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Post by rhaegyr on Aug 29, 2023 10:44:14 GMT
I played Divinity: Original Sin 2 on PS4 with two mates in online co-op over the course of 9 months and it ran like a dream.
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Post by salaman on Aug 29, 2023 10:58:19 GMT
Halfway through Act 3 I realised that the Longstrider spell is a ritual spell out of combat (doesn't use a spell slot) and lasts until the next long rest, so my entire party could have had extra movement through the entire game if I'd only read the spell descriptions properly. Oops. You're not alone, someone made a comment here about coming to that same realisation just a few days ago. That same night, I benched Shadowheart because I remembered I forgot to go back to 1 area in Act I that includes wolves, which she told me she's deathly afraid of. So I happened to have Astarion in my party and he has the longstrider spell. Very cool. I do sometimes lose track of what helpful item/elixir/potion/etc. I have in my inventory. Especially if it's an item that grants you access to some additional spell. I had quite a frustrating night last night. Was in a new area, which was fun to explore. I already was there the day before but choose a wrong dialogue option somewhere and things got hostile. Had another go yesterday. Ended up failing some ability check that I passed 2 days ago and things got violent but this time it was a smaller more manageable fight. Carried on, more conversations. Violence again. I narrowly survived, 3 party members dead, the 4th surviving with about 10-20 hp. I only had 2 scrolls of resurrection on me and the 3 survivors had no health potions left and urgently needed a long rest. No short rests left, all spell slots used up, etc. I couldn't travel to camp as the area was still 'dangerous' and walking out of the room, there was a pretty hefty follow-up fight (that lasted about 5 seconds). :-( So I get to do that last 60-90 minutes again, yaay.
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KD
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RIP EG
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Post by KD on Aug 29, 2023 11:56:38 GMT
Finally finished act 2 and when checking online about a quest icon it turns out a lot of people are dead in my game who are meant to be alive, bodes well for another run after this finishes up.
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Frog
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Post by Frog on Aug 29, 2023 12:00:07 GMT
The spell that makes enemies dance for 10 turns can really get you out the shit in some of the fights.
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MolarAm🔵
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Post by MolarAm🔵 on Aug 29, 2023 13:21:56 GMT
Personally I've found crowd control pretty difficult so far, enemies save against it too much.
And it's hard to avoid friendly fire too. Pathfinder has the "selective magic" metamagic that protects your guys, but afaik that is not a thing here. Karlach had to eat a fireball just now because a bunch of ghouls decided to crowd around her.
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Frog
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Post by Frog on Aug 29, 2023 13:27:32 GMT
Dance mola dance.
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MolarAm🔵
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Post by MolarAm🔵 on Aug 29, 2023 13:30:43 GMT
Not everything wants to dance!
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Post by skalpadda on Aug 29, 2023 13:35:46 GMT
Wizards have some ability that lets you safely cast AoEs but I think it only works for certain schools of magic. I've barely used Gale, so I haven't looked into how it actually functions.
A lot of the magical CC is very strong when it lands, so I suppose there's a bit of balance in it being hard to land. In the late game there are quite a few ways to make your spell DC go up, though the mobs get better stats too so I don't know if it gets easier or just evens out.
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Garfy
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Post by Garfy on Aug 29, 2023 13:37:31 GMT
Serious Spoilers for late Act 2: Well I've finished the game by blowing Gale up in front of the absolute Achievement and everything!
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Post by JuniorFE on Aug 29, 2023 13:39:56 GMT
Personally I've found crowd control pretty difficult so far, enemies save against it too much. And it's hard to avoid friendly fire too. Pathfinder has the "selective magic" metamagic that protects your guys, but afaik that is not a thing here. Karlach had to eat a fireball just now because a bunch of ghouls decided to crowd around her. You're probably using it already, but there is at least Careful Spell that does something similar, but only for spells that have saving throws. It's not always full protection, some saving throws only halve the damage, but it's better than nothing.
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myk
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Post by myk on Aug 29, 2023 15:13:34 GMT
I regularly hit my own characters with spells, although later in the game I've been using elementals to crowd enemies in then doing aoe spells of the same type (flame wall is great, especially if you keep pushing enemies back through it) which they're immune to.
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Post by Chopsen on Aug 29, 2023 15:26:36 GMT
Serious Spoilers for late Act 2: Well I've finished the game by blowing Gale up in front of the absolute Achievement and everything! Ha! So you can actually do that then? I wonder if I have a save that goes back far enough....
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Post by skalpadda on Aug 29, 2023 19:08:36 GMT
Massive spoiler if you haven't done House of Hope in Act 3: Raphael starting off the fight by singing his own boss music like a Disney villain is one of the best videogame moments I've ever had. Fantastic voice actor as well.
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zephro
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Post by zephro on Aug 29, 2023 19:09:50 GMT
Oh I loved that song! It was so much fun. Serious Spoilers for late Act 2: Well I've finished the game by blowing Gale up in front of the absolute Achievement and everything! And it actually just ends the game?
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Frog
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Post by Frog on Aug 29, 2023 19:16:31 GMT
Massive spoiler if you haven't done House of Hope in Act 3: Raphael starting off the fight by singing his own boss music like a Disney villain is one of the best videogame moments I've ever had. Fantastic voice actor as well. I got utterly stomped within 2 turns every time I tried that fight. I figured that level 10 wasn't optimal for it and my party balance was a bit off. Fully intend to go back with it tweaked though.
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Post by skalpadda on Aug 29, 2023 19:40:04 GMT
Yeah my party was all lvl 12 and pretty well geared, and a couple of them were still close to getting downed in the first turn. Once I stabilised and got rid of the adds it wasn't bad though. Having a bonus cleric certainly helped at the start as well.
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Garfy
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Post by Garfy on Aug 29, 2023 19:43:07 GMT
Oh I loved that song! It was so much fun. Serious Spoilers for late Act 2: Well I've finished the game by blowing Gale up in front of the absolute Achievement and everything! And it actually just ends the game? Yep, credits roll and back to menu
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Post by skalpadda on Aug 29, 2023 20:12:31 GMT
Patch 2 is around the corner. It features major performance improvements, many new tweaks & changes, and begins our journey incorporating feedback into Origin Character epilogues, among other major things. Details coming soon. I'm almost tempted to delay finishing the game. On the other hand I'm already thinking about classes and character builds for a second playthrough. Maybe a bastard run as a respecced Astarion (Bardstarion?). I don't think I'd enjoy being really evil, but I can do asshole. I haven't respecced anyone and haven't dabbled in multiclassing at all. So many possibilities. Lae'zel or Shadowheart would make good monks. I haven't really played with the companions you get in Acts 2 and 3 either. Speaking of... I was a little worried Jaheira and Minsc would be pure fanservice, and they are but in a fun way. Jaheira especially is great and really fits the story. Minsc is Minsc, but is elevated by Jaheira. Meeting her family was really sweet as well.
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Post by docrob on Aug 29, 2023 20:17:45 GMT
In Act 1. Playing the bit with the Phase Spiders. Having to fight them a couple at a time to avoid getting wiped. Wondering whether maybe I shouldn’t have started on the top difficulty level.
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zephro
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Post by zephro on Aug 29, 2023 21:05:11 GMT
Massive spoiler if you haven't done House of Hope in Act 3: Raphael starting off the fight by singing his own boss music like a Disney villain is one of the best videogame moments I've ever had. Fantastic voice actor as well. I got utterly stomped within 2 turns every time I tried that fight. I figured that level 10 wasn't optimal for it and my party balance was a bit off. Fully intend to go back with it tweaked though. I kinda hit level 12 quite soon after getting into Act 3 for some reason. I wasn't even very completionist, only did the Underdark and kinda sorted Act 2 a direct way. Rarely optimised anything. That fight did take several goes though. Helped that I managed the massive charisma check just before hand to get an ally. I was usually rolling Karlach, Laezel, Shadowheart as my general buds, with me as a bard. So not really optimal at all, just had everyone do what they're good at, with the Bard kinda mixing and matching as necessary.
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Post by salaman on Aug 30, 2023 7:01:07 GMT
Has anyone played it with friends? If you play with 2 people, does that mean you each control 2 party members? Or do you control 3 and a friend you invited plays their own character? The game made me laugh yesterday. (early Act II spoiler I taunted Vlaakis one too many times and she just killed my whole party. It was sudden and unexpected, it made me laugh.
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ekz
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O_o
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Post by ekz on Aug 30, 2023 7:03:17 GMT
Hahahaha, I did the exact same thing. I was actually confused for a moment when it ended my playthrough
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Frog
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Post by Frog on Aug 30, 2023 7:12:41 GMT
Has anyone played it with friends? If you play with 2 people, does that mean you each control 2 party members? Or do you control 3 and a friend you invited plays their own character? The game made me laugh yesterday. (early Act II spoiler I taunted Vlaakis one too many times and she just killed my whole party. It was sudden and unexpected, it made me laugh. You can assign players, we use 2 each.
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lukasz
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Post by lukasz on Aug 30, 2023 8:48:12 GMT
I decided to go with the flow. Not forcing exploration everywhere nor trying to get everything done before progressing further. What happens, happens, no backtracking to check if I didn't miss quests Might instead replay the game by missing quests in first playthrough Spoiler for goblin camp Got branded by priestess then she poisoned me, the imprisoned in temple and then some lady saved me by slashing her throat. Got mission to kill other leaders but i used a ladder to go deep under the temple. Unsure what awaits me or if i should have done that at later stage
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askew
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Post by askew on Aug 30, 2023 8:57:15 GMT
Enjoy 😘
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mikeck
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Post by mikeck on Aug 30, 2023 9:06:01 GMT
Itching to lay this, pre-ordered the deluxe edition on PS5 to have a few extra days to play because I'm an impatient douche (the other extras actually sounded worth it too).
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f00b_inc
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Post by f00b_inc on Aug 30, 2023 11:24:57 GMT
Had my first serious bug where my main character couldn't speak to anyone - I had to reload a save. Luckily only one fight and maybe 20 minutes lost. Apparently due to being 'silenced' in the fight and not getting my voice back :shrug
Apparently it was 'fixed' in most recent patch notes but I guess not!
Still going route 1 with gith lady and red lady stomping on everyone. Underdark goes on forever! After trekking around the depths in Zelda I am feeling like a spend all my gaming time underground.
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askew
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Post by askew on Aug 30, 2023 11:45:50 GMT
I'm currently in the same spot. I suppose a criticism of the game I have is that any narrative impetus has fallen by the wayside now that I'm exploring the Underdark in order to avoid the warning at the Mountain Pass. It was all stations go for the following Act 1 spoilers: - must get worm out of my head, need to find a healer - Nettie refers you to Halsin, - to Goblin Camp, - battle at druids grove, - tieflings happy (though borked in my game since Zevlor copped it, and now Halsin's gone AWOL so maybe he would have pointed something out) - lets all go to Baldurs Gate!
…and now I'm loitering in the dark.
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f00b_inc
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Post by f00b_inc on Aug 30, 2023 12:10:32 GMT
I'm currently in the same spot. I suppose a criticism of the game I have is that any narrative impetus has fallen by the wayside now that I'm exploring the Underdark in order to avoid the warning at the Mountain Pass. It was all stations go for the following Act 1 spoilers: - must get worm out of my head, need to find a healer - Nettie refers you to Halsin, - to Goblin Camp, - battle at druids grove, - tieflings happy (though borked in my game since Zevlor copped it, and now Halsin's gone AWOL so maybe he would have pointed something out) - lets all go to Baldurs Gate!
…and now I'm loitering in the dark. I'd agree with this actually - I'm not complaining about having all of these additional areas to explore but there's a definite lack of urgency now I'm pootling about in the dark. I suppose it's always the challenge to balance the 'save the world (edit: or save your mind)' overarching story with some local gnome asking me to find him a few mushrooms or whatever it is I'm doing right now. I suppose it's possible there was a narrative thread above ground that said "there might be a way to remove the worm in the Underdark" but I think I just totally stumbled into it by accident (as a lot of people sound like they did).
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Post by skalpadda on Aug 30, 2023 13:55:19 GMT
If you've talked to key quest people you should have gotten several hints that Moonrise Tower is your next major destination after Act 1 and that the Underdark is one possible way of getting there, so it's not unreasonable to explore it even if the main quest is your impetus. It's more of an issue in Act 3 where some of the main bad guys have been within striking distance almost from the start, but I've spent a week sorting out my party members' personal issues and doing random side quests.
To some extent I think you just have to swallow that cognitive dissonance in RPGs. Gathering power and allies makes sense, even if it might not be 100% satisfying as an explanation for why I'm taking a break saving the world in order to retrieve some random lady's lost slippers from the Discombobulating Catacombs of Nerflerghergh.
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