neems
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Post by neems on Sept 7, 2023 12:35:42 GMT
As others have said, the core experience is largely what you expect, with a new setting (I miss VATS though). But rightly or wrongly, I think a lot of people were expecting space exploration, and you don't really get that. Isn't this supposed to be Todd's dream game? Years in the making, and it could be a fancy mod for FO4.
Not to keep harping on about it, but the space travel in Elite Dangerous is so good. Even the sound, and the feel of it all. I'm pretty tempted to reinstall it actually.
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britesparc
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Post by britesparc on Sept 7, 2023 12:49:41 GMT
So I managed a couple of hour last night where all I really did was create my character. I'm writing a story about a space pirate so based my character on her. My ambition is to try to create a ship like the one in my head, eventually. Played a little bit more over lunch and so far it's really enjoyable. It's fiddly, going through the menus all the time, but less so than Cyberpunk. I agree with others about the opening "mission" - the mining stuff, and how you get your ship. It's very perfunctory and doesn't give any sense of how the actual game will work, plus there's no scale or "wow" to it. I know they're very different games, but the opening scrapyard level of Jedi: Fallen Order was excellent at setting the tone, building the world, and introducing you to the concepts of the game. Anyway, I still really like it, but I'm aware it's not even begun yet. I'm still looking for the flippin' pirate captain on the first moon. I imagine I must have missed him in the first mining outpost I visited. I am starting to think it could do with a Mass Effect-style car to tool around in, tbh. As for the whole "seamless flight from a plant" thing, I'm okay with it essentially being a loading screen but I wish they'd hidden that loading behind animations. John Linnerman on the DF video suggested it might load when you board your ship because it's keeping all of your stuff in memory, and it might be too much to have that exist in the world when you land on a planet; but maybe some kind of airlock animation that hid the load, and then a rolling animation of you leaving the atmosphere through the cockpit... I dunno, would have been nice if it had felt seamless even if it was just discrete "worlds" that were being loaded. I would always be fast-travelling everywhere, mind, because I'm lazy.
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neems
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Post by neems on Sept 7, 2023 13:00:35 GMT
The Pirate Captain is in the base next to the landing ground, he should have an icon (I think the scanner will show you where to go).
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askew
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Post by askew on Sept 7, 2023 13:31:28 GMT
Mine decided to jump over the railings after I double-crossed him. Wondered where he had gotten to, and he was there pootling around on the ground.
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britesparc
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Post by britesparc on Sept 7, 2023 13:35:27 GMT
The Pirate Captain is in the base next to the landing ground, he should have an icon (I think the scanner will show you where to go). I managed to find some kind of side exit to that first base and then have been running round for ages looking for another base or a ship or something. I think I probably missed the guy and somehow crept out without noticing him. I suspected as much so it's nice to have it confirmed, thanks!
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neems
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Post by neems on Sept 7, 2023 13:59:17 GMT
The Pirate Captain is in the base next to the landing ground, he should have an icon (I think the scanner will show you where to go). I managed to find some kind of side exit to that first base and then have been running round for ages looking for another base or a ship or something. I think I probably missed the guy and somehow crept out without noticing him. I suspected as much so it's nice to have it confirmed, thanks! He was on the roof for me, I went in through the front door and gradually worked my way up. Also... Motherfuckers won't let me fly anywhere other than the main quest destination, I wanted to go joyriding around the galaxy.
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britesparc
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Post by britesparc on Sept 7, 2023 14:00:17 GMT
When I played at lunch I somehow trekked all the way to ANOTHER abandoned mine full of pirates. At least I'm increasing my ballistic skills, I guess!
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neems
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Post by neems on Sept 7, 2023 14:02:45 GMT
Actually tell a lie, it let me jump to Barnard's Star.
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Post by Bill in the rain on Sept 7, 2023 14:09:13 GMT
This has reminded me that I own Fallout 3 and have never played it. Hmm.
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crashV👀d👀
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Post by crashV👀d👀 on Sept 7, 2023 14:09:47 GMT
This Grendel weapon rips through rounds, I love it.
I like that toggling your scanner works indoors as well but for all the loot/junk dotted around. Also glad that it's not like batman or hitman vision where is use it a lot but feel like I've missed out on things in the game.
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Vortex
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Post by Vortex on Sept 7, 2023 14:10:16 GMT
I may have been being dense (probably), but I felt the digipicks were not well explained at all and it was all a bit obtuse. I burned through 3 (by quitting thinking i was stuck, only to realise R stick gave other options /o\) just to unlock the first novice one.
I think I have the rough idea now though, so can hopefully improve as time goes on!
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ned
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Post by ned on Sept 7, 2023 14:12:26 GMT
My space trucker Jack Burton is getting into all kind of scrapes. Persuaded a space pirate captain and his goons to back off as my cargo had no loot. Then exploded the barrel next to them causing another drop ship of pirates to descend on me. Legged it back to the ship and got the hell out of that outpost.
Now just need a Kim Catrell look a like and small Chinese side kick.
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Post by knighty on Sept 7, 2023 14:15:27 GMT
Does encumbrance do anything in this? Just started last night, it tells me I’ll run out of oxygen quicker when sprinting but it doesn’t seem any more noticeable. I’ve deliberately left myself encumbered as I have to run out of oxygen to level up a perk anyway, so may proove to speed my levelling anyway.
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hedben
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Post by hedben on Sept 7, 2023 14:18:50 GMT
Vortex There’s a perk that makes the rings go blue when you select a pick that fits - I found that sped it up significantly. And the lightbulb moment was realising it’s always exactly 2 picks per ring. So my approach is to see which picks fit, and count the number of slots you need to fill - eg. sometimes there will be 5 slots, two 2-slot picks and one three-slot pick that fits, so you know you HAVE to use the 3-slot, and then it’s trivial working out which of the 2-slot picks you need. Sometimes you do still need to plan ahead if there’s more than one way of doing the outer ring though
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hedben
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Post by hedben on Sept 7, 2023 14:20:56 GMT
Does encumbrance do anything in this? Just started last night, it tells me I’ll run out of oxygen quicker when sprinting but it doesn’t seem any more noticeable. I’ve deliberately left myself encumbered as I have to run out of oxygen to level up a perk anyway, so may proove to speed my levelling anyway. I think it’s analogue rather than binary- eg the more encumbered you are, the quicker you lose oxygen/gain CO2. And you can’t fast travel.
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Post by 😎 on Sept 7, 2023 14:22:27 GMT
When you’re encumbered oxygen runs out faster in general. You also can’t fast travel. It’s fine if you’re just pootling around, but can be a problem if you run into combat. Offload extra items to your companion, or if you’re close enough to an outpost or your ship, transfer it over to them.
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Post by 😎 on Sept 7, 2023 14:24:02 GMT
And you can run out of oxygen easily enough without being encumbered, just sprint for a little while and it’ll drain in maybe 10 seconds or so.
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crashV👀d👀
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Post by crashV👀d👀 on Sept 7, 2023 14:24:58 GMT
Ive just done my first lock using a digipick and its not as fun as the twiddling minigame in fallout/Skyrim.
You can't fail it from the looks of it?
Jump left and right across the tumblers to line up all the pins and when done, slot them all in. There is no element of chance as far as I can tell.
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robthehermit
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Post by robthehermit on Sept 7, 2023 14:25:14 GMT
You get an overload of co2 which may or may not damage your health. Doesn't seem to slow you down though, just blocks fast travel. Carrying/storing/selling loot is a massive pain. On the one hand it's great that they've adressed the issue of being able to fit a 100 battleaxes in a jewellery box, but actually having to create space appropriate storage when you're a massive hoarder and a couple of spacesuits bankrupt a merchant so you can't sell the stuff is a huge ballache. Ok, so you can buy all their resources, but that ends up weighing more than the crap you sold them so you need to make even more storage.
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Post by 😎 on Sept 7, 2023 14:30:50 GMT
Ive just done my first lock using a digipick and its not as fun as the twiddling minigame in fallout/Skyrim. You can't fail it from the looks of it? Jump left and right across the tumblers to line up all the pins and when done, slot them all in. There is no element of chance as far as I can tell. The harder locks have multiple combinations that may or may not work, but yes, the chance element is broadly removed, so once you have the expert/master perks all it takes is time and a bit of puzzling. That being said, digipicks are scarcer than lockpicks/bobby-pins were, and locks can consume several at a time, so it’s more a rebalance in resources than anything.
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Derblington
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Post by Derblington on Sept 7, 2023 14:34:02 GMT
Ive just done my first lock using a digipick and its not as fun as the twiddling minigame in fallout/Skyrim. You can't fail it from the looks of it? Jump left and right across the tumblers to line up all the pins and when done, slot them all in. There is no element of chance as far as I can tell. You can fail. I've had to redo one (somewhere mid-game, where I used a tumbler in the first ring that was actually needed for ring 4). Now I plan all 4 rings before I make any uses.
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Post by magicpanda on Sept 7, 2023 14:36:32 GMT
Highly, highly recommend pushing the main quest along to 'Into the Unknown' and completing that quest.
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robthehermit
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Post by robthehermit on Sept 7, 2023 14:48:58 GMT
It almost solves some of the encumbrance issues.
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Post by baihu1983 on Sept 7, 2023 15:47:08 GMT
Enjoyed the a Ranger quest.
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Post by paulyboy81 on Sept 7, 2023 15:58:29 GMT
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Post by stixxuk on Sept 7, 2023 15:58:52 GMT
Ive just done my first lock using a digipick and its not as fun as the twiddling minigame in fallout/Skyrim. You can't fail it from the looks of it? Jump left and right across the tumblers to line up all the pins and when done, slot them all in. There is no element of chance as far as I can tell. The harder locks have multiple combinations that may or may not work, but yes, the chance element is broadly removed, so once you have the expert/master perks all it takes is time and a bit of puzzling. That being said, digipicks are scarcer than lockpicks/bobby-pins were, and locks can consume several at a time, so it’s more a rebalance in resources than anything. The safe in that first mission seemed to be literally impossible to me (without any skill points in security to be fair). Was I doing it wrong?
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neems
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Post by neems on Sept 7, 2023 16:00:17 GMT
My space trucker Jack Burton is getting into all kind of scrapes. Persuaded a space pirate captain and his goons to back off as my cargo had no loot. Then exploded the barrel next to them causing another drop ship of pirates to descend on me. Legged it back to the ship and got the hell out of that outpost. Now just need a Kim Catrell look a like and small Chinese side kick. It's all in the reflexes.
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Deleted
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Post by Deleted on Sept 7, 2023 16:09:48 GMT
The harder locks have multiple combinations that may or may not work, but yes, the chance element is broadly removed, so once you have the expert/master perks all it takes is time and a bit of puzzling. That being said, digipicks are scarcer than lockpicks/bobby-pins were, and locks can consume several at a time, so it’s more a rebalance in resources than anything. The safe in that first mission seemed to be literally impossible to me (without any skill points in security to be fair). Was I doing it wrong? Yeah, I figured it out during that first mission, but after a few missed tries. (There were actually two or three safes in that mission, only one of them was featured as part of the quest). Basically (if you’re on controller) use the right stick to flick between the various rings. Try to align them so that not only does it feel the holes in the ring, but before you press A, make sure that you have the right keyrings to unlock the inner rings. err my wording is terrible. basically, work in reverse. save the rings that will unlock the inner rings. If you just align the outer ones with no care for the inner layers, you reach a point where you can’t unlock the inner ones. Good thing I don’t write instruction manuals or tutorials.
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Post by baihu1983 on Sept 7, 2023 16:12:34 GMT
That post made me forget how to do them
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Deleted
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Post by Deleted on Sept 7, 2023 16:13:54 GMT
Do the thing you’re trying to do, but do it backwards!
teacher of the year
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