wunty
Full Member
Pastry Forward
Posts: 6,673
|
Post by wunty on Jun 26, 2024 11:20:32 GMT
Honestly whoever put the summon symbol in a boss fight where you get fuck all time to do anything can go fuck themselves. There really are some baffling boss design choices in this and I really hope they don't carry over to their next game. Considering I was never able to successfully summon Sif during the Manus fight without getting blatted, I don't think they will change any time soon.
|
|
|
Post by Duffking on Jun 26, 2024 11:42:39 GMT
Honestly whoever put the summon symbol in a boss fight where you get fuck all time to do anything can go fuck themselves. There really are some baffling boss design choices in this and I really hope they don't carry over to their next game. FROM: Adds ash summons to help you in boss fights Also FROM: Adds boss fights that instantly kill you if you try to use an ash summon at the start of the fight
|
|
Frog
Full Member
Posts: 7,282
|
Post by Frog on Jun 26, 2024 11:46:08 GMT
One of the gold summons is in the fight as well. So if you want both you need to forgo the first 20 seconds to get the both in and hope you don't get caught with one of his massive combos.
|
|
|
Post by Aunt Alison on Jun 26, 2024 11:54:25 GMT
Is crafting ever useful/essential in this or can I ignore the flower picking
|
|
Frog
Full Member
Posts: 7,282
|
Post by Frog on Jun 26, 2024 11:55:04 GMT
Never essential. My bags are full of the things I never use.
|
|
|
Post by Duffking on Jun 26, 2024 11:59:43 GMT
Technically it's essential for killing some of the fire giants in the dlc But that's it.
|
|
wunty
Full Member
Pastry Forward
Posts: 6,673
|
Post by wunty on Jun 26, 2024 12:03:24 GMT
It's essential if you want to summon other players or heal your donkey. Apart from that, not really. Handy though. You can craft some cool stuff.
|
|
|
Post by peacemaker on Jun 26, 2024 12:22:25 GMT
Technically it's essential for killing some of the fire giants in the dlc But that's it. What are the rewards for killing them? I haven’t even attempted one. Is there a good method?
|
|
|
Post by RadicalRex on Jun 26, 2024 12:32:59 GMT
Generally no, I've long turned to ignoring them entirely.
You'll need them if you want to use throwing pots. You can craft arrows/bolts/darts with certain status effects--you can also craft basic ones but it's actually faster to just kill a few enemies and buy them instead of killing animals for crafting materials. Crystal darts can be funny because they can turn certain enemies against each other, but are not required at all. I think greases require crafting too, but I don't think I've ever used one, I generally use reusable weapon buffs from spells or ashes of war. You can craft consumables that cure poison or rot, but again I just use spells that do the same. The anti-rot ones even require a rare finite resource which is just monumentally stupid. You can heal Torrent with craftables, but that's not strictly necessary as he can be revived, and drinking healing flasks heals him too.
Ruin fragments can be used to craft Rainbow Stones which can be useful especially on the first PT to see if something's safe to jump down to. Drop one, if it breaks you'll die from fall damage and if it doesn't, you won't. It's not 100% reliable but about 99%.
There are many more things you can craft that I can't even think of right now, but again you'll be completely fine without it.
|
|
|
Post by Jambowayoh on Jun 26, 2024 12:33:33 GMT
I've used crafting a bit more for things like scarlet rot and poison afflictions.
|
|
|
Post by Jambowayoh on Jun 26, 2024 12:35:30 GMT
Honestly whoever put the summon symbol in a boss fight where you get fuck all time to do anything can go fuck themselves. There really are some baffling boss design choices in this and I really hope they don't carry over to their next game. FROM: Adds ash summons to help you in boss fights Also FROM: Adds boss fights that instantly kill you if you try to use an ash summon at the start of the fight Yeah that aspect I 100% agree is bullshit with how you get absolutely bumrushed past the fog. Like I said last night it's beginning to feel a bit "git gud" at the moment.
|
|
Bongo Heracles
Junior Member
Technically illegal to ride on public land
Posts: 4,635
|
Post by Bongo Heracles on Jun 26, 2024 12:37:42 GMT
The gold chicken feet are useful for grinding but, yeah, similar as why I don't use ranged or magic, I don't use crafting or items because its an extra button press. I have enough trouble trying to remember to cycle back to health flasks when I use my Physick let alone use grease then a pot then crab meat.
See also: the quadrillion unused inventory items in my Nioh save
|
|
Zyrr
New Member
Posts: 986
|
Post by Zyrr on Jun 26, 2024 12:37:57 GMT
Pots. Fire pots, ice pots, sleep pots, lightning pots. There are plenty of places where throwing the right pot at the right time can make your life *much* easier.
|
|
|
Post by peacemaker on Jun 26, 2024 12:37:58 GMT
FROM: Adds ash summons to help you in boss fights Also FROM: Adds boss fights that instantly kill you if you try to use an ash summon at the start of the fight Yeah that aspect I 100% agree is bullshit with how you get absolutely bumrushed past the fog. Like I said last night it's beginning to feel a bit "git gud" at the moment. are we talking the cover art boss here? A lot of bosses do that but he was a major sinner for that. It happens in several late bosses as well. And with the gold summon inside the boss room.
|
|
|
Post by Nanocrystal on Jun 26, 2024 12:40:05 GMT
Messmer down without too much hassle. Shadow Keep is massive, and has some really cool call backs to the original Dark Souls.
Found a few OP builds including an HP regain one that makes you all but invincible against regular enemies. This game really isn't that hard honestly, if you just use the tools given to you.
|
|
|
Post by peacemaker on Jun 26, 2024 12:50:43 GMT
Messmer down without too much hassle. Shadow Keep is massive, and has some really cool call backs to the original Dark Souls. Found a few OP builds including an HP regain one that makes you all but invincible against regular enemies. This game really isn't that hard honestly, if you just use the tools given to you. There’s a new armour and great shield set you can get late game if you do a quest right. From what I can see it has the highest guard rating in the game with zero upgrades and the armour also has the highest protection against everything. It’s not havels armour set but it basically is. Allows you to mostly stand in front of the last boss and laugh as the two Summons attack it. Especially if you have found the +3 tailsmans for more protection.
|
|
Bongo Heracles
Junior Member
Technically illegal to ride on public land
Posts: 4,635
|
Post by Bongo Heracles on Jun 26, 2024 12:51:32 GMT
Has anyone tried out the spray bottles? Was going to try the poison perfume one to go along with my attempted fist build but just kept getting wrecked
|
|
Bongo Heracles
Junior Member
Technically illegal to ride on public land
Posts: 4,635
|
Post by Bongo Heracles on Jun 26, 2024 12:53:47 GMT
FROM: Adds ash summons to help you in boss fights Also FROM: Adds boss fights that instantly kill you if you try to use an ash summon at the start of the fight Yeah that aspect I 100% agree is bullshit with how you get absolutely bumrushed past the fog. Like I said last night it's beginning to feel a bit "git gud" at the moment. I lost 200k to an insta-kill the other day and had to go and take it out on some albinaurics afterwards.
|
|
Tuffty
Junior Member
Posts: 3,621
|
Post by Tuffty on Jun 26, 2024 13:17:12 GMT
Has anyone tried out the spray bottles? Was going to try the poison perfume one to go along with my attempted fist build but just kept getting wrecked Tried out poison perfume for the craic. Seemed like a fun tool, although the weapon art seems to involved spraying poison all over your vicinity which affects you as well. Was a pretty fast buildup too, prob best to stock up on poison immunities from the trader too if you're gonna go down that route.
|
|
|
Post by Duffking on Jun 26, 2024 13:21:41 GMT
New scadoodle blessing power curve for anyone interested after the patch: pbs.twimg.com/media/GQ_oDxPacAA8sfv.jpg:largeTLDR - first 2 are worth double what they used to be, so having 2 now is the equivalent of 4 before. There's also extra bumps relative to before at 6/7, and 12. You're more powerful at every blessing level than you were before, but the gap does close a little toward 20.
|
|
wunty
Full Member
Pastry Forward
Posts: 6,673
|
Post by wunty on Jun 26, 2024 13:25:33 GMT
Nice
|
|
|
Post by peacemaker on Jun 26, 2024 13:28:17 GMT
So I can say I beat it pre patch so I’m the coolest kid on the block? (Even though I always summoned everything I could and had to respec to chicken turtle build!) sod doing it solo like you duffking
|
|
|
Post by mothercruncher on Jun 26, 2024 13:34:34 GMT
Is there a smith somewhere in the new area or is a case of porting back tothe round table etc to upgrade weapons?
|
|
|
Post by Duffking on Jun 26, 2024 13:47:47 GMT
Back to the round table I believe.
|
|
|
Post by Jambowayoh on Jun 26, 2024 13:49:48 GMT
Yeah that aspect I 100% agree is bullshit with how you get absolutely bumrushed past the fog. Like I said last night it's beginning to feel a bit "git gud" at the moment. are we talking the cover art boss here? A lot of bosses do that but he was a major sinner for that. It happens in several late bosses as well. And with the gold summon inside the boss room. Not bosses no, as I've found I have a space to control them in and while I use Ash Spirits in a fight I'm still learning what they do and it fees "fair" in a twisted sort of way. I'm talking more about just enemy types in general play I'm not seeing any difficulty curve in play just a mishmash of things together that take away the enjoyment of just exploring because enemies are grouped together in a way that demands you just run away and last night I just didn't explore an area I just galloped away from grace site to grace site until I go to the boss, some insect type lady who was surpisingly really readable and really manageable where I did most of the work compared to my Mimic.
For the moment this is not the 10/10 wankathon the gaming press has claimed it to be. It's surprisingly more in line with the EG review but not entirely their reasoning.
|
|
wunty
Full Member
Pastry Forward
Posts: 6,673
|
Post by wunty on Jun 26, 2024 13:57:33 GMT
I've got to be honest and say that I don't honestly believe ER or any of FROMs soulslikes are 10/10. There's too many bits in there that I think should rightfully bring a score down. They are not, and never will be perfect games. There's too much borderline bad and unfair shit in there for that, not to mention the actual game performance itself (their engine is beautiful but so shoddy at the same time). Doesn't stop me loving the hell out them though (although ER will always be second tier to Dark Souls in my mind, and third tier to Bloodborne). I find all this discourse rather interesting as to me, there's nothing in here that FROM haven't done before be it in their base games or their DLC. Pre-patch Lost Izalith anyone? Or Shrine of Amana? Or the angels in the dreg heap?
Perhaps it's because the game is garnering so much more attention than their previous games that it's more prevalent, but over ten years ago walking into the capra demon fight and immediately getting mauled by his dogs before twatted with two big swords, I'm pretty much expecting to get ganked at every opportunity since then.
|
|
|
Post by Jambowayoh on Jun 26, 2024 14:00:42 GMT
I guess the issue is that this game has opened themselves to a wide audience and for that you're going to get people who are less elitist (not saying anyone here is) and have less patience for some of their idiosyncrasies than veterans.
|
|
Frog
Full Member
Posts: 7,282
|
Post by Frog on Jun 26, 2024 14:12:32 GMT
Oh there definitely is new stuff, strings of bosses that go balls to the wall with almost no opening. Even blood starved beast who was regarded as relentless has nothing on some of these.
|
|
|
Post by Duffking on Jun 26, 2024 14:16:09 GMT
Technically it's essential for killing some of the fire giants in the dlc But that's it. What are the rewards for killing them? I haven’t even attempted one. Is there a good method? For most of them you can just bash their ankles until they stagger. Once they stagger 3 times they fall over and you can crit their faces. That'll do about 50% damage in one go. Takes a while, but that's how it's done.
Some of them have metal ages around their legs that mean you don't do damage. This is where the crafting comes in. You need to find a higher ledge, then throw a crafted hefty fire pot into the furnace on top of it. It'll take about 5 to kill them. There's a journal you can find somewhere that tells you about it.
The reward is seemingly always new physick tear. The very first one you come across gives a hardtear that removes all chip damage from blocking and reduces stamina cost to about 5% if you block just before an attack hits - basically sekiro mode, and it lasts for 5 minutes. There's another one that just removes all stamina use for a short period, and some others I forget.
|
|
|
Post by Aunt Alison on Jun 26, 2024 14:17:32 GMT
I've got to be honest and say that I don't honestly believe ER or any of FROMs soulslikes are 10/10. There's too many bits in there that I think should rightfully bring a score down. They are not, and never will be perfect games. There's too much borderline bad and unfair shit in there for that, not to mention the actual game performance itself (their engine is beautiful but so shoddy at the same time). Doesn't stop me loving the hell out them though (although ER will always be second tier to Dark Souls in my mind, and third tier to Bloodborne). I find all this discourse rather interesting as to me, there's nothing in here that FROM haven't done before be it in their base games or their DLC. Pre-patch Lost Izalith anyone? Or Shrine of Amana? Or the angels in the dreg heap?
Perhaps it's because the game is garnering so much more attention than their previous games that it's more prevalent, but over ten years ago walking into the capra demon fight and immediately getting mauled by his dogs before twatted with two big swords, I'm pretty much expecting to get ganked at every opportunity since then.
They are very uneven games. People generally take what is essentially poor design and/or balancing and attribute it to some kind of mad twsited genius, like the Anor Londo archers Difficulty spikes aren't good game design and that isn't even a spike, it's just stupid. But I think there's a feeling that people need to 'earn' the right to enjoy these games (which I think feeds into the difficulty stuff) and those moments serve as gate keepers
|
|