Frog
Full Member
Posts: 7,282
|
Post by Frog on Jun 25, 2024 14:51:28 GMT
I've switched from using ROB to a dual great sword build and the game is so much easier it's not even funny. Using the jump attack trinket along with the chest that boosts jump attacks and it's absolutely slaughtering everything.
|
|
rhaegyr
Junior Member
Posts: 3,554
Member is Online
|
Post by rhaegyr on Jun 25, 2024 15:01:41 GMT
Dark Souls 3 has awesome boss fights!
|
|
|
Post by Jambowayoh on Jun 25, 2024 15:05:04 GMT
I've switched from using ROB to a dual great sword build and the game is so much easier it's not even funny. Using the jump attack trinket along with the chest that boosts jump attacks and it's absolutely slaughtering everything. [br What's that setup if you don't mind. I need specific names of stuff.
|
|
mikeck
Junior Member
Posts: 1,934
Member is Online
|
Post by mikeck on Jun 25, 2024 15:07:57 GMT
Oooh, a great Katana you say...don't mind if I do.
|
|
|
Post by RadicalRex on Jun 25, 2024 15:08:45 GMT
Dark Souls 3 has awesome boss fights! Absolutely, best ones in the series. That's a main reason why I'm so frustrated about how imo it's gone and keeps going downhill in Elden Ring.
|
|
rhaegyr
Junior Member
Posts: 3,554
Member is Online
|
Post by rhaegyr on Jun 25, 2024 15:09:40 GMT
My mistake, misunderstood your post.
|
|
Frog
Full Member
Posts: 7,282
|
Post by Frog on Jun 25, 2024 15:10:29 GMT
youtu.be/jyUaT2g1mlg?si=2QwF0_L0H-cZhUMgIts this build Jambo. I'm not using all of it as I didn't have it all. Raptors black feathers chest (very fast to get) Blasphemous blade Gargoyles sacred great sword Claw talisman Dragoncrest greatshield talisman Are the bits I'm using. Also using the 2 headed turtle trinket and the Arsenal charm which I'm not sure if they were in the build or not.
|
|
|
Post by Aunt Alison on Jun 25, 2024 15:18:39 GMT
All their games have good and rubbish boss fights. The most consistent is probably Bloodborne. Problem with DS2 bosses is that they're mostly quite easy
The tree, wizards, big skelly, fire demon, all those nobs in the cathedral and the giant are, off the top of my head, some pretty crap DS3 bosses
I'm going to beat Margit today. Not even going to level up - he's not worth it. Fuck im
|
|
|
Post by RadicalRex on Jun 25, 2024 15:20:32 GMT
Don't be a scrub and upgrade your weapon either
|
|
rhaegyr
Junior Member
Posts: 3,554
Member is Online
|
Post by rhaegyr on Jun 25, 2024 15:21:33 GMT
I'd consider half of the DS3 bosses you mentioned to be pretty good. More from a lore/design perspective than the fights themselves mind.
|
|
|
Post by Aunt Alison on Jun 25, 2024 15:22:21 GMT
I haven't! It's only an attack in his second phase that's annoying me. After his easy hammer jump thing, even if you dodge the next attack he'll get you with the second and third after your roll before you can act again, the silly prick
Or I'm not timing it right
|
|
|
Post by RadicalRex on Jun 25, 2024 15:22:41 GMT
They all have good and bad bosses yes, but I think DS3 just has the best ratio with the most good and least bad ones.
|
|
wunty
Full Member
Pastry Forward
Posts: 6,673
|
Post by wunty on Jun 25, 2024 15:24:00 GMT
All their games have some properly shit bosses. As much as I’m not a massive fan of the hyper aggressive ER bosses, I haven’t found the dlc ones to be worse than the base game.
|
|
|
Post by peacemaker on Jun 25, 2024 15:38:15 GMT
It would be nice if some of the bosses had a little window for heals. It generally involves a dozen rolls to make space whilst you hope you don’t get one shotted. Then when you heal the boss lunges across the whole area and slams you with some giant weapon that’s left you on 1% health, then whilst your stun locked on the floor not able to move it jumps on you again.
Without the tank build people will be needing some epic and consistent dodging for the finale. I saw a video of someone parrying it to death a bit like ds1 final boss but when I gave that a go the boss never did the obvious parry move that it kept doing in the you tube video.
|
|
|
Post by Vandelay on Jun 25, 2024 15:39:29 GMT
All their games have good and rubbish boss fights. The most consistent is probably Bloodborne. Problem with DS2 bosses is that they're mostly quite easy The tree, wizards, big skelly, fire demon, all those nobs in the cathedral and the giant are, off the top of my head, some pretty crap DS3 bosses I'm going to beat Margit today. Not even going to level up - he's not worth it. Fuck im I'm feeling sorry for the pain Margit is about to feel. Agree on those DS3 bosses all pretty meh. I would say there is quite a bit of spectacle to a lot of the bosses in that game, but wouldn't say the game stands out as having great bosses. Best From bosses are probably in Sekiro, but if we are talking Soulsborne then I would also say Bloodborne has the best high points. ER is pretty good, but has a lot of filler bosses and repetition. I've liked most in the DLC (other than the lion).
|
|
|
Post by Duffking on Jun 25, 2024 15:52:30 GMT
I think the design of the bosses is great. Half of them just feel like they're designed by someone who wished they were making a character action game. It doesn't gel with the game's combat. It's awkward having twitch-heavy combat when the dodge roll is bound to *releasing* a button and not pressing it and the game's buffering still works the way it did back in Demon's Souls.
I'm trying to figure out what came first - did they realise they had done the above and introduce the summons to let people get around it, or did they introduce the summons, realise that their boss AI couldn't handle it and just turned up the aggression and gave the bosses a ton of AoEs to compensate.
(I have a similar theory that lives were only introduced in Doom Eternal because id realised it was too easy to just get randomly instakilled from full health on harder difficulties before you even knew what was happening)
I honestly think with a lot of the bosses in this game, if it *wasn't* made by From, a lot of reviews would be saying that the developers didn't quite understand what made the challenge in Souls games enjoyable and that the game crutches on the ashes as a means to get players through.
|
|
|
Post by Aunt Alison on Jun 25, 2024 15:56:58 GMT
I'm going to beat Margit today. Not even going to level up - he's not worth it. Fuck im I did it
|
|
loto
Junior Member
Posts: 1,047
|
Post by loto on Jun 25, 2024 15:59:53 GMT
Got myself sorted and found some more DLC upgrades, now +14/+8. Snakey boy is done and that was proper intense. Using the Flamedrake Talisman +3 made a good difference. Went back to some earlier bosses, like the Mausoleum chap and didn’t have many problems. I’m looking for a couple more areas and the upgrades then I might look at the main quest.
|
|
|
Post by RadicalRex on Jun 25, 2024 16:30:49 GMT
I'm going to beat Margit today. Not even going to level up - he's not worth it. Fuck im I did it If you solo'd Margit without levelling or upgrading I wouldn't worry about the rest of the game. There'll be some challenges--especially HER--but nothing you can't handle.
|
|
|
Post by convercide on Jun 25, 2024 16:54:53 GMT
OK, don't want to spoil anything but there's an amazing Easter Egg at the Cerulean Coast.
|
|
|
Post by JuniorFE on Jun 25, 2024 18:31:38 GMT
Update from last night... Martial Arts are about as fun as I expected Fast combos with great poise damage (especially the charged heavies), surprisingly safe re: dodging after launching an attack, apply statuses quickly... Oh, and their default Ash of War is an utter cheat against anything that can be knocked down: www.xbox.com/el-GR/play/media/PgAvRK5xnt (minor boss) The above was at 2 Scadutree, +25 bleed Dryleaf Arts with only Shard of Alexander as a relevant buff too, with a more dedicated charge attack/skill damage setup and more Scadutrees you could probably trade hits and come out on top with many bosses out there... As long as the Ash can at least stun them
|
|
|
Post by Aunt Alison on Jun 25, 2024 19:08:52 GMT
Question about Godrick (who I've also decided I want to beat before I level up)
I've basically skipped everything in Limgrave so far- if I kill Godrick, will that lock me out of any NPC questlines?
|
|
|
Post by JuniorFE on Jun 25, 2024 19:10:50 GMT
Question about Godrick (who I've also decided I want to beat before I level up) I've basically skipped everything in Limgrave so far- if I kill Godrick, will that lock me out of any NPC questlines? A quick Google says nothing much changes except Rogier moving to the Roundtable, which doesn't prevent you from progressing his questline. I think Varre also moves to his next quest spot, but that should basically be it (and you can't even start his without defeating Godrick anyway)
|
|
Garfy
New Member
Posts: 386
Member is Online
|
Post by Garfy on Jun 25, 2024 20:22:58 GMT
Mogh minced by "The Reaper", my +25 grave scythe with spinning strikes
Bit of an anticlimax after the buildup.
|
|
|
Post by Duffking on Jun 25, 2024 20:26:40 GMT
I don't think I've ever onced laughed at anything in Little Britain but I still can't read "Margit" as anything other than "Margaret" yelled up the stairs in a nasally voice.
|
|
wunty
Full Member
Pastry Forward
Posts: 6,673
|
Post by wunty on Jun 25, 2024 22:07:26 GMT
This map is fucking insane. It’s like they’ve actually managed to finally seamlessly blend classic dark souls layout principles with an open world. It’s phenomenal.
|
|
|
Post by gibroon on Jun 25, 2024 22:35:35 GMT
I had a fit of rage tonight with one of those fire giant cauldron twats.
A sliver of health left on him and he scooped me up for instadeath. Gutted.
As much as I like the level design there are maps I just can't reach which just infuritates me.
|
|
|
Post by Jambowayoh on Jun 25, 2024 22:48:17 GMT
I'm in the Ruah ancient ruins region and I think I've reached a point where the game is getting in the way of itself by having the worst combination of field enemies littered everywhere and they've been kitted out with new moves that just seem to have infinite range. It's a really odd decision and like the EG review said it's beginning to feel difficult for the sake of being difficult. I'm not having fun at this exact moment.
|
|
|
Post by Jambowayoh on Jun 25, 2024 22:59:03 GMT
Strangely I've just fought a boss that was the exact opposite and surprisingly weak.
|
|
|
Post by Nanocrystal on Jun 25, 2024 23:19:07 GMT
I'm finding myself going through the familiar cycle with each boss:
(1) What the fuck?? (2) OMG this is absolute BULLSHIT (3) OK, this is literally impossible (4) Oooh nearly got him that time (5) No, this is definitely impossible and just horrible boss design (6) Ah ok I'm getting it, nearly had him again, just got greedy (7) Fuck, that was brilliant and one of From's best bosses ever! (8) Reach next boss and return to step 1
|
|