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Post by UncleLou on May 30, 2022 10:09:06 GMT
Of all the Yakuzas I've played since Zero*, namely Zero itself, 6, Kiwami 1, Kiwami 2 and Like a Dragon, Judgment is the only one I haven't finished. I didn't like the main character, I didn't like the sidekick, I missed the typical Yakuza humour. The crime story itself was interesting, but not enough to keep me hooked. (Consequently, Lost Judgement is the first Yakuza game/spinoff I haven't bought since Zero).
*I bought 5 ages ago for the PS3, but couldn't get into it at the time.
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Deleted
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Post by Deleted on May 30, 2022 14:27:58 GMT
[]I probably am also rating it low as I have done all the RGG games in 15 months, a bit of burnout is probably in there as well. Yeah, I have no idea how you did that. I love the franchise, but every time I complete one I have to wait at least six months if not a year or two before I start the next one. Burnout is real with that series. I'd been playing since the original on PS2 even, so it's not even as if I've been marathoning them since they've gone mainstream in PS4.
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Deleted
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Post by Deleted on May 30, 2022 17:03:18 GMT
Dishonoured, series s game pass.
I am loving game pass as it means I have a reasonably cheap retro console with my Xbox. Ps5 for new stuff, xbox for nostalgia. Really enjoyed this, holds up well, good story, various routes to take. A nice quick game after 40 hours of Judgement.
8.5/10
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Post by theguy on May 31, 2022 13:16:47 GMT
Loco Roco RemasteredI did not like it. Oh, to add, I should have known it was shit when the language select screen used the US flag for English.
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Tomo
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Post by Tomo on May 31, 2022 15:01:55 GMT
I remember also abandoning Loco Roco back in the day. Think it was when people were desperate for PSP games, so anything mildly good was hyped way too much.
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Kay
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Post by Kay on May 31, 2022 15:43:43 GMT
Patapon >>>>>>> LocoRoco
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Post by deekyfun on Jun 4, 2022 10:17:47 GMT
I completed Yakuza Kiwami last night. Overall, thought it was pretty good. I think I liked Yakuza Zero better, overall, but it was fun to be back in the world slopping up the drama and tradegy that appears to form the crysalist of Kiryu's life. I didn't spend much time in the mini-games this time around. I played the tutorial of the lady-bee wrestling rock-paper-scissors game and noped out of that pretty quick. I found the urgent nagging of the main story made me rattle through that and spend less time milling around shops. I did a bunch of sub-stories too, but in general the ones I hit didn't feel as interesting at the ones in Zero. One other thing that I was a bit confused by, was Majima's during this game. He seems massively obsessed with Kiryu in this one. The story of Zero did kind of track with this a little at the end, but it didn't seem quite so er... well... zany? Is there more to the reasons behind this that I'll learn with later games? Anyway things I've learned from Yakuza: - There is a severely over-inflated ratio of yakuza to normal folk running around. Like, was there a golden-handshake scheme put in place for recruitement or something? There's a freakin' ton of them everywhere.
- And each one of those yakuza will definitely have a cherished loved on they were just about to propose to (and have the ring on them) before they are killed.
- If you're getting tattoos with your buddy and the options are a dragon, or a fish, don't choose the fish.
- Japan has very opulent and technologically advanced sewer systems.
- Yazuka are extremely persistant and optimistic. No one ever bumps into Kiryu and goes, 'you know what? I don't really fancy my odds here.' Which they really should, at this point.
I'll give this one 7-11's out of 10.
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uiruki
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Post by uiruki on Jun 5, 2022 12:35:14 GMT
18. Atelier Sophie 2 - PC - 3/5
A bit of a letdown after how much I enjoyed the previous games. It outstays its welcome a bit and the battle system ends up completely leaning on a fairly lame stagger mechanic. By the end it just feels like the game's preventing you from using your items and skills more than dealing with them more directly which makes even basic fights much more spongey than they need to be. Item management feels kind of a pain too. It's still fun to blow up bosses in one shot, you just need to spend a few turns lining that up, even more so in late bosses where not only does it have the stagger point but also summon enemies which soak up even more damage. Ultimately unsatisfying.
19. Necromunda Hired Gun - PC - 3/5
An ambitious game which doesn't quite fire on all cylinders; still worth playing though. The response and feedback in the shooting isn't great, the levels aren't very inspiring with irritating bottomless pits and the game structure is simple, with a story that is basically told in the first and last cutscenes of the game, but it does let you get extremely powerful and in the moment it can be a lot of fun, zapping enemies with big lasers. The grappling hook is really good too.
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Post by ToomuchFluffy on Jun 5, 2022 17:23:20 GMT
19. Necromunda Hired Gun - PC - 3/5 An ambitious game which doesn't quite fire on all cylinders; still worth playing though. The response and feedback in the shooting isn't great, the levels aren't very inspiring with irritating bottomless pits and the game structure is simple, with a story that is basically told in the first and last cutscenes of the game, but it does let you get extremely powerful and in the moment it can be a lot of fun, zapping enemies with big lasers. The grappling hook is really good too. Yep, it's not perfect, but I quite enjoyed it nevertheless. I wish they had slowed down progression a bit. They basically make all meaningful skills and mechanics available to the player very quickly and if you do a few side missions you can finish off the game with a maxed out character. No progression anymore. A bit annoying considering how much fun the gameplay is.
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Duffman5
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big cook, little cook welcome to our cafe
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Post by Duffman5 on Jun 5, 2022 17:33:58 GMT
Borderlands: Tiny Tina Wonderlands. twas alright!
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Rich
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Post by Rich on Jun 5, 2022 17:40:05 GMT
The Witcher 3 Heart of Stone expansion So this expansion I gather added a good bit of land to the north east of the main map as well as gave us a cracking new story. This is a superb example of an expansion done well on a budget, as the new area is essentially built from the assets already made for the original game; but as a result seamlessly links with the original map making it impossible to tell where the old one ended and the new began. There are only two new normal enemy types (the boar and the spiders) but 5 or 6 new bosses. Had it been just a load of sidequests then it would have been a poor show, but the main storyline knocks it out the park. Interesting and varied quests, a great creepy villain, a decent length that doesn't outstay its welcome. Yeah, it is well worth playing. My only gripe is the same I have for the main game and that is the floaty, woolly combat. It is no deal breaker, just rather average. Anyway, if you have yet to play Heart of Stone still despite completing the main game, then what the Devil are you waiting for?! Also just finished this and pretty much agree with everything there. Going straight into Blood and Wine now.
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Duffman5
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big cook, little cook welcome to our cafe
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Post by Duffman5 on Jun 5, 2022 17:45:02 GMT
The Witcher 3 Heart of Stone expansion So this expansion I gather added a good bit of land to the north east of the main map as well as gave us a cracking new story. This is a superb example of an expansion done well on a budget, as the new area is essentially built from the assets already made for the original game; but as a result seamlessly links with the original map making it impossible to tell where the old one ended and the new began. There are only two new normal enemy types (the boar and the spiders) but 5 or 6 new bosses. Had it been just a load of sidequests then it would have been a poor show, but the main storyline knocks it out the park. Interesting and varied quests, a great creepy villain, a decent length that doesn't outstay its welcome. Yeah, it is well worth playing. My only gripe is the same I have for the main game and that is the floaty, woolly combat. It is no deal breaker, just rather average. Anyway, if you have yet to play Heart of Stone still despite completing the main game, then what the Devil are you waiting for?! Also just finished this and pretty much agree with everything there. Going straight into Blood and Wine now. STILL yet to start the dlc packs! but then again I'm still yet to start Skyrim, well apart from a couple of hours on the 360 many many years ago!
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Rich
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Post by Rich on Jun 5, 2022 18:43:56 GMT
Ha. I think I've put about a billion hours into Skyrim and still never finished the main plot. I'll wait for the 50th Anniversary Edition and play it in a home.
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Wizzard_Ook
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Post by Wizzard_Ook on Jun 5, 2022 19:11:03 GMT
Probably put 100 hours into each The Witcher 3 and Skyrim, starting each twice before abandoning them at the same points. I think both will remains games I will never complete. Great games but massive time sinks
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uiruki
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Post by uiruki on Jun 5, 2022 21:47:17 GMT
19. Necromunda Hired Gun - PC - 3/5 An ambitious game which doesn't quite fire on all cylinders; still worth playing though. The response and feedback in the shooting isn't great, the levels aren't very inspiring with irritating bottomless pits and the game structure is simple, with a story that is basically told in the first and last cutscenes of the game, but it does let you get extremely powerful and in the moment it can be a lot of fun, zapping enemies with big lasers. The grappling hook is really good too. Yep, it's not perfect, but I quite enjoyed it nevertheless. I wish they had slowed down progression a bit. They basically make all meaningful skills and mechanics available to the player very quickly and if you do a few side missions you can finish off the game with a maxed out character. No progression anymore. A bit annoying considering how much fun the gameplay is. Yeah, I think if they get another go at the same formula I think they'd really be able to dial it in and I'd be up for another ten hours of Panzer Dragoon lasers and warping to people and exploding them. I think the main thing that makes it work is that if you're extremely aggressive you can't really die, much like in something like WH40K Space Marine. A bit more variety in the levels would be nice too.
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mrpon
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Post by mrpon on Jun 6, 2022 8:34:00 GMT
The Almost Gone (Switch)
A point and click isometric puzzler of sorts. Think Monument Valley meets The Room. Single screen diorama style aesthetic that you can rotate to reveal clues/items etc.. 5 chapters, should rinse in a single session. Fairly simple and quite highly rated apparently. Don't spend £8 on it, I got it for buttons.
7/10
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uiruki
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Post by uiruki on Jun 7, 2022 9:23:55 GMT
I realised I forgot to write this up.
20. Eiyuden Chronicle Rising - PC - 2/5
A 3-4 hour game stretched out to 15. Endless fetch quests punctuate some very simple and easy action, and then at the end there's a tiny bit of story to tie it into next year's game. Would have been good as part of an in-game 'special features' menu but standalone it really doesn't cut it.
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Post by theguy on Jun 7, 2022 17:57:17 GMT
Two short games I played through
Superliminal Thought this was alright. First person puzzler that plays on perspective and how some things are small and some things are far away. That forms the basis of the puzzles, so you can make small objects bigger and big objects smaller by changing the way you're looking at them. I just don't think it made the most out of its ideas though, there were a few nice things in there but nothing that really elevated this for me. A lot of times you're just finding whatever it is they want you to manipulate and doing the same thing. In the latter stages it leans more into its cheesy story than actual puzzles which I wasn't really into. Can be finished in a few hours, there's an achievement for beating it in 30 mins if I saw correctly.
The Artful Escape Didn't really like this at all. Very much a style over substance game. Didn't care for the narrative, writing or gameplay. At it's best, it's nice to look at, at it's worst, it's a completely boring slog.
The gameplay is incredibly simplistic and dull. Can hardly call it 2D platforming, you just walk through levels holding/pressing a button while things shine in the background. This can culminate in an exhilarating simon says minigame where you copy button inputs. Even if I were to enjoy doing that, the gameplay doesn't evolve at all, there are no twists or further mechanics, so it's just the same mindless movement for it's couple of hours runtime. Oh, there are some talky bits in between as well. Glad to be done with it.
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Post by Chopper on Jun 8, 2022 13:41:26 GMT
Finally, finally, Phoenix Point.
It's a great game that suffers from some serious balance issues. Unrelatedly, you can actually lose the game on the strategic layer, which I don't think you really could in XCOM 2 (I know XCOM reboot had the satellite thing which could derail your game).
But the mid to end game bloat is real. There are ways to fast track your research and avoid some of that, but those means (basically stealing research and more importantly, vehicles, from other factions) aren't really something you'd cotton onto in your first game. Because you are trying to accumulate vast amounts of resources to build aircraft to get your guys around the world, you get trapped in the same missions over and over again - there are only a few types - and it gets stale. The upgrades for your squad are exciting and well worth it, and you can multi-class after a certain point (I made all my assault guys into mind-control experts), which makes the accumulation of mission XP worthwhile, but eventually I ran out of steam and decided to critical path it. Which still took some time.
The final mission was a real doozy, tough as nails. It took me about three hours of save scumming to get it done. And because I skipped some aspects of the game (capturing aliens and doing autopsies, who has time for that?), I had to spend quite some time looking up how to trigger the end game.
But apart from that, it was a really good game, with some cool systems. For example, Overwatch has a nice adjustable cone and is only triggered when that cone is broken, meaning you can set overwatch traps for the meaningful enemies and not have it triggered by the least menacing guy on the map who happens to move first.
Lots of other good things but I'll keep it short Although I really enjoyed a lot of it, the mid to end game was just too much, and I only completed it out of sheer bloody-mindedness. Your mileage may vary here.
It's in the latest Humble Bundle if anyone feels the urge to check it out. It's a pretty good tactics game (better on the tactical layer than XCOM 2 I think, due to the more granular systems) that outstays its welcome by quite a bit.
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lukasz
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Post by lukasz on Jun 13, 2022 11:15:22 GMT
Prey 2017 according to the game 33h spent on completing it. I do take my time exploring and being efficient in killing stuff (through reloads ) I had so much spare repair parts, psy refills, medkits by the end of the game it just filled up my inventory doing nothing. but that added to how many hours it took to complete the game. I also did do all the endings I could. Little bit disappointed with the end game twist I guess. but enjoyed the game immensely. Very decently done. Shame it did not do better as I would love to see the sequel. Will take a break from the game and then try to play mooncrash, maybe in month or two. I keep a list of all games completed since 2009, so added Prey to it today: www.gog.com/forum/general/games_finished_in_2022/post13
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Post by simple on Jun 13, 2022 22:44:11 GMT
The Stanley Parable Ultra Deluxe
Had to check a guide but I think I’ve got all but maybe two or three slight variant endings now. What a treat of a game. The meta commentary on games is a fun in-joke for gamers but really the joy is in the delivery of the narration. The whole thing is Portal meets Douglas Adams and that absolutely works for me.
If tracking down all the endings didn’t run the risk of becoming a completionist check list task it’d be worth a perfect score but no one wants a game becoming a chore.
9/10
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lew
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Post by lew on Jun 13, 2022 23:09:25 GMT
Star Wars Jedi Fallen Order.
Started this a few years ago but couldn't see past the different games it tried to pull inspiration from but didn't better. Really glad I gave it another go as the story has been great. Feels more like star wars than the majority of bollocks Disney have put out.
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Post by drhcnip on Jun 13, 2022 23:09:42 GMT
Also just finished this and pretty much agree with everything there. Going straight into Blood and Wine now. STILL yet to start the dlc packs! but then again I'm still yet to start Skyrim, well apart from a couple of hours on the 360 many many years ago! you might even start new vegas one of these days...
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Duffman5
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big cook, little cook welcome to our cafe
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Post by Duffman5 on Jun 14, 2022 5:08:58 GMT
Tony there is no need for that 😄😁
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Post by Bill in the rain on Jun 14, 2022 5:11:02 GMT
The Stanley Parable Ultra DeluxeHad to check a guide but I think I’ve got all but maybe two or three slight variant endings now. What a treat of a game. The meta commentary on games is a fun in-joke for gamers but really the joy is in the delivery of the narration. The whole thing is Portal meets Douglas Adams and that absolutely works for me. If tracking down all the endings didn’t run the risk of becoming a completionist check list task it’d be worth a perfect score but no one wants a game becoming a chore. 9/10 Was this your first time playing it? I loved it the first time, but I wonder how much I'd enjoy replaying it.
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Post by simple on Jun 14, 2022 7:00:57 GMT
Yeah first time. I’m not sure how replayable it’ll be but if I do return I’ve got a couple of endings and some exploring left over (collectibles, checking some routes with the bucket) so there’s still some game left to play.
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Post by kilters on Jun 14, 2022 8:32:24 GMT
Dishonoured 2
Really well designed, some fantastic levels. Tried a stealthy non-lethal play style which inevitably went to shit on most missions and ended in carnage. Great fun. Lost some of its impact given its age and the voice overs, plot and world building are a bit dated as a result. Arkane are such good devlopers though that they nailed all this in Prey, which is the way better game.
8/10
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Quasi
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Post by Quasi on Jun 14, 2022 13:23:53 GMT
Back in ye olden days of 2016, folk were like to build a world in ways most peculiar.
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LTK
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Post by LTK on Jun 14, 2022 17:41:03 GMT
Was this your first time playing it? I loved it the first time, but I wonder how much I'd enjoy replaying it. I enjoyed replaying it, but the meat of it is in the new content. There is a DLC thing that gives you a variation of each of the main endings, sometimes slightly different, sometimes very different, but it's a bit of a chore to go through them all. If you've already played TSP, get Ultra Deluxe on sale and go straight for the new content, that's the good stuff. If you haven't had enough by the time you finish that, you can replay the variant endings.
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Post by simple on Jun 14, 2022 19:18:14 GMT
The new content does seem to double (at least) the amount of content from what I can tell from all my runs
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