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Post by mikew1985 on Oct 26, 2023 11:28:55 GMT
I thought it was brilliant and for me it was a better overall balance of free form exploration vs. quest driven exploration.
I felt I saw more of the map than I ever did in BOTW AND there was more to most parts of the map. The larger number of quests was the little bit of a cherry on top that made the experience even greater. I think it's a masterpiece and I spent approx 170 hours playing it over 5 months from May to the start of October.
Absolutely brilliant.
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Post by damagedinc on Oct 26, 2023 11:32:12 GMT
Still haven't played tunic. Would you recommend? Sounds like you got on with it?
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Post by dangerousdave on Oct 26, 2023 11:36:10 GMT
I’m still plugging away at it today. Spent about an hour in bed this morning just reworking my dream home. I wish there were more room options and colours, because it’s really difficult to make a huge green block look visually appealing.
Stuff like the house building is great, but I need to learn not to be so thorough with games like this. It’s definitely something I should be posting in the annoying habits thread. The completionist in me doesn’t like leaving any stone unturned and Breath of the Wild was fantastic for rewarding that kind of player. This one is far more interested in drawing your attention away from those stones, literally and metaphorically.
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Post by jimnastics on Oct 26, 2023 13:09:15 GMT
100+ hours in and I've got to admit that I really haven't got on with the depths at all... just kinda frustrating down there, haven't enjoyed that part of the game one bit. The only reason I've been going back down after completing the temple is for zonaite to increase my battery, but I've got 5 full cells now which is enough for the occassional time I ever actually bulld anything big. I think I might forget the depths now and just focus on finishing everything above ground and complete the game.
Anyone else not get on with the depths? Or anyone got any great tips for enjoying the depths more??
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Post by dangerousdave on Oct 26, 2023 13:12:54 GMT
Have you tried completing the Master Khoga missions? I’d recommend that as you’ll uncover some Zonaite mines and even pass a few decent auto-builds.
Honestly, there’s not much value in roaming down there randomly, but if you have a purpose it makes it more enjoyable. Also, it’s full of bomb flowers, puffshrooms and muddle buds that are excellent for combat. The puffshrooms are game breakingly good.
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rhaegyr
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Post by rhaegyr on Oct 26, 2023 13:23:49 GMT
The depths were an ingenious way to find Shrines on the surface (and vice versa) - I really liked them.
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cubby
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Post by cubby on Oct 26, 2023 13:27:24 GMT
The depths are the only part where you *have* to physically travel to open it up, and so it's the most botw like section in totk. At least in my experience, though I spent a significant amount of my time using the skytowers to get most places.
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rhaegyr
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Post by rhaegyr on Oct 26, 2023 13:28:45 GMT
Seeing the flying dragon boss flapping round in the depths for the first time is probably the scariest moment in games all year (and I've finished RE4 Remake twice).
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Post by jimnastics on Oct 26, 2023 13:59:54 GMT
Hmmm ok, I'm getting the feeling I just haven't got to grips with the best ways to play / navigate down there... I'll do some reading up and have another bash...
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Post by dangerousdave on Oct 27, 2023 8:47:21 GMT
To be fair, it is huge and barren. I’d argue it’s a great idea, a bit like the lightworld/darkworld theme of A Link to the Past, but it’s too big a world to be flipping like that.
You don’t have to be too thorough though. If you use the overworld map, you can (for the most part) determine points of interest by seeing if there is a town above it, or a fort, etc… Also, Hot Air Balloons and other flying vehicles will massive cut down the time you spend in the depths. I wouldn’t bother using anything with wheels though, as you’ll either flip the damn things, carry it up steep hills using Ultrahand or just hit a dead end (being a giant cliff).
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Post by Bill in the rain on Dec 16, 2023 13:24:45 GMT
So, my son has finally gotten into the Ganondorf boss battle, except the gloom has apparently wiped out most of his hearts so it's effectively impossible. Apparently you need some 'sunny' foods to restore the gloomed hearts, but he doesn't have any. But if he dies he just restarts in the boss battle, and apparently it won't let him fast travel out of there. Any idea how to get out of the boss battle so he can go and cook some curry*? Bonus points if there's a way for him to get back to the boss battle after cooking some sunny curry that will mean he doesn't have to replay the entire section to get there! *this is so fuckin Japanese it hurts!
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cubby
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Post by cubby on Dec 16, 2023 13:33:38 GMT
I haven't done that yet, but surely he can fast travel out? He might need to select the world map or something.
Edit: no you can't, good to know!
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Post by jimnastics on Dec 16, 2023 13:33:51 GMT
So, my son has finally gotten into the Ganondorf boss battle, except the gloom has apparently wiped out most of his hearts so it's effectively impossible. Apparently you need some 'sunny' foods to restore the gloomed hearts, but he doesn't have any. But if he dies he just restarts in the boss battle, and apparently it won't let him fast travel out of there. Any idea how to get out of the boss battle so he can go and cook some curry*? Bonus points if there's a way for him to get back to the boss battle after cooking some sunny curry that will mean he doesn't have to replay the entire section to get there! *this is so fuckin Japanese it hurts! Best and I think only option you have is to just reload an older saved point, should be plenty to choose from! For the sunny good stuff, you need to head up to the sky islands and search for sundelions and cook with them, I think you can use them on the pad sensor which will help.
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Post by Bill in the rain on Dec 16, 2023 13:43:08 GMT
I dunno how the saves work, but it sounds like there are autosaves if there should be lots? *fingers crossed* Seems un-Nintendo bad design to let people go into the final battle without any way to heal, unless he just missed some warnings about it.
(I just did the multi-stage final boss for Alice, and it did the same thing of autosaving me with low hearts. But at least that boss occasionally spawned low level grunts that I could kill for hearts - which is the usual way games handle such situations)
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Frog
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Post by Frog on Dec 16, 2023 14:22:14 GMT
So, my son has finally gotten into the Ganondorf boss battle, except the gloom has apparently wiped out most of his hearts so it's effectively impossible. Apparently you need some 'sunny' foods to restore the gloomed hearts, but he doesn't have any. But if he dies he just restarts in the boss battle, and apparently it won't let him fast travel out of there. Any idea how to get out of the boss battle so he can go and cook some curry*? Bonus points if there's a way for him to get back to the boss battle after cooking some sunny curry that will mean he doesn't have to replay the entire section to get there! *this is so fuckin Japanese it hurts! That's the point I sacked it off, abysmal game design.
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Post by dangerousdave on Dec 16, 2023 14:42:22 GMT
You’ll definitely have an auto save just outside of the final boss battle that you can return to. The game doesn’t auto save in that whole final area. I’ve just booted up my file and I have 4 auto saves from the surface available.
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Post by Bill in the rain on Dec 16, 2023 14:53:23 GMT
Thanks guys. Hopefully he'll be able to load one of those and go looking for sunflowers (or whatever they are. I feel old)
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askew
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Post by askew on Dec 16, 2023 17:09:27 GMT
I've lost a bit of impetus down in the Depths putting together that autobot. The destination seems so far away…
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Post by Zuluhero on Dec 24, 2023 11:47:18 GMT
Can someone give me a light spoiler clue of how to get into the desert temple? I kinda know you have to triangulate its location, but I just can't figure it out.
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cubby
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Post by cubby on Dec 24, 2023 11:49:41 GMT
Just checking you have Riju's help right?
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askew
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Post by askew on Dec 24, 2023 11:56:58 GMT
The towers in the West are on point
?
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Post by Zuluhero on Dec 24, 2023 13:14:37 GMT
Yeah I'm on the bit with.. the towers. I've fixed one mirror, but the other one doesn't seem to have one...
I can fudge it with a zonai mirror, but then I don't know what direction to rotate them.
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Post by JuniorFE on Dec 24, 2023 13:40:36 GMT
Zuluhero AFAIK one tower emits the light and the others should have a mirror already, it's just a question of figuring out how to operate them One's handle is hidden As for the proper direction for the light... Take "triangulate" more literally
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Post by bichii2 on Jan 1, 2024 12:06:26 GMT
It's so bad. I tried again yesterday but it just shoves the boring building stuff at me at every turn. Just sold it which is such a shame, I was so excited for it. I even got the merchandise in Tokyo for it .
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deez
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Post by deez on Jan 1, 2024 13:51:48 GMT
It's so bad. I tried again yesterday but it just shoves the boring building stuff at me at every turn. Just sold it which is such a shame, I was so excited for it. I even got the merchandise in Tokyo for it . Take it you didn't get very far?. I did very little building the entire game.
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Post by JuniorFE on Jan 1, 2024 14:06:47 GMT
Honestly most of the building that I remember was either for optional stuff or very simple builds, it was very much a "build if you want to" experience for me, which happened often, since I liked it (also from what I remember the tutorial island is more build-heavy by necessity, to teach you stuff, but I assume Bichii at least got past that point) For traversal especially, the hoverbike is extremely simple (just two fans attached to a control stick at an angle) and works for almost everything, and for combat something as simple as a homing cart and a few lasers is more than enough as a combat drone if you don't feel like doing more complicated things... Then of course there's Autobuild to negate even the time of building said simple things for the price of just a few Zonaite pieces.
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Post by bichii2 on Jan 1, 2024 15:06:31 GMT
Maybe I played a different game but every single temple shrine I had to use the new mechanics. Every main quest location I had to use the new mechanics and I really really hated them. As far as time played I would guess 20 hours max. I think I beat two locations, fire and err air. Hated both locations, especially fire. I was stuck on a 6-7 hour flight and I couldn't bare to continue at fire. I watched some crap film instead.
Botw is top ten of all time 10/10.
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Post by JuniorFE on Jan 1, 2024 15:21:49 GMT
The new mechanics in general are ubiquitous, sure. I mean, it'd be like wanting to play BotW without the runes. I just don't remember the Ultrahand building specifically being that widespread for mandatory stuff... Although to be fair I don't consider simple puzzles like "Attach this thing there to connect a stationary gear to a rotating one to open a door" to be a problem (in BotW it would probably be a Magnesis puzzle with a very similar solution anyway, for example)
Also, you didn't like the Wind Temple? By my understanding that's generally the most favourite one for players...
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Post by bichii2 on Jan 1, 2024 16:13:20 GMT
If it's the one where you had to fly between all the boats with trampolines then yeah I hated it.
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Kay
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Post by Kay on Jan 1, 2024 19:44:42 GMT
Tbh I did find the fire temple to be a bit of a confusing mess, not helped by it being a bit visually boring (and straining on the switch hardware). The desert and water temples are pretty good, but the dungeons still aren't a strength of the game in the same way as in the older games.
The shrines in this game feel more like tutorials for using Ultrahand and using the other powers to try and solve puzzles in unconventional ways. There is a heavy focus on Ultrahand in the game in general, even if it isn't necessary most of the time, so if that mechanic leaves you cold then I can see why you'd bounce off it.
I parked it in the summer after 130 hours and doing four temples. In short, as much I appreciated that it's an excellent game and in many ways a very ambitious sequel, I still found it a mildly disappointing experience overall as it didn't have the freshness and magic of BotW. I'm planning on going back to it soon to finish off the main quest and try to do as much of the other content as possible, and I'm hoping that with a few months break and without all the hype that clouded the game's release I will appreciate it for what it is a lot more.
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