Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Dec 4, 2022 1:00:05 GMT
Better chance of leveling up in the game version though.
|
|
Onny
Junior Member
Posts: 1,152
|
Post by Onny on Dec 4, 2022 9:27:19 GMT
But even at such a tender age, I remember being annoyed by many of the issues. Stuff like "why can't I play as any of the other robots?" or "man, that green robot is totally overpowered". It didn't help that the PC version was a lot harder than the other ones. I guess if a game is bad enough, even a kid can tell. I think back then most kids had a higher tolerance of bullshit though, mainly due to lack to exposure. My brother and I had a lot of fun with the Amiga versions of Double Dragon and Street Fighter 2, mainly because we had little/no experience of the actual arcade version. Edit: and just to clarify here, the home computer versions of both of those games are dogshit.
|
|
|
Post by drhickman1983 on Dec 4, 2022 9:44:50 GMT
I see your Amiga versions and raise you the Sinclair Spectrum version of Double Dragon and Streetfighter 2.
Somehow enjoyed both despite being borderline unplayable.
|
|
|
Post by rawshark on Dec 4, 2022 11:03:45 GMT
Think I had both of those. The Final Fight port sticks out in my mind as being particular atrocious. The youth of today will never know what it was like to have so many mid-game disc swaps.
|
|
malek86
Junior Member
Pomegranate Deseeder
Posts: 3,254
|
Post by malek86 on Dec 4, 2022 13:52:53 GMT
Think the last game where I had to do a lot of disc swapping was Riven, so you are probably right.
As the proud owner of a ton of pirated C64 tapes, and never having had one of those fancy expensive 1541 drives, swapping was just not a thing there. We got our first PC circa 1996 and it came with a CD-rom drive out of the box, and so I never really experienced the joy of swapping 3.5" floppies either.
|
|
zephro
Junior Member
Posts: 3,009
|
Post by zephro on Dec 4, 2022 14:01:34 GMT
While we're on the subject 30fps is fine and perfectly playable. Probably growing up on old DOS ports and the MegaDrive all running 24fps if that.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Dec 4, 2022 16:54:08 GMT
30fps is fine as long as there’s no frame pacing issues. Yes, switching to 60 instantly feels better, but it’s usually the frame pacing that gives you a headache, not the amount of frames themselves.
|
|
|
Post by drhickman1983 on Dec 4, 2022 17:15:22 GMT
I mostly play games at 144 fps now as that's my monitors refresh rate, but I play some games at 30fps on the Switch and it doesn't bother me.
It's definitely noticeable at first, and higher frame rates are better, but after a few minutes, I just tend to adapt and stop noticing.
Same with resolution tbh. I can tell 4k is better than HD is better than SD, but in most cases I just stop noticing the resolution after a few minutes. Thats with films and games.
|
|
|
Post by RadicalRex on Dec 4, 2022 21:09:08 GMT
I can't stand the stutter of 30fps, it looks horrible and most importantly, it feels horrible. I can live with 720p, that's not a big issue, but 30fps is unacceptable. I also can't get used to it, I used to play on PS3 but in that era I gave up on consoles entirely.
Same for films, I find 24fps stutter unwatchable. The TV's frame creation thing is mandatory.
|
|
|
Post by Danno on Dec 5, 2022 2:36:06 GMT
You must have been a very angry lad
|
|
MolarAm🔵
Full Member
Bad at games
Posts: 6,853
|
Post by MolarAm🔵 on Dec 5, 2022 5:36:11 GMT
|
|
|
Post by Chopsen on Dec 5, 2022 7:16:17 GMT
23 quai du Commerce, 1080 Bruxelles ? Stone cold fucking classic, that. Me and the kids watch it every Christmas.
|
|
MolarAm🔵
Full Member
Bad at games
Posts: 6,853
|
Post by MolarAm🔵 on Dec 5, 2022 7:36:08 GMT
Personally I'm in it for the RRR director's list
|
|
|
Post by elstoof on Dec 5, 2022 7:46:47 GMT
Don’t think I’ve ever noticed any difference between 30 and 60fps. Definitely couldn’t name a single game I’ve played that’s at 60
|
|
|
Post by dfunked on Dec 5, 2022 8:25:54 GMT
23 quai du Commerce, 1080 Bruxelles ? Stone cold fucking classic, that. Me and the kids watch it every Christmas. I was reading about that the other day funnily enough. First film by a female director to ever top the sight and sound poll. Sounds shit, though.
|
|
LFace
New Member
Posts: 311
|
Post by LFace on Dec 5, 2022 8:28:54 GMT
Most of the PS4 games I played were 30fps and fine but that's because there was no choice and it was practically standard. Earlier gens were the same. It was fine as we had no other benchmark to compare (ignoring pc master race stuff). Current gen ps5/x where 60 is the norm outside of a couple of badly optimised 30 only games, we've gotten used to 60. I've only forced myself to play one 30fps game in recent times and that was Outer Wilds before the current gen patch. It was difficult compared to other ps5 games I was playing but it was such an atmospheric joyous game that I put up with it. I couldn't play long as it was jarring so I had lots of little goes.
I see the argument on Reddit all the time about older consoles were 30 so why do you have a beef with games being 30 now. And I like to argue that if N64 was 30 in every game but then GameCube ran at 60 in every game could you go back to 30 easily?
|
|
|
Post by dfunked on Dec 5, 2022 8:32:16 GMT
I don't mind it in some games when it's done well, and have even picked it over a 60fps mode a few times (FH5 surprisingly was one of them) When it's bad it's fucking awful and just ruins the experience. Frame pacing issues or games that can't maintain a solid 30 really aren't pleasant to look at.
|
|
LFace
New Member
Posts: 311
|
Post by LFace on Dec 5, 2022 8:54:48 GMT
I picked 30 quality mode on PS4 Pro over unlocked games with performance mode because none could stay at 60. I've tried choosing 30 in some ps5 titles like Control for the luscious visuals but it's far too jarring. Control was one game I just couldn't play properly - either suffer awful frame rate with Ray tracing, or good frame rate and laughable SSR implementation in those platforming bits with moving black cubes where the shiny floor gets blocked by whatever you are carrying and brings you right out of the immersion.
|
|
|
Post by JuniorFE on Dec 5, 2022 9:06:14 GMT
As ever in the FPS discussion I'll uselessly pitch in with not understanding those who would spend hundreds if not thousands of dollars on their PC rig for the sole purpose of an FPS increase 99% of human eyes could barely perceive (I'm talking extremes like from 200 to 210 here), when there's all kinds of more substantial things they could be doing with that money, on said rig or otherwise.
Apart from that I'm also one of the people that doesn't really mind either way when it comes to 30 vs 60 FPS. Is it a nicer experience, sure it is, but I'm not gonna pass on a game on that criterion alone. Now if there's genuine issues with stuttering, slowdown or frame drops that's another can of worms of course...
|
|
Bongo Heracles
Junior Member
Technically illegal to ride on public land
Posts: 4,633
|
Post by Bongo Heracles on Dec 5, 2022 9:22:17 GMT
FPS is like 4k. You dont really notice when you are on 1080p/30fps because thats all you know but once you move up, that becomes normal rather than amazing and all it does is make the lower option look like shit.
|
|
|
Post by dfunked on Dec 5, 2022 9:23:43 GMT
JuniorFEI do regret moving to a 144hz monitor after seeing a bargain on a well reviewed model. Its certainly nice and fluid and stands out when you try stuff like testufo, but yeah, of course I had to get a GPU upgrade soon afterwards. 1440p/60 was absolutely perfect for WFH and a bit of gaming and I shouldn't have bothered upgrading. The jump from 30 to 60 is definitely noticeable, but it's massively diminishing returns after that point imo. I'd probably struggle with a blind test of 60 Vs 120/144 etc, and most definitely wouldn't be able to spot the difference between higher refresh rates than that.
|
|
|
Post by drhickman1983 on Dec 5, 2022 9:38:38 GMT
I have 1080p 144hz.
It's more than enough. I'd actually say that I can tell the difference between 144 and 60 fairly clearly.
*But* 60hz does not bother me at all. As mentioned I'm even fine with 30hz, after a minute or two of playing I just forget.
Frame pacing is definitely a bigger issue, or sudden changes in fps. My monitor is g-sync compatible which makes a big difference in making frame drops less noticeable.
Sorry to go all Digital Foundry but the biggest issues with frame drops these days really is bloody shader compilers because nobody bothers preloading them. I'd rather have a 5 minute initial load then having a game that stutters when new elements are introduced.
|
|
|
Post by RadicalRex on Dec 5, 2022 9:40:40 GMT
It also depends greatly on the type of game and input method. 30fps is one thing when playing Asscreed with a controller, it's another when playing Doom with mouse.
|
|
|
Post by drhickman1983 on Dec 5, 2022 10:19:36 GMT
Here's an unpopular opinion - I play nearly everything with a controller. On my PC.
With the exception of games that have an in game mouse pointer - so MMOs and Civ type games, and I guess RTS games (Im not a huge fan of RTS games so that's uncommon)
But anything else I use a controller. Including first person shooters.
I totally accept that mouse offers greater control and accuracy. I just find playing with a controller more enjoyable. I don't play competitively and are happy to use auto-aim.
I even think the recent XCOM games play better with controller than mouse.
|
|
dogbot
Full Member
Posts: 8,738
|
Post by dogbot on Dec 5, 2022 10:28:54 GMT
My PC doesn't even have Windows, never mind games.
I have never explored a frame rate setting or changed it apart from very briefly on Cyberpunk, because everyone here was talking about it, then I put it back to the default.
|
|
mrpon
Junior Member
Posts: 3,737
|
Post by mrpon on Dec 5, 2022 10:30:47 GMT
Here's an unpopular opinion - I post nearly everything with a controller. On my PC. With the virtual keyboard?
|
|
|
Post by drhickman1983 on Dec 5, 2022 10:37:38 GMT
mrponThat was my phones autocomplete choosing "post" not "play". Life's too short to proof-read before hitting create post.
|
|
|
Post by RadicalRex on Dec 5, 2022 11:24:57 GMT
Life's also too short for aiming with analogue sticks hur derp
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Dec 5, 2022 13:39:54 GMT
My PC doesn't even have Windows, never mind games. I have never explored a frame rate setting or changed it apart from very briefly on Cyberpunk, because everyone here was talking about it, then I put it back to the default. Oh see, Cyberpunk is one of those with bad frame pacing that I do feel ruins the experience. And I don’t notice any actual visual benefit to the ray tracing of the 30fps mode aside from brighter neon lights, so 60fps performance mode all the way for that one. But agreed on high refresh rates. My laptop has a 165hz panel, my new phone has a 120hz panel (I believe?). I don’t notice any difference from typical 60hz panels. Not even while scrolling (on the phone) or while turning the camera (in game). I do notice sub-4K resolutions though, and also noticed sub-1080p resolutions on older TVs, though.
|
|
|
Post by JuniorFE on Dec 5, 2022 13:47:01 GMT
drhickman1983 honestly, if I played any shooters on PC (or in general, really) I'd probably do the exact same thing. Nothing against keyboard & mouse, but at this point I'm so used to a controller in my hands it would be a nightmare to switch... Plus I'd still play pretty much all other games with a controller anyway, so I'd just be making it more difficult for myself having to constantly swap between the two
|
|