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Post by rhaegyr on Jan 5, 2024 12:15:26 GMT
The blackpits fight in D:OS2 is amazing, come on. I mean, it's horrible, but it's fucking hilarious. It's like the logical end point of the way that the game's fights always seem to end up with something on fire anyway. Definitely hilarious but I was more worried about my PS4 achieving orbit due to the noise it was making.
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Post by Aunt Alison on Jan 5, 2024 12:23:06 GMT
It's clear this is very D&D and the combat is absolutely a significant part of the game you need to get properly invested in Haven't the Baldurs Gate games always been 'very D&D'?? It's very heavily based on 5e rules, but isn't understanding strategy a key part of any turn based combat game? It wasn't a criticism of the game but more the fact that you need to be there for that kind of thing, rather than just wanting to enjoy the story/characters (that's the impression I've been given)
The game has been hugely successful, so there will be eyes on it from people who aren't into or familiar with D&D or the earlier games. My point was really just that bichii was probably coming at the game from a similar place I would be and really didn't get on with that side of it, which I can understand. I'm not interested in D&D rules - just want to play a video game
It seems like there's a lot of prep, trial and error, knowing the rules of the game, etc. For people into it, it sounds great and everyone seems to be enjoying it. But the game already sounds immense just from the amount of quests, story and exploration, so adding a complex and time consuming battle system to that sounds quite overwhelming to me
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Post by Duffking on Jan 5, 2024 12:31:06 GMT
The blackpits fight in D:OS2 is amazing, come on. I mean, it's horrible, but it's fucking hilarious. It's like the logical end point of the way that the game's fights always seem to end up with something on fire anyway. Definitely hilarious but I was more worried about my PS4 achieving orbit due to the noise it was making. At that point it's just art - not only is the entire arena on fire, but so is your living room. Perfection.
FWIW, I've never played DnD but a reasonable number of turn based strategy games and aside from a few weird encounters near the start of the game I found it relatively straightforward, difficulty wise. By the time you're getting extra attacks from your bonus actions etc things seemed pretty straightforward.
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Post by rhaegyr on Jan 5, 2024 12:36:52 GMT
If you can handle something like Dragon Age: Origins or XCOM you'll be fine - it's no more complicated imo.
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Post by Jambowayoh on Jan 5, 2024 13:03:23 GMT
Haven't the Baldurs Gate games always been 'very D&D'?? It's very heavily based on 5e rules, but isn't understanding strategy a key part of any turn based combat game? It wasn't a criticism of the game but more the fact that you need to be there for that kind of thing, rather than just wanting to enjoy the story/characters (that's the impression I've been given)
The game has been hugely successful, so there will be eyes on it from people who aren't into or familiar with D&D or the earlier games. My point was really just that bichii was probably coming at the game from a similar place I would be and really didn't get on with that side of it, which I can understand. I'm not interested in D&D rules - just want to play a video game
It seems like there's a lot of prep, trial and error, knowing the rules of the game, etc. For people into it, it sounds great and everyone seems to be enjoying it. But the game already sounds immense just from the amount of quests, story and exploration, so adding a complex and time consuming battle system to that sounds quite overwhelming to me
Again, I have no experience of D&D, I have no experience of old pc RPG games. The battles are complex as you want them to be and they are not time consuming. Having now played it for about 10hrs I can definitely see what would happen if you were under levelled, rushing through the game and wondering why am I doing no damage but my enemies are doing all the damage and why am I always having to fight people when there are other options available than fighting. For the record I'm not trying to be a dick to you or Bichii but it's hard not call out the obvious observation.
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Post by muddyfunster on Jan 5, 2024 13:31:56 GMT
If you can handle something like Dragon Age: Origins or XCOM you'll be fine - it's no more complicated imo. Strong agree, I have never played tabletop D&D and though I've played games inspired by the rules (Dragon Age and Planescape) have never really understood these rules and still don't. As an example I still don't really know what AC actually is, but knowing more is better is enough. You don't need to optimise everything by any means. It plays a lot like how I remember DA:O playing (though I'm sure it's more different in reality) and that was the first cRPG I ever played (unless KOTR counts?). It's not trying to please everyone and doesn't hand hold as much as most modern games. It's a bit like the From software games in this respect. It requires a little bit of work to not build your companions 'wrong' and inadvertently make combat much harder. Unlike the From games, the fact you can respec everyone for a tiny amount of gold means it's not really an issue. To save time, I mostly copied from one website, but you could absolutely trial and error, or actually do the stat maths to get a balanced party more organically. Re: Bichii. It's always interesting to read the experiences of someone who approached with a different mindset and made different decisions.
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Post by muddyfunster on Jan 5, 2024 13:33:28 GMT
It wasn't a criticism of the game but more the fact that you need to be there for that kind of thing, rather than just wanting to enjoy the story/characters (that's the impression I've been given)
The game has been hugely successful, so there will be eyes on it from people who aren't into or familiar with D&D or the earlier games. My point was really just that bichii was probably coming at the game from a similar place I would be and really didn't get on with that side of it, which I can understand. I'm not interested in D&D rules - just want to play a video game
It seems like there's a lot of prep, trial and error, knowing the rules of the game, etc. For people into it, it sounds great and everyone seems to be enjoying it. But the game already sounds immense just from the amount of quests, story and exploration, so adding a complex and time consuming battle system to that sounds quite overwhelming to me
Again, I have no experience of D&D, I have no experience of old pc RPG games. The battles are complex as you want them to be and they are not time consuming. Having now played it for about 10hrs I can definitely see what would happen if you were under levelled, rushing through the game and wondering why am I doing no damage but my enemies are doing all the damage and why am I always having to fight people when there are other options available than fighting. For the record I'm not trying to be a dick to you or Bichii but it's hard not call out the obvious observation. fwiw I'm nearing end of Act2 and I don't think I've had a fight last more than 15mins.
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Post by bichii2 on Jan 5, 2024 13:45:40 GMT
As I said I loved the game..first game I've played so much in a short space for ages. Just the combat. I love xcom, each of my moves is easy to plan and execute. By the end my main character had about 6 or more wheels full on things to pick and then camera was often annoying. Then the enemies turn would take for ever later on as there were twenty that had to make their moves. It was occasionally fun when all the spells came together but it was just way way too combat focused. If it had half the battles it might have been a 10/10.
As aunt said to make the combat easy I would have had to use the inventory system a lot and my god it's even worse than the Witcher 3 on console. So so bad just to find stuff and move it around or use it etc.
Loved the setting, story, locations, characters, variety of choices where to take the story etc etc.
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Post by Jambowayoh on Jan 5, 2024 13:50:19 GMT
I'm confused. Why would you need to use the inventory a lot to make combat easier?
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RobEG
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Post by RobEG on Jan 5, 2024 13:55:13 GMT
I kind of get the frustration with some of the later battles, waiting for enemy turns can take a while and the camera can be really shit. For 90% of the game though it’s been fine.
Also you know you can customise the radials right?
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Post by rhaegyr on Jan 5, 2024 14:07:28 GMT
Totally agree with the camera being gash - pity they didn't fix that from OS2.
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alastair
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Post by alastair on Jan 5, 2024 14:34:16 GMT
As an example I still don't really know what AC actually is, but knowing more is better is enough. You don't need to optimise everything by any means. Possibly you didn't actually want an explanation, but I'm going to give you one anyway. AC = Armour Class, and it's the number needed to hit someone/something. It's based off the concept that you roll 1d20 to attack, and then add a multitude of bonuses, based on proficiency, DEX or STR, magic weapon bonus... The basic AC of an unarmoured person is 10. If you or anyone else is interested in any of the other obscure D&D rules just let me know.
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Post by Bill in the rain on Jan 5, 2024 14:36:29 GMT
AC isn't backwards these days, right? It used to be really confusing in the old days.
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Post by muddyfunster on Jan 5, 2024 14:39:47 GMT
I'm alternating between keyboard and mouse and pad. Have to say I find pad a bit annoying and it's a less usable experience that slightly puts me off couch play.
It's mostly fine but inventory management is a pain, and the default radials aren't great in combat (I often can't find what I want quickly, and am too lazy to spend ages customising them all). I can see how battles would take longer on pad. Also getting the thing I want highlighted in the world is fiddly and the bloody item tool tips often get in the way (but without them you can't tell what anything is). Selecting multiple things to send to camp is slow.
I imagine if I only played pad I'd spend to the time to customise more and get used to it.
I now tend to try and save inventory management for a KB+m session.
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Post by Aunt Alison on Jan 5, 2024 14:45:41 GMT
I was thinking it was strange they would have air conditioning in that universe
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alastair
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Post by alastair on Jan 5, 2024 14:57:19 GMT
AC isn't backwards these days, right? It used to be really confusing in the old days. Thankfully those days are in the past!
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Garfy
New Member
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Post by Garfy on Jan 5, 2024 16:22:58 GMT
*whispers* THAC0 *runs away*
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Post by starchildhypocrethes on Jan 5, 2024 16:36:55 GMT
BG3 is great, but I’ve definitely found it an increasing slog as I’ve gone through. It’s not OS1&2 bad just yet, but everything about it just requires that little bit more effort than other games and it begins to wear a little. And combat is the worst part for that. Even just walking anywhere results in something trying to slow you down every couple of mins or set you on fire.
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Post by 😎 on Jan 5, 2024 16:49:01 GMT
My current favorite little exploit is to set some kind of permanent AoE effect (fire works well), stand next to it, and hurl healing/buff potions into it (via inventory drop then drag/drop) to create mists for zero action cost.
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Post by Jambowayoh on Jan 5, 2024 17:16:26 GMT
My current favorite little exploit is to set some kind of permanent AoE effect (fire works well), stand next to it, and hurl healing/buff potions into it (via inventory drop then drag/drop) to create mists for zero action cost. Wha...you can do that? God this game is ridiculous.
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Deleted
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Post by Deleted on Jan 5, 2024 17:48:59 GMT
That seems really quick, or I'm playing incredibly slowly. I'm just about to hit 60 hours and still fucking around in Moonrise Tower before heading off to the mausoleum. She's massively rushed it, gone through under-levelled, and continually complained that the combat is too hard. I'm heading towards the final battle (I think) at around 140hr and I missed a few bits. “The game’s not hard if you spend 140 hours doing everything” wasn’t the counterargument you thought it was.
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Post by 😎 on Jan 5, 2024 17:50:11 GMT
I think the counter argument is “the game is hard if you rush it blind” really.
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Post by bichii2 on Jan 5, 2024 18:11:17 GMT
I didn't rush it. I played it naturally and accepted side missions that made sense.
When Timmy came home very saying he has lost his mum and sister I told him to get lost as I have more pressing missions. I also completed all my companion quests except vampire as I never used him and orc girl as I let shadowheart slit her throat near the start of act 1.
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Post by Jambowayoh on Jan 5, 2024 18:12:36 GMT
You didn't use Astarion?! Now I know you're fucking high.
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alastair
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Post by alastair on Jan 5, 2024 18:19:09 GMT
I didn't rush it. I played it naturally and accepted side missions that made sense. When Timmy came home very saying he has lost his mum and sister I told him to get lost as I have more pressing missions. I also completed all my companion quests except vampire as I never used him and orc girl as I let shadowheart slit her throat near the start of act 1. Who did you use to unlock doors/chests and disarm traps?
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Post by 😎 on Jan 5, 2024 18:56:30 GMT
You 100% rushed it if you finished it on your first playthrough in 60 hours.
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Post by bichii2 on Jan 5, 2024 19:21:14 GMT
I didn't rush it. I played it naturally and accepted side missions that made sense. When Timmy came home very saying he has lost his mum and sister I told him to get lost as I have more pressing missions. I also completed all my companion quests except vampire as I never used him and orc girl as I let shadowheart slit her throat near the start of act 1. Who did you use to unlock doors/chests and disarm traps? Me. I was a druid but for my abilities I chose all the slight of hand, dexterity, charm traits. So I could easily pick most locks and disarm most traps.
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Post by Aunt Alison on Jan 5, 2024 19:23:27 GMT
Do you ever wonder what Timmy is doing now bichii? Does it keep you up at night
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Post by bichii2 on Jan 5, 2024 20:38:22 GMT
Do you ever wonder what Timmy is doing now bichii? Does it keep you up at night When you are on a mission to save the universe Timmy can eat a bag of dicks. Hence why it was 60 hours. It was on easy mode and I only took on quests that sounded like they actually mattered or any missions that affected my team mates. I wasn't playing it like a computer game where I just methodically just completed every pointless quest to over level.
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Post by Jambowayoh on Jan 5, 2024 20:46:19 GMT
That's fair enough but for all intents and purposes it seems like you weren't even at the appropriate level, let alone being over leveled.
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