There are genuinely a few parts that look really bad though. I remember screenshotting this cutscene because there was this really distracting artifact around all the characters. Maybe dogshit is a bit much, but there are visual artifacts that are realllly distracting on a big screen and in motion.
I usually go for performance mode at all costs but this is the first game I've played where the loss of quality has actually been distracting at any point.
IIRC the worst looking area I saw so far was outside the first cauldron you visit in the story, looking back from the entrance all the detail just kinda turned into a big grainy soup. It didn't look good at all. It tends to be isolated moments rather than across the board though.
FG's image viewer doesn't blow the image up to the correct size so the image I posted originally isn't representative of how it looks on a screen, I replaced it with a perf/resolution comparison from the image zoomed to 100% instead.
Finished, got the platinum. 133hrs. Loved it, although there were a few annoyances such as the melee combat. As a big fan of HZD I wasn't disappointed by this at all. I noticed a graphic glitch after pretty much every fast travel to a campfire. But it didn't soil anything, and the beautiful scenery repeatedly made up for it.
I reckon there will be a third one and I'll be all over it. Roll on the DLC.
Worth bumping this thread to mention today's surprise update. Performance mode has been given a massive facelift getting rid of all the fuzzy bullshit that has plagued it since launch. Looks a totally different game.
Agreed, it looks a lot cleaner now - very impressed. The shimmering didn't really bother me as such, it's just having the niggling feeling that it could look better especially comparing to HZD on PS5 after the 60fps patch.
Don't forget also a camera that has advanced AI controlling so it's always guaranteed to pointing in the least useful direction possible, how the Aloy consistently get trapped behind trivial items of scenery despite being some kind of super parkour mountain climber the rest of the time, and the fact that if she gets knocked down it takes her the rest of the day to get back up again.