lukasz
New Member
Meat popsicle
Posts: 681
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Post by lukasz on Oct 30, 2024 14:51:43 GMT
Assasin creed 4
No idea how to do stealth properly and from what i am reading its a bit broken in this game.
So
One of the first missions is to sneak inside fort My sneaking left like 20 guys dead.
And side assassination contracts?
Find the target, run at him with instant kill run away
Im just at the beginning so maybe it will be harder later on
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Post by ToomuchFluffy on Oct 30, 2024 17:56:34 GMT
I have taken some time to compare Icewind Dale Complete and Enhanced Edition against each other and after some confusion and messing around with settings to get it to look and feel right I have settled on Complete and 640*480. 30 frames did feel a bit laggy for some reason, so I'm using 40 for now.
Maybe I'll use EE if I ever get to another playthrough. It certainly feels smooth, but it messes around with the original a little too much for my taste.
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apollo
Junior Member
Posts: 1,702
Member is Online
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Post by apollo on Oct 30, 2024 18:06:10 GMT
Started COD: Modern warfare 2 (2022)
After blops6, I wanted to play another campaign as that one was all of the place, some times decent and going to very average to meh
Few missions in and its great FPS so far, hope it keep going on how good it is
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Blue_Mike
Full Member
Meet Hanako At Embers
Posts: 5,373
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Post by Blue_Mike on Oct 30, 2024 21:00:20 GMT
Having only really played the Free Play mode of Hardspace: Shipbreaker until recently, I was pleasantly surprised to find that in Career mode, there's an actual plot going on.
Things I have learned the hard way:
● You can (somehow) set yourself on fire in the vacuum of space
● If you want to salvage electrical wiring from a terminal, it's best to disconnect said terminal from the ship's power supply first
● Cracking my suit's helmet with a chair I reeled in too fast was a stupid thing to do
● Being only a few moments away from getting a perfect salvage rating with no losses and then accidentally lasering your way through a fuel tank because your mouse hand twitched is a good way to go about inventing new sweary phrases (CUNT BISCUITS, etc.)
Also, I have replaced every poster in my little cabin with one of a dog.
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Aunty Treats
Junior Member
Delivering tasty treats to the townsfolk
Posts: 1,035
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Post by Aunty Treats on Oct 31, 2024 0:54:55 GMT
Decided to get Vampire Survivors on Switch and reacquaint myself with it before the Castlevania DLC comes out. That was about 4 hours ago and I just finally got a 30 minute run
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Post by Bill in the rain on Oct 31, 2024 1:49:47 GMT
Hardspace: Shipbreaker is one of those games that seemed to spend so long in Early Access that by the time it actually released I'd kinda forgotten about it, or at least lost my initial enthusiasm and no-one was talking about it anymore.
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So, the last 3rd of Space Marine 1 basically changes from a melee game to a cover shooter. Which threw me off for a while. The first bit is all about wading into dozens of enemies and smashing them around, dynasty warriors style, just with the occasional need to shoot a distant enemy.
But now almost everyone is shooting me with ranged weapons. And it turns out that Ultramarines are amazing at melee but can take about 2 shots from ranged weapons (even with their super powered up armour+shield). So you have to constantly run back behind cover to wait for your armour to recharge. It's kinda fun for a while, but also makes things much much slower.
Plus choosing your weapon loadout suddenly becomes crucial. Go into the next section with the wrong weapons and it'll be x10 as hard as it could have been. But you don't know what's coming up, so you're gonna have to replay that section at least once.
The fact you get health from melee executions but now everything is ranged is also an issue. Though you can trigger fury more often now to heal.
On a controller, I'm not sure the ranged aiming is quite robust enough to support this much ranged combat. The bolters are satisfyingly chunky though.
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zagibu
Junior Member
Posts: 1,949
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Post by zagibu on Oct 31, 2024 10:15:04 GMT
And it turns out that Ultramarines are amazing at melee but can take about 2 shots from ranged weapons (even with their super powered up armour+shield). Depends on the weapon. Later on, there are usually chaos space marines with lascannons or plasma guns, and yes, they do a lot of damage. What's more jarring in my opinion is how much damage some enemies can eat. You have the low level enemies like chaos cultist troopers who die from a single bolter round, and next to them you have the almost invulnerable CSMs and shielded floating psykers, who feel like they can both shrug off 20 or more bolter rounds to the face.
There's one stage later on where you are on a landing pad and face three distant unreachable psykers at the same time. This stage is almost impossible to complete, unless you notice that a bit further down, there is a heavy autocannon lying around.
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Post by baihu1983 on Oct 31, 2024 17:16:07 GMT
Nikoderiko: The Magical World
Nails the Crash/Donkey Kong vibe it's gone for. Looks nice enough and the voice acting/ script is pretty much what you would expect. Biggest issue is the loading. Takes about 20 seconds for everything and you can't quick restart at the end of a level if you want to go back and find anything you missed. So looking at 40+ seconds just to restart.
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Post by dfunked on Oct 31, 2024 22:37:07 GMT
Vampire Survivors - picked up the new DLC and it definitely feels like one of the most engaging maps so far. Doesn't help that you can't see where you're going towards the end of a run unless you pick weapons very carefully, otherwise I'd have probably cleared it in one go...
Steamworld Dig 2 - picked it up on my commute rather than firing up Balatro and nearly missing my stop again... Seems OK so far.
Metaphor - I must be close to the end, surely! Although I thought the same thing a couple of days ago, but it just keeps going.
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Aunty Treats
Junior Member
Delivering tasty treats to the townsfolk
Posts: 1,035
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Post by Aunty Treats on Nov 1, 2024 17:33:00 GMT
Vampire Survivors + Castlevania DLC Fair play to the people who made this. If they wanted to monetise it, it would be pure evil. Last run I evolved the pentagram and didn't even need to move my little man anymore and ended up over level 100. Every weapon so far has been class. Even when they seem a bit shit at first, once you evolve them, they're mad And what doesn't a Castlevania soundtrack improve? With this, the Castlevania Dead Cells DLC and the collections, hopefully now they've done Silent Hill and have a MGS on the way, Konami will do something new with Castlevania next
Also kind of funny to have Castlevania DLC when the game is clearly already heavily inspired by it in the first place
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Post by dangerousdave on Nov 2, 2024 7:20:09 GMT
Cursed to Golf
This is way harder than it initially looked. I didn’t realise it was pretty much Spelunky (an all-time favourite of mine) reimagined as a Golf game.
I’m on the fence after a couple of hours, but I’ll persist for a few more days. As it stands I’ve managed 6 runs in that time and my furthest attempt got me only to the fourth hole. Maybe I’m expecting to be really good at it straight away, but I’m hardly rising to the challenge yet.
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malek86
Junior Member
Pomegranate Deseeder
Posts: 3,250
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Post by malek86 on Nov 2, 2024 12:35:13 GMT
Cursed to Golf This is way harder than it initially looked. I didn’t realise it was pretty much Spelunky (an all-time favourite of mine) reimagined as a Golf game. I’m on the fence after a couple of hours, but I’ll persist for a few more days. As it stands I’ve managed 6 runs in that time and my furthest attempt got me only to the fourth hole. Maybe I’m expecting to be really good at it straight away, but I’m hardly rising to the challenge yet. Yeah, it is hard, and gets harder. I did manage to reach as far as the second boss in relatively few runs, but then died, got discouraged by having to restart everything, and just binned it. Roguelikes do have this issue, especially when each run can last quite a while.
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Post by dangerousdave on Nov 2, 2024 13:25:08 GMT
Yeah, I’m worried about the game length. Spelunky works because runs can be quite short. A full run is between 15 - 20 mins for me. This game obviously plays a lot slower and I’m reaching that time limit in those first four holes, so I guess im going to require a lot of patience. That is my weakness, but I’ll give it a shot.
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Aunty Treats
Junior Member
Delivering tasty treats to the townsfolk
Posts: 1,035
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Post by Aunty Treats on Nov 2, 2024 15:20:54 GMT
Better put some new joycons in your basket, just in case
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Post by dangerousdave on Nov 2, 2024 18:47:17 GMT
Ha! Fortunately I don’t have to click the sticks with this one!
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Post by Bill in the rain on Nov 3, 2024 9:09:34 GMT
Remember Me (PC)
DontNod does an action game. Seems quite french so far, with cool neo-future Paris and some iteresting ideas about future tech. Haven't got far enough to have a strong opinion yet, but the setting is definitely my kind of thing. Might be a bit buggy though.
Biped (Switch)
Or, bipped, as we call it. Wanted something fun and cute and light, and can't get astrobot, so I picked this up cheap. Cute, mario inspired levels, but rather than precision platforming, you control each leg with a separate analogue stick, leading to many hilarious deaths. Slightly reminds me of Grow Home in that regard, but that was arms. Not too long, so hopefully won't outstay its welcome. Imagine the co-op is going to be the same 'looks like fun cute chaos but actually ends in massive arguments' that the Lego games create.
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Post by zisssou on Nov 3, 2024 9:33:07 GMT
All this talk of BioWare has made me want to revisit Mass Effect. Perhaps I can finally finish it.
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Post by ToomuchFluffy on Nov 3, 2024 13:04:37 GMT
Remember Me (PC) DontNod does an action game. Seems quite french so far, with cool neo-future Paris and some iteresting ideas about future tech. Haven't got far enough to have a strong opinion yet, but the setting is definitely my kind of thing. Might be a bit buggy though. It always seemed interesting and both aesthetics and story did get some praise, I think. Complaining was mostly focussed on the combat system or its difficulty (?)
I have been trying some demos myself. Worldstone Chronicles (cRPG) didn't leave a good impression. Too much tutorializing, too many buttons in too little space, basic things not working (or at least not intuitively). Didn't have the patience to figure out things just for a demo.
Absolute Insanity on the other hand is a strange shooter that basically didn't need any introduction whatsoever. It mostly takes place in a destructible labyrinth where the player is being followed by Pacman-esque monsters and is tasked with killing a kind of "boss". There are unlocks after each win and everbody but the boss dies from one hit. Weapons seem to all be single-use. Grahpics style is very simple and there is no voice acting.
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Post by dangerousdave on Nov 4, 2024 8:57:12 GMT
I’m still chipping away at Cursed to Golf. I went from getting stuck at the 4th hole all the way to the second boss in a couple of attempts. I am learning that I can’t just end a run and start over again. I just don’t have the patience for that. A flaw in myself, rather than the game, but It just plays a little too slowly for me. I get inpatient or easily distracted so I start rushing my next attempt and waste a lot of shots.
But that’s ok, because today sees the release of update 1.69 of Stardew Valley on Switch, so by this time tomorrow I’ll be deep into a new farm that will likely keep me preoccupied until Christmas.
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Duffmangb
New Member
Locust Forever
Posts: 252
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Post by Duffmangb on Nov 4, 2024 9:00:55 GMT
Several games as always/we all are! but I am enjoying the Black Ops 1 campaign on ps3 at the moment. Just did the river run with the Stones playing, great fun. I always loved all the Nam games we got on original Xbox/ps1+2
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Post by dfunked on Nov 4, 2024 9:17:25 GMT
Dungeons of Hinterberg. Combat feels quite clunky at first, but eventually starts to click. I'm now on the third area and enjoying the hell out of the magic powers you get here. The first dungeon is pretty damn cool too Mario Galaxy with skateboards Also plugging away at Inscryption. Cracking little game, even if I'm a bit shit at it.
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Aunty Treats
Junior Member
Delivering tasty treats to the townsfolk
Posts: 1,035
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Post by Aunty Treats on Nov 4, 2024 10:00:54 GMT
The Volcano area in Monster Boy felt like a quite a jump in difficulty - until I got all the ice gear upgraded, which also trivialised the dragon fight quite a bit. And then why not a quick shoot em up section? I can fly now
Could have done without the, thankfully brief, stealth section after
I'll let it off as the game has otherwise been very cool. It's absolutely rammed with fun little puzzles and nothing has got old yet. Just got to the spooky mansion
Are the Wonderboy 3 and 4 remakes good?
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Post by Nanocrystal on Nov 4, 2024 11:19:55 GMT
Have gone back to Hitman to continue my long term effort to master and SASO every level. Today: Bangkok, which means everyone's favourite level is coming next...
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Post by RadicalRex on Nov 4, 2024 13:51:47 GMT
Ghosts'n'Goblins, the OG arcade game (via Capcom Arcade Stadium). FML
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Post by Jambowayoh on Nov 4, 2024 19:10:52 GMT
Ghosts'n'Goblins, the OG arcade game (via Capcom Arcade Stadium). FML Why would you torture yourself? It's at least better than the Ghouls n' Ghosts for the SNES. Both still trash.
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Post by RadicalRex on Nov 4, 2024 19:17:58 GMT
Huh? Super GnG is much better. Been playing that, MD GnG and GnG Resurrection lately and mostly enjoying them, that's the reason why I decided to go all the way back and experience the original (which I'd only played on the NES before and never bothered to finish the 1st level). Sadly it makes those later games seem fair and easy.
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Post by Jambowayoh on Nov 4, 2024 19:27:45 GMT
It's just so cheap and that framerate on the SNES is something else.
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wunty
Full Member
Pastry Forward
Posts: 6,673
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Post by wunty on Nov 4, 2024 19:30:06 GMT
I've been playing a lot of GnG Resurrection recently.
I say playing. Smashing my face against it more like. Fuck me it's nails.
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Post by RadicalRex on Nov 4, 2024 19:34:11 GMT
It's just so cheap and that framerate on the SNES is something else. Yeah, I don't know what it is but there's something weirdly and perversely addictive about being terrorised in these games, it's like the Dark Souls 2 of platform games. Well actually the gameplay mechanics are a lot of fun and I dig graphics and musics and general design too. True about SNES performance, I play it with overclocking which is imo a necessity. Without it I wouldn't bother with this game at all.
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Aunty Treats
Junior Member
Delivering tasty treats to the townsfolk
Posts: 1,035
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Post by Aunty Treats on Nov 4, 2024 19:35:46 GMT
I didn't get off the first level of Resurrected on Normal. Don't think I even got past the flying red demon dickhead
I do want to go back to it as it looks really nice but I need to not be playing anything else so I can fully dedicate myself to it like it needs. Otherwise it's too tempting to fuck it off and play something fun
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