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Post by bichii2 on Dec 12, 2023 14:19:32 GMT
Still not enjoying this. Feels very old. I've turned the difficulty down as I was getting bored of some long battles where everything missed no matter the %. The controls feel sluggish and awkward and battles aren't anywhere near as smooth as say xcom where I felt tactical decisions would really make the difference. Still early days though and my characters have limited abilities currently so I'll plug away at it. I mean I even bought it so I best at least give it more of a chance than a game pass game. . Oh again this is way too early to say but so far all my party members suck and just remind me of very old rpg characters. Many recent games have far more interesting dialogue.
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Post by Chopsen on Dec 12, 2023 14:25:33 GMT
Nah
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Post by bichii2 on Dec 12, 2023 15:01:42 GMT
Just did a maybe side quest that was interesting. I do like the narrator and how it leans heavy into d&d, the visuals and music are decent as well. There's only one party member I don't want to kill at the moment so I guess I'll just treat them like shit.
I need to start looking through the menu screens etc as I think the tutorial stuff is dog shit. Like my first level up I had to pick a sub class and even that basic process wasn't explained at all.
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Post by Chopsen on Dec 12, 2023 15:36:10 GMT
Yeah
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RobEG
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Posts: 4,568
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Post by RobEG on Dec 12, 2023 20:32:54 GMT
Damn, I think I just lost Lae’zel. At least temporarily anyway. Didn’t really want to make the deal with Orin. Hopefully I can still find her. . I’m not going to reload this time though. I need to start living with my decisions! I really don’t know which way to go in act 3. Seems like so many choices that could have a significant impact on the ending.
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Post by muddyfunster on Dec 14, 2023 1:10:22 GMT
Just played the first two hours of this. Only the second game I've bought this year and been very much looking forward to it. Saved it for Christmas.
I always get crippled by choice in these character creators. I know it's d&d but I'd far rather have one or two starter templates and then have skills that develop more organically from there. I never enjoy that conflict between just wanting to start, but also wanting to make sure your character is not broken/annoying in some way.. It's so unlikely I'll replay a long game like this that I just want the best experience first time without hindrances.
Anyway, I went for a Human Paladin because I wanted to focus on Charisma and dialogue but the bards skillset sounded a bit too sophisticated, given I don't really know that I'm doing. Also I have no imagination. I played a fair bit of DOS2 but stopped after combat just got too hard/confusing on medium difficulty (but easy was ridiculously easy and also no fun). That's really the root of the fear I have regarding wrong choices. I want that sweet middle ground of actually having to use acquired skills / systems / items to feel powerful but also not to have to repeat lengthy fights many times.
Figured I can learn the basics by being more traditional RPG and just standing up front and hitting things, then respec later when hopefully I understand everything better.
First impressions pretty good. Playing PC with a controller. The production values are impressive, and controls seem ok so far. Nice intro level (far better than DOS2). Had to Google how to open the journal but that's the only real black mark in terms of intuitiveness thus far. Onward!
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Post by rhaegyr on Dec 14, 2023 8:49:26 GMT
I knocked a massve phase spider down a big hole and followed it for the loot. I've now got that "should I really be down here yet?" feeling. I've not even found Halsin yet.
Keep exploring or leg it back?
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MolarAm🔵
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Post by MolarAm🔵 on Dec 14, 2023 8:55:21 GMT
I knocked a massve phase spider down a big hole and followed it for the loot. I've now got that "should I really be down here yet?" feeling. I've not even found Halsin yet. Keep exploring or leg it back? Maybe explore it to find a waypoint, so you can easily go back. But generally speaking you don't want to be down there until you're about level 5.
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lukasz
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Meat popsicle
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Post by lukasz on Dec 14, 2023 12:00:19 GMT
so BG3 from GOG which is 150gb big does not want to update as i dont have 132gb free on my 500gb nvme drive.
just lol!
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Post by bichii2 on Dec 14, 2023 13:09:08 GMT
Currently trying to kill 3 goblin leaders. I mean if it was done in a way where you could freestyle on the spot it would be amazing. Currently it's involving 400 reloads. Zz
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Post by rhaegyr on Dec 14, 2023 13:18:08 GMT
What do you mean by freestyle on the spot?
I'm only around 10 hours into this and we have a party of three but I've not had to reload any combat encounters bar the fight with the Owlbear who kicked our ass. We've had a fair few too. We're not doing anything fancy, just following turn based combat tips and general RPG tips:
- Don't attack anyone two levels higher than you, it's suicide - Spread out / get into position before attacking - Use the environment if you can - Try a stealthy approach if possible
Missed a fair few attacks and a few fights have gone to the wire but it feels nicely balanced so far.
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Post by bichii2 on Dec 14, 2023 13:22:07 GMT
There's a quest to complete very soon. It has lots of options on how to do it and the way I want to complete it is very hard, mainly due to the controls and it's nothing to do with combat.
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MolarAm🔵
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Post by MolarAm🔵 on Dec 14, 2023 13:25:47 GMT
Just create an overwatch ambush.
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MolarAm🔵
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Post by MolarAm🔵 on Dec 14, 2023 13:29:01 GMT
But seriously, there are plenty of ways to take out the goblin leaders. You can kick at least two into bottomless pits before they raise an alarm. And if they look like they're going to raise an alarm, the Silence spell works a treat.
I genuinely don't know what you want this game to be. Have you played any other turn based RPG before?
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Post by harrypalmer on Dec 14, 2023 14:50:19 GMT
Took me probably 5 hours of fucking around and experimenting to complete that fight. When I finally got a plan together and executed it it was like taking out Bin Laden. Choke points are your friend.
But honestly it sounds like you're expecting the game to be something it's not. A lot of fights can be won quickly and dont require much thought beyond how to best use your party, but the big ones require a lot of trial and error, or at least they have for me.
I almost quit the game at the Goblin Camp, as it seemed too much, but it was a skill-check and once I passed it the game clicked hard and I'm over 100hrs in at this point.
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Post by rhaegyr on Dec 14, 2023 15:02:23 GMT
Is it as bad as the Blackpits fire fight in Original Sin 2?
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Garfy
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Post by Garfy on Dec 14, 2023 15:09:49 GMT
*shudder* thankfully no.
Stopping that idiot from running into the fire.
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Post by brokenkey on Dec 14, 2023 15:11:52 GMT
Don't kill the priestess goblin until she's branded you, and then dont kick her into a pit as she has some good loot that depends on the brand.
There's a video on twitter of someone talking about the many, many ways to handle the goblin camp. It's only 2 minutes long.
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Post by bichii2 on Dec 14, 2023 15:23:42 GMT
It's more the controls. I sorted one via the bridge, which should have been one attempt. It took at least 5 just because of the controls as she kept crossing before I'd got through the shit wheels to then do what I needed to do.. Is there an option to pause the game every time I open a wheel? The the priestess was okay and went fine. It was then the main leader. As I said I shut all the doors and took out all the war drums so no reinforcements etc. so when I left the goblin camp should have been in its old state but everything attacks you. Which is bs from how much prep and re loading it did. Turns out after it would have been easier to get to the druid after as there was one ladder short cut I hadn't seen. But I didn't see that until later. But again there was this one goblin I wanted to push in a pit but in real time I wants me to navigate the wheels in real time and then click a goblin that is patrolling!! If I froze time it would solve the issue.
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Post by skalpadda on Dec 14, 2023 15:49:51 GMT
I don't play with a controller but you can enter turn based mode at any time, so just do that when things are in the position you want and you'll have all the time in the world.
Weren't you complaining about tactics not mattering just a few posts ago? Now you're complaining that fights are too hard because you're insisting on using a particular tactic/strategy when there are myriad ways of approaching them.
Also none of those fights are particularly hard even as straight up fights with no tricks unless you're doing them at a very low level, so you can totally "freestyle" them. If you rushed there at level 3 or something, well that's your choice.
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Post by harrypalmer on Dec 14, 2023 15:50:31 GMT
Enter turn-based mode. Think it an option in the menu wheel.
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Post by 😎 on Dec 14, 2023 17:23:14 GMT
Skill issue.
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Post by bichii2 on Dec 14, 2023 18:31:00 GMT
Enter turn-based mode. Think it an option in the menu wheel. Can't see it. I'm in turn based for combat. I mean the sneaking stealth stuff. I wanted to sneak behind a patrolling guard and push him in a pit. Pretty hard whilst it's walking past then you need to hold the wheel button, move a tab across then select push then highlight the moving enemy. Anyway I think I'll stop re loading soon and just have a messy campaign. So many annoying triggers though for every scenario. Met an owl bird by being a cat and entering a small gap. We had a chat and she agreed not to fight me. Then all I did was jump to another ledge nowhere near it and it turned hostile, which made me lose my cat form which meant I was trapped solo in this cave. So, sigh, another reload. I wish it auto saved more as well. So many times I've accidentally triggered something when I was trying to click on something else so I need a reload but I've forgotten to quick save for twenty minutes. Zzzz As I say I'm just going to go messy. Probably just put it on easy and enjoy the story and never reload when I accidentally get in yet another situation where I have to slaughter a whole base because I clicked on something by mistake.
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Post by Mark1412 on Dec 14, 2023 18:54:32 GMT
It's so much more fun when you let go of the feeling of messing up. The game has been made to bend to whatever you do. A lifetime of make-believe "choice" has sculpted us to think we're doing it the wrong way in every game and then this comes alongs and blows everybody's nips off with genuine choice. Saw some people moaning that Spiderman didn't win game of the year recently and had to laugh. That said I have reloaded a couple of times out of love for characters. End of act 2 spoiler: there was no way in hell I was actually going to kill Shadowheart but soz act 1 windmill gnome currently orbiting Mars. They really put those levers very close together on purpose.
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Post by skalpadda on Dec 14, 2023 19:21:20 GMT
Enter turn-based mode. Think it an option in the menu wheel. Can't see it. Wild stab in the dark here, but it might be the one that says "Turn-Based Mode" when selected.
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Post by bichii2 on Dec 14, 2023 22:01:13 GMT
Wild stab in the dark here, but it might be the one that says "Turn-Based Mode" when selected. So so much better for actually being able to plan stuff.
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Post by muddyfunster on Dec 15, 2023 0:42:36 GMT
so BG3 from GOG which is 150gb big does not want to update as i dont have 132gb free on my 500gb nvme drive. just lol! The main reason I paid very slightly more for the steam version is that apparently it doesn't redownload the entire game when there's a patch. On my crappy 40Mb connection that's a pretty big deal.
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Post by harrypalmer on Dec 15, 2023 8:46:18 GMT
Just chinned Orin (good quick fight, Gale absolutely wrecked her with Magic Missiles). Have all the stones now. Think I'm ready to end this.
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Post by killerbee on Dec 15, 2023 16:23:36 GMT
Haven’t had much time to play lately but I was back on this last night. I think I’ve largely completed the Last Light Inn area at the start of Act 2.
Some really enjoyable dialogue there and a nice battle with some invading winged dude and some hellspawn. Interestingly, I’m not sure I was supposed to win that fight as easily as I did, as I was looking up the next step of another quest (to wake up a chap who seems to be in a trance…) and it appeared to suggest a lot of people there should have died… and that a certain NPC cleric been abducted?
All safe and well in my game! It does make me love the fact there’s obviously a totally different and equally viable outcome to that section and battle.
On combat, it is definitely the hardest bit to learn. It took me a while, but I found my rhythm with my core team of my Warlock, Shadowheart (healing & protective buffs); Karlach (melee / offensive buffs) and Gale (magic attacks, some area control with AOE spells.
I’ve perhaps made a mistake in deciding I’d swap out Gale and Karlach to give Lae’zel and Wyll a run… but I guess I can swap them back soon enough. We’ll see…
But yes, I’d absolutely second the comment that positioning is really important. Fighting the goblin leaders (for example) is much easier if you get your casters / ranged fighters up high in the rafters of that place and use your melee fighters (with buffs) to play both tank and DPS roles.
Also, while I don’t think you need to grind, spending some time doing side quests around the starting area is no bad thing to earn some XP and level up. I suspect if you just try to run through the main story, you’ll more quickly find the content out levelling your party.
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Post by bichii2 on Dec 15, 2023 16:25:56 GMT
My combat plan is make a choke point and cover it in stuff..stuff that traps, stuff that damages etc and then maybe have things like beam of light straight after. Then generally if the choke point is small everything dies or is nearly dead before they reach me. Start of combat often involves dash the whole team to the other side of a choke point.
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