic game and two pretty mediocre sequels.
I think The Lost Crown was a pretty good game and the price point was good imo. But unfortunately it just shows how AA hands are no longer viable through the eyes of companies who need to appease their shareholders.
That's capitalism for you
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Post by Bill in the rain on Oct 23, 2024 7:38:06 GMT
I also think that when you take a well known full-3d game and make a 2d version of it, at a lower price point, you're effectively signaling "This isn't a mainline game in the series, it's a side thing and so probably ok to skip".
Like those side-scrolling Assassin's Creed games.
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Post by drhickman1983 on Oct 23, 2024 7:42:37 GMT
I can see why people might think that, but if it had been full priced people would scoff at a side scrolled costing that much.
There's a huge gulf in quality between those AC side scrollers and this, but can appreciate the masses might think them the same
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nazo
Junior Member
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Post by nazo on Oct 23, 2024 7:46:31 GMT
I really liked the 2008 one as well, with this they're the only PoP games I've played apart from the classic original. Guess I don't have much of an eye for them. It's a bit of an odd series in that there doesn't seem to be much linking the different games, even the Prince is a different character in them, I suppose that doesn't lend itself to series loyalty much.
What happened to that Rogue-like one they announced around the same time? I imagine that team is feeling nervous now assuming they still exist.
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Post by zisssou on Oct 23, 2024 7:53:54 GMT
The Sands of Time trilogy was one Classic game and two pretty mediocre sequels.I think The Lost Crown was a pretty good game and the price point was good imo. But unfortunately it just shows how AA hands are no longer viable through the eyes of companies who need to appease their shareholders. That's capitalism for you They were solid if I remember. Not sure I buy mediocre!
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Post by Jambowayoh on Oct 23, 2024 7:58:23 GMT
I think the sequel was really good and sold really well. They final game in the trilogy kinda shat the bed though.
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Post by dfunked on Oct 23, 2024 7:58:24 GMT
The pitch meeting for the sequels must've been interesting as a fly on the wall. "I think we've pretty much nailed the formula out of the gate, but what if we made it as dark and edgy as possible and crank the angst up to 11?"
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Post by Jambowayoh on Oct 23, 2024 7:59:45 GMT
Ha, they were proper 2000s emo edgy, weren't they?
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Post by drhickman1983 on Oct 23, 2024 8:00:03 GMT
Maybe mediocre is a bit too strong, but nowhere near as good. Sands of Time is a 9, but at best I'd give the sequels 7. Maybe even just a 6 for the last game, depending on my mood.
To be fair, it's been years since I played any of them and didn't finish Warrior Within or The Two Thrones.
The edginess was a weird tonal shift and partly why they didn't click, despite generally being into edgy stuff back then. It just felt a bit forced.
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