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Post by JuniorFE on Jun 20, 2024 11:38:30 GMT
One of the things I'm looking forward to the most over the next week is sharing discoveries with you bastards and laughing at how many cliffs Quaddy falls off. Still deciding whether to purchase the dlc but it is the first couple of weeks which are special with souls games as people work through the game and share their exploits. Except for Biichi who will have it finished by Sunday Morning. Is Biichi even still around here?
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JonFE
Junior Member
Uncomfortably numb...
Posts: 1,956
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Post by JonFE on Jun 20, 2024 11:42:53 GMT
JonFE they nerfed our fucking trumpet! We had to raise awareness and that's the price we pay!
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Post by JuniorFE on Jun 20, 2024 11:47:32 GMT
JonFE they nerfed our fucking trumpet! We had to raise awareness and that's the price we pay! Alright you lot, fess up! Who's the snitch that showed my videos to Overlord Miyazaki?
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Post by Jambowayoh on Jun 20, 2024 11:51:11 GMT
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Post by Jambowayoh on Jun 20, 2024 11:51:25 GMT
Still deciding whether to purchase the dlc but it is the first couple of weeks which are special with souls games as people work through the game and share their exploits. Except for Biichi who will have it finished by Sunday Morning. Is Biichi even still around here? Banned.
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Post by Jambowayoh on Jun 20, 2024 11:52:58 GMT
Can't believe there are MORE fucking weapon adjustments. Leave it alone guys ffs. I don't really understand this tbh. If you want to nerf then fine, but nerf the mp portion. Why do you have nerf fun in your single player game?
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Post by quadfather on Jun 20, 2024 11:53:18 GMT
Same. Its often more measured criticism and if you read the review, it does all seem fair. It is also just one persons *opinion*. And, yeah, the gripes resonated for me, too. I'm a bit over 'hard for the sake of it'. Elden Ring bordered on it at the end, throwing in a dual stage boss that was resistant to things 90% of people specced. I recently played Remnant 2 on XBGP and abandoned it on the final boss for the first time pretty much in my gaming career. Shitty dual stage boss where the second phase one/two shots you before you can learn its pattern so you have to do the first phase repeatedly. Fuck that, uninstall. So, yeah, that is the kind of thing I want to know about. It won't stop me from buying it but it would stop it being an OMG10/10!! experience. This is aactually why I was uhhming and ahhing over buying it in the first place. The boss fights in ER very much got to the limits of my patience zone a lot of the time. The whole canceling animations to attack you when you try to heal thing, the multiple bosses / phases, the endless attacking and focus on evasion over defense. The gimmicks like super hard multiphase bosses also able to heal themselves etc. I have, to be honest, had my fill. It's why I still haven't gone back to the DLC in Wo Long and why I too canned my playthrough of Remnant 2. I just can't be arsed and over the last ten years I think I've proved myself enough to now just relax a bit more while gaming (which is hilarious given how much System Shock is kicking my arse, but that's different as my playthough is fuelled by nostalgia). I'm really not looking to the bosses in this. General exploration, yes. Bosses, no. Yup, all this is concerning me too
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Post by rhaegyr on Jun 20, 2024 11:57:20 GMT
I didn't find the 'main' bosses in Elden Ring too bad, especially compared to previous FROM games. Spirit Ashes really made the whole thing a lot more manageable.
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wunty
Full Member
Pastry Forward
Posts: 6,673
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Post by wunty on Jun 20, 2024 11:57:44 GMT
Can't believe there are MORE fucking weapon adjustments. Leave it alone guys ffs. I don't really understand this tbh. If you want to nerf then fine, but nerf the mp portion. Why do you have nerf fun in your single player game? It's mental. They are really going over the top with the constant adjustments imo and that's probably contributed to me not bothering with it since finishing with it a while back.
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Post by Jambowayoh on Jun 20, 2024 12:00:41 GMT
I didn't find the 'main' bosses in Elden Ring too bad, especially compared to previous FROM games. Spirit Ashes really made the whole thing a lot more manageable. I did Mohg some weeks in preparation for the DLC and I hadn't played for about half a year and I just laughed at how he just paused for eternity in his windup waiting for me to make a move.
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Post by RadicalRex on Jun 20, 2024 12:28:49 GMT
I didn't find the 'main' bosses in Elden Ring too bad, especially compared to previous FROM games. Spirit Ashes really made the whole thing a lot more manageable. But if you use them you're playing the wrong way and your playthrough is invalid!
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Post by JuniorFE on Jun 20, 2024 12:49:50 GMT
Xbox is downloading 21.63 GB...
Ass temps maximizing!!!
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Post by quadfather on Jun 20, 2024 12:54:55 GMT
Taker's Flames Decreased the fire’s poise damage. Removed the fire’s knocking down effect. This is fucking bullshit That's exactly how I felt after respeccing for Rob, which literally got nerfed the next day. And now they're doing it again? For fucks sake. It's gone beyond a joke now. They did 1 or 2 patches for dark souls 1 to stop really silly op weapons but then THEY LEFT IT ALONE. So you could focus in the peace of mind that your next build will be what it says it is. This constant tinkering really gets on my tits. It's like you can't leave it alone for 5 minutes before something else changes. Haven't ordered the dlc yet and I'm starting to need a good reason to buy it now.
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Post by JuniorFE on Jun 20, 2024 12:58:12 GMT
Taker's Flames Decreased the fire’s poise damage. Removed the fire’s knocking down effect. This is fucking bullshit That's exactly how I felt after respeccing for Rob, which literally got nerfed the next day. And now they're doing it again? For fucks sake. It's gone beyond a joke now. They did 1 or 2 patches for dark souls 1 to stop really silly op weapons but then THEY LEFT IT ALONE. So you could focus in the peace of mind that your next build will be what it says it is. This constant tinkering really gets on my tits. It's like you can't leave it alone for 5 minutes before something else changes. Haven't ordered the dlc yet and I'm starting to need a good reason to buy it now. It is honestly stupid that they dropped it today... Putting aside the question of why nerf single player at this point when they're already doing PvP-only adjustments, did it have to be on release day? I know it's probably convenient to lump everything together, but give us a couple days to find something new, man!
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Post by quadfather on Jun 20, 2024 13:00:00 GMT
It's like updating jet set willy so you only have 2 lives.
"Hey we've updated it because we thought it was too easy and now you're stuck with it"
"Fuck off".
I totally understand for mp and mmo but for single player? Go fuck yourself.
In fact, fuck it, I'm going back to system shock.
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wunty
Full Member
Pastry Forward
Posts: 6,673
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Post by wunty on Jun 20, 2024 13:03:39 GMT
“We’re making the game more accessible for everyone by dropping big hint messages everywhere. Oh but your weapons do fuck all damage now. Have fun thanks bye.”
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ned
New Member
Posts: 501
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Post by ned on Jun 20, 2024 13:11:12 GMT
Torrent can now be used in Elden Beast fight.
Wowza, nice one.
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Post by JuniorFE on Jun 20, 2024 13:14:16 GMT
My bubbles died so that Torrent could gallop (that said I'm probably gonna use my main file for the DLC anyway... And promptly ditch whatever I've been using and Nioh it up with the fists, probably )
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Bongo Heracles
Junior Member
Technically illegal to ride on public land
Posts: 4,643
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Post by Bongo Heracles on Jun 20, 2024 13:17:05 GMT
I didn't find the 'main' bosses in Elden Ring too bad, especially compared to previous FROM games. Spirit Ashes really made the whole thing a lot more manageable. That was my main problem with the game. I think the bosses themselves are the most twattish of any From title to solo. They are all balanced around co-op so your choice is either co-op, spirit ashes or invest a lot of time into learning the boss. The problem is that it really struggled to find a middle ground. Mimic and Tiche trivialised virtually every boss but if you tried it solo with nothing to aggro it, they are input reading, AoE spamming, move reading, cheating bastards. And I’ve solo’d the bosses of all the previous games just fine.
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wunty
Full Member
Pastry Forward
Posts: 6,673
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Post by wunty on Jun 20, 2024 13:18:38 GMT
That’s pretty much my issues with it in a nutshell.
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Tuffty
Junior Member
Posts: 3,631
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Post by Tuffty on Jun 20, 2024 13:19:13 GMT
I'm curious to see some of the bosses as the DLC usually has some of the best ones in each game. Ludwig in Old Hunters is one of the best bosses ever imo. So I'll def be interested to see bosses in this. I did 90% of ER solo and the rest I used ashes to deal with bullshit mob bank bosses. Soon as I see multiple ulcerated tree spirits in the DLC, because you know there will be, I'm ringing that bell
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rajin
New Member
Posts: 276
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Post by rajin on Jun 20, 2024 13:21:30 GMT
The animation cancels really are a bit much...
I still liked a lot of bossfights, but in dark souls 1 en 2 (and to some degree) 3, it was far easier to heal, not get one shot and use shields.
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Post by rhaegyr on Jun 20, 2024 13:21:37 GMT
Agreed - Gael, Artorias, Manus, Ludwig, Lady Maria, Orphan of Kos and even Fume Knight are all stellar boss fights and usually the best fights in their respective games.
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Post by Jambowayoh on Jun 20, 2024 13:22:02 GMT
I didn't find the 'main' bosses in Elden Ring too bad, especially compared to previous FROM games. Spirit Ashes really made the whole thing a lot more manageable. That was my main problem with the game. I think the bosses themselves are the most twattish of any From title to solo. They are all balanced around co-op so your choice is either co-op, spirit ashes or invest a lot of time into learning the boss. The problem is that it really struggled to find a middle ground. Mimic and Tiche trivialised virtually every boss but if you tried it solo with nothing to aggro it, they are input reading, AoE spamming, move reading, cheating bastards. And I’ve solo’d the bosses of all the previous games just fine. Basically an SNK boss in RPG form.
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Post by quadfather on Jun 20, 2024 13:26:51 GMT
I was just happy with dark souls 1 tbh. The dlc for that with artorias I actually enjoyed and I'm shit with bosses. I refused to coop because after learning how to beat the sanctuary guardian, I realised that I can do these kind of bosses - I just needed to be patient and learn. And it was the same with artorias. And even manus tbh. Solo'd the lot of them and I actually enjoyed it.
That was the only time bosses in souls games clicked for me. Bloodborne was similar, but not as good as ds1. The rest just started to turn into all this extra hard bullshit for no reason as far as I could tell. And now like Bongo says, they all now have loads of phases, input read your moves, deliberately fuck up your animations. I've got super tired of it now.
My level of difficulty where I can have actual fun is around the dragons dogma / demons / dark souls 1. Not interested in the rest now.
It's a huge shame because the open world of elden ring I adore as I love the exploration side, but millions of stupidly hard, cheating bosses just ruin the whole bloody thing.
Shite!
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Post by RadicalRex on Jun 20, 2024 14:01:00 GMT
Soon as I see multiple ulcerated tree spirits in the DLC, because you know there will be I mean, you could end up fighting three at once already if you weren't careful, but I guess if we apply the usual ER design philosophy, there'll now be three of 'em in a narrow hall, with poison swamp near the walls, and they revive each other. Yeah, definitely going to happen.
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ned
New Member
Posts: 501
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Post by ned on Jun 20, 2024 14:30:58 GMT
ER has some great bosses but the design is a departure from the norm with the silly wind ups, delayed attacks, and mega chaining random combos that don't give you a fair chance to punish.
I found them too easy with the mimic and too hard solo.
But there are people than can solo Melania naked at level 1 using a dance mat as a controller, while at the same time fighting her naked at level 1 on a second copy of the game on another console with a controller.
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Post by Aunt Alison on Jun 20, 2024 14:49:28 GMT
I downloaded this to have a bit of a run around but all this talk of cheap bosses is putting me right off. Can you still rote learn bosses if they're reading/reacting to your inputs?
I've never summoned in a From game, so the ashes are dirty and shameful
I will go through with either STR or DEX depending on what weapon I like - may invest in other stats just to use a specific weapon if I really like it (like Velka's Rapier in DS). I'n not interested in specific builds/weapons to more easily beat bosses or anything like that
How doable is it? I'm probably above average 'skill' wise but nothing special- Rob's way better at Mega Man than I am (though I don't use boss weapons or E-Tanks until the endgame boss rush)
I'm just wondering if it's worth getting invested and putting loads more time into it if I won't be able to play it the way I would like to (and have played all their other games)
Also sounds like there are a stupid amount of OP weapons and stuff in this. I think I'm currently using the sword spear you get quite early on. I like a thrusting weapon with a slash attack
The more I read this thread, the more the game sounds like a bit of a sandbox to find ways to humiliate bosses
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Post by Aunt Alison on Jun 20, 2024 14:53:49 GMT
I'm just talking about the base game there. I think I've still got a little way to go before I can access the DLC
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Post by Vandelay on Jun 20, 2024 15:07:08 GMT
I think the change has really come with Bloodborne. It was great there, with a faster pace and more emphasis on dodges, but it was also a much looser game with less punishment for mistiming your attacks and rewarding aggressive play. Then they tried to move the same speed over to Dark Souls, but still with the slower attack timing of the previous games.
Bosses in the old Dark Souls were also easier to cheese, often having a lot of openings and easier to attack their backsides. Modern bosses spin on a dime and their attacks normally track you, so you have to actually dodge rather than just run around them. Plus, I'm sure they purposefully make the timing of attack animation to have the same length as your roll, so that if you dodge at the same time as an attack starts you will get hit.
Edit - to answer Aunt's question, I managed to get about 3/4 of the way through refusing to use spirit summons. I eventually had to cave though. The game is really designed around you using them. I'm sure plenty of people have managed it, but it isn't the way it is meant to be played, unlike previous games were summons felt more like an option to make it easier if you needed it.
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