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Post by 😎 on Mar 15, 2024 15:43:37 GMT
Sometimes they do, but it varies. Usually at least the day before, in my experience.
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monkman5000
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Post by monkman5000 on Mar 15, 2024 20:57:17 GMT
Did they patch in a cure for Aloy's verbal diarrhoea, or did I imagine that? I can't find a toggle in the options and she's driving me a bit nuts.
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crashV👀d👀
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not just a game anymore...
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Post by crashV👀d👀 on Mar 20, 2024 11:37:50 GMT
The key has arrived, preload time baby. I don't think I've ever preloaded before. 96.5gig download, 122gig install
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crashV👀d👀
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Post by crashV👀d👀 on Mar 20, 2024 20:46:15 GMT
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crashV👀d👀
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not just a game anymore...
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Post by crashV👀d👀 on Mar 21, 2024 15:07:03 GMT
It's decrypting ... small break from work is required I think
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crashV👀d👀
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Post by crashV👀d👀 on Mar 26, 2024 13:00:05 GMT
Very annoying bug in this where you can't map the TAB button to anything it'll always open the bloody map.
I've had to set up all my keybinds how I want them. Save and exit. Edit the registry to set the map 'map' key to m so that the game allows TAB to be recognised as my weapon wheel.
I'm sure it'll be patched eventually but in case anybody else picks it up before then (tho it seems most went into DD2) then this is the fix.
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Post by stuz359 on Mar 28, 2024 21:10:39 GMT
Finally found settings I like on PC. Think by default, motion blur is set to full which makes for a blurry experience when turning the camera. Thought my GPU couldn't keep up but it was actually just really aggressively applied motion blur. Setting it to about half fixes it.
So 1440p, mostly high/V high settings getting about 60fps (by eye).
Trying out HZD was good though, everything ultra (or ultimate settings, whatever it is), native 4k60 and it still looks stunning. Best way to play that game.
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crashV👀d👀
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Post by crashV👀d👀 on Mar 28, 2024 21:28:00 GMT
Yeah I don't really like motion blur so dialled it down. Running it native at 1600p uktrawide and with dlaa. Nixxes have done an absolute bang up job with the port (keyboard mapping aside).
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crashV👀d👀
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Post by crashV👀d👀 on Mar 30, 2024 13:44:35 GMT
Struggling to get this stupid resonator blast thing working.
I've unlocked it on the skill tree and according to the tutorial video I should just be able to bonk some enemies in the head a few times to charge up my lance so that I can attack some kind of energy ball to an enemy. Once attached, fire an arrow at it and boom.
Doesn't matter how many times I hit them, the lance never seems to charge or even glow. Clearly I'm doing something wrong or I need some other item for it.
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Post by theguy on Mar 30, 2024 15:08:06 GMT
iirc, it's linked to heavy attacks, especially if you charge them. There might be another upgrade that makes it easier, melee pits might help to understand it better
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crashV👀d👀
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Post by crashV👀d👀 on Mar 30, 2024 15:58:31 GMT
iirc, it's linked to heavy attacks, especially if you charge them. There might be another upgrade that makes it easier, melee pits might help to understand it better I avoided that melee pit because I thought it was a boring trial thing. I'll swing by and try it out. Thanks
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crashV👀d👀
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Post by crashV👀d👀 on Apr 2, 2024 20:44:24 GMT
This game is getting good. I've just completed a mission that allowed me to get onto the west side of the mountains and the game opened up quite a lot storywise. I've still gone back east as there is loads of area unexplored.
The dino combat has improved quite a lot from the first one with a lot more emphasis on taking pieces off to get to weakpoints or to get resources for upgrades. Love, love, looove the shredder gauntlets with the throw/catch loop. It slowly getting more powerful on each successful catch/throw is clever.
I likey very much.
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Post by theguy on Apr 5, 2024 18:15:34 GMT
The shredders might be one of my favourite weapons in any game. Super satisfying, never got bored of them in my playthroughs
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crashV👀d👀
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Post by crashV👀d👀 on Apr 8, 2024 1:06:40 GMT
I'm exploring the desert area of the west and came across another tall neck but the setup was changed up from the usual formula. Really enjoyed that. As I continued I stumbled across an old world city that had been practically buried by the sand which lead to the whole sub quest with the Poseidon sub function. Have to say I enjoyed every bit of that, it was very good and looked pretty damn good throughout.
Some of the criticisms usually levelled at open world games where it's lots of copy/pasted missions hasn't applied yet.
I'm also playing with most of the map icons turned off so I'm stumbling across stuff organically as I explore. I do wish they made it such that icons were added to the map as you found them instead of the binary on/off we have right now.
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Post by Phattso on Apr 8, 2024 8:48:24 GMT
Yeah, but considering you can "find" missions just by walking by someone talking about a thing, it'd be just as messed up a few hours in.
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crashV👀d👀
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Post by crashV👀d👀 on Apr 8, 2024 9:12:32 GMT
True. Again with that I wish it was, 'there was trouble in the north-west towards x location'.
It's an oddity of mine really. I hate icon spam where all the POIs are prepopulated (even more so when there is a fog of war). Yet I don't mind those icons if they are a cumulation of areas I've discovered.
Still it isn't affecting my enjoyment of the game so I can clearly live with it.
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Post by Phattso on Apr 8, 2024 9:20:59 GMT
Yeah, I'm of the same mind. I played the Avatar game recently with all that switched off and had a much more interesting time as a result.
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alastair
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Post by alastair on Apr 8, 2024 9:27:21 GMT
True. Again with that I wish it was, 'there was trouble in the north-west towards x location'. It's an oddity of mine really. I hate icon spam where all the POIs are prepopulated (even more so when there is a fog of war). Yet I don't mind those icons if they are a cumulation of areas I've discovered. Still it isn't affecting my enjoyment of the game so I can clearly live with it. Umm, I might be mis-remembering, but I thought icons only appeared in the fog of war in response to rumours. But I agree with the sentiment, having to go out and explore in order to find stuff is always preferable.
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crashV👀d👀
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Post by crashV👀d👀 on Apr 8, 2024 9:33:57 GMT
I remember tallnecks being on the map even though it was foggy. I turned them off and then ignored them for hours so I forgot where they were and could stumble across them
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crashV👀d👀
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Post by crashV👀d👀 on Apr 14, 2024 21:42:17 GMT
Good god Shellsnappers a tough sons o' bitches!
Some of the spritely bots are fun as hell to fight, especially rollerbacks or slitherfangs but the Shellsnappers are nimble tanks that can take a beating. I want some chuffing bolts to upgrade my bow FFS
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crashV👀d👀
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Post by crashV👀d👀 on Apr 21, 2024 16:11:54 GMT
84 hours in and I've just acquired Demeter and now have to travel waaaaay out west. There is a great mix of side content and story missions and it's allowed me to mosey around being all Nora 'Seeker' saviour at my own pace, but then throwing a main quest in to progress stuff.
Additionally, they really did knock the cauldrons and long neck quests out of the park this time. Every one so far has been different and interesting to follow.
I still haven't discovered a rope caster or I've completely missed it which is probably more likely as I've been avoiding merchants and choosing to hunt and kill/scavenge everything. I love the drill spears. Feck me they are good.
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