ned
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Post by ned on Jun 12, 2023 10:16:43 GMT
Looks potentially amazing.
Just not sure about Bethesda these days.
Feels cynical to say, but don’t get the same sense of automatic confidence in them delivering day one, like I do with Fromsoft, Santa Monica, Nintendo etc.
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Solid-SCB-
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Post by Solid-SCB- on Jun 12, 2023 10:17:28 GMT
I'd be a lot more trusting if they didn't have a track record of producing janky games that are otherwise masterpieces. The burden of proof falls on them for this one as far as I'm concerned.
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Zyrr
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Post by Zyrr on Jun 12, 2023 10:17:30 GMT
I'm planning to play this on PC rather than Xbox so that I can push the frame rate higher, but I can guarantee (as is currently the fashion) the PC version will be an absolute shit show for weeks - maybe months - after launch. Much more so than the console port.
I guess we'll see, but Xbox might be the better of the options at launch, honestly.
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Post by Reviewer on Jun 12, 2023 10:21:49 GMT
Certainly not, but I also find it very hard to believe it's the impossible task it's being made out to be. Same. I assume the PC version will have loads of graphics options, not sure why a console version can’t do similar and group them into a performance mode.
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Post by Whizzo on Jun 12, 2023 10:24:12 GMT
What's more important : a game that uses an engine that allows you to pile up stolen sandwiches* in a cargo hold or 60 FPS?
*definitely keep her away from the staff kitchen fridge, she'll nick your lunch
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crashV👀d👀
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not just a game anymore...
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Post by crashV👀d👀 on Jun 12, 2023 10:26:16 GMT
Is this on gamepass?
I've just reupped 12 months for the youngest as he now has a series s.
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Post by Jambowayoh on Jun 12, 2023 10:27:27 GMT
Is this on gamepass? I've just reupped 12 months for the youngest as he now has a series s. Yeah it's a 1st party game.
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Phattso
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Post by Phattso on Jun 12, 2023 10:28:30 GMT
Certainly not, but I also find it very hard to believe it's the impossible task it's being made out to be. Same. I assume the PC version will have loads of graphics options, not sure why a console version can’t do similar and group them into a performance mode. Often with Bethesda games it's the CPU and not the GPU that becomes the limiting factor. So scaling the visuals doesn't help you. There are ways to reduce that on console - many games, like Ass Creed, famously update background characters at half rate and it looks like arse - but often it's just not worth the hassle. The next question then is "do Bethesda games actually need all of this CPU load for their bollocks Radiant AI or whatever?" and that's basically "just because." On the plus side, being a first party game, the saves should be shared across console and PC so - for those with GamePass or double dipping - that might be an interesting combo. That's how I'm gonna play it anyways.
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Blue_Mike
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Post by Blue_Mike on Jun 12, 2023 10:34:06 GMT
I will not suffer this abomination to live. Conrad Verner 2.0 is getting one in the throat and two in the back of the head, and the body launched into a star if that's a thing you can do.
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Post by muddyfunster on Jun 12, 2023 10:48:01 GMT
My PC exceeds recommended specs (same CPU but 3080 and double the RAM) so hopefully 60 will be doable at 1080 or 1440 with DLSS if required.
I want to play it on my couch so moonlight streaming to my Shield is Plan A.
However, if the console version had a locked 60 or a nice looking 45-60fps VRR performance mode, it could make me buy a series X for convenience. Especially if Fable is confirmed as a console exclusive.
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Phattso
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Post by Phattso on Jun 12, 2023 10:49:39 GMT
Didn't MS say all their first party games would be Series X, Series S, and also PC? In which case Fable should be on PC too.
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Post by RadicalRex on Jun 12, 2023 11:24:49 GMT
Besides I think at the time the Creation Engine was more favourable to 360 than anything else. I believe the greatest issue was that the PS3 didn't have shared memory like the X360 did. PS3 games had a hard limit of 256 MB RAM while the X360 could use a little more than that by trading in video memory. I don't know how much the game used this, but I suspect even getting 30 MB more would make a massive difference. And there's incredibly much going on in Skyrim at the same time, this was the game that made me upgrade my PC to 8 GB RAM because 4 GB caused serious performance issues in some places. Running it with 256 MB seems downright insane. I still think it's a miracle that it ran at all on those consoles.
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robthehermit
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Post by robthehermit on Jun 12, 2023 11:25:46 GMT
Pre ordered the upgrade. Had some credit in my account that I'd put aside for Diablo 4, but I ended buying that from cdkeys instead.
So that's that sorted.
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LFace
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Post by LFace on Jun 12, 2023 11:27:58 GMT
I was half watching the reveal last night but this isn't really my cup of tea so didn't pay full attention. Comments are throwing around "of this scope" with regards to the locked 30 so what is it in this that screams impossible to run at 60? The visuals most of the time looked last gen and animations very basic. It might be a jack of all trades but it's not running everything on screen in multiple Windows at the same time so I fail to see the argument of it being"large in scope so of course it can't do 60"
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Post by muddyfunster on Jun 12, 2023 11:29:52 GMT
Besides I think at the time the Creation Engine was more favourable to 360 than anything else. I believe the greatest issue was that the PS3 didn't have shared memory like the X360 did. PS3 games had a hard limit of 256 MB RAM while the X360 could use a little more than that by trading in video memory. I don't know how much the game used this, but I suspect even getting 30 MB more would make a massive difference. And there's incredibly much going on in Skyrim at the same time, this was the game that made me upgrade my PC to 8 GB RAM because 4 GB caused serious performance issues in some places. Running it with 256 MB seems downright insane. I still think it's a miracle that it ran at all on those consoles. I think you are right as to the hardware difference but I doesn't really excuse Bethesda essentially releasing a game with something akin to memory leak. It was something like every time you move an item in the world it updated a file as to the new location. So over time this file grew and grew and access times lengthened and lengthened until you were playing at about 10fps. Think it was present in all versions but manifested on PS3 much sooner.
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Post by cptjohnnycasino on Jun 12, 2023 11:34:09 GMT
Consider me fully aboard the hype train for this. Fully expecting it to arrive with bugs as most of their games do, but it's never stopped me massively enjoying their previous games, as long as it's not a Cyberpunk level of launch issues.
Stopped watching the direct video to leave a little mystery for when it comes out.
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EMarkM
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Post by EMarkM on Jun 12, 2023 11:35:04 GMT
Paging Vizzini...
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crashV👀d👀
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Post by crashV👀d👀 on Jun 12, 2023 11:38:57 GMT
I was half watching the reveal last night but this isn't really my cup of tea so didn't pay full attention. Comments are throwing around "of this scope" with regards to the locked 30 so what is it in this that screams impossible to run at 60? The visuals most of the time looked last gen and animations very basic. It might be a jack of all trades but it's not running everything on screen in multiple Windows at the same time so I fail to see the argument of it being"large in scope so of course it can't do 60" Itll likely have fuck all to do with the GPU and literally be CPU limited by a load of background shit happening. Doesn't matter how fancy the GPU is or how much vram you have if the CPU has taken an arrow to knee trying to handle all the meaningless shit you've picked up and thrown in a random room on planet #6354828s
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Post by RadicalRex on Jun 12, 2023 11:39:52 GMT
I'd actually pay a euro for vizzini coming and explaining all this, and why it means that the PS3 version was actually the best after all
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Post by FlexibleFeline on Jun 12, 2023 11:45:35 GMT
Yeah, I think it looks amazing. Especially the customisation. I also think it's going to be poorly optimised and buggy as hell. But right now I can't wait to spend 100+ hours immersed in this galaxy full of uncanny valley gurning NPCs. For free. Except Gamepass isn't free, but whatever.
I'm currently torn between self-loathing at my own pitifully low standards and contempt for the significant percentage of the posters in this thread who are coming across like spoilt moaning arseholes. YOU CAN MAKE A SHIP THAT LOOKS LIKE OPTIMUS PRIME. If you squint hard enough.
Also, TABLES FOR SANDWICHES.
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Post by anthonyuk on Jun 12, 2023 11:58:28 GMT
As someone who recoils from Bethesda games and RPG's where functional graphics are the trade off when creating such a huge world, I think my interest has gone from nil to 100 with this latest reveal.
If they manage to pull this off, those endless menus screens and uncanny valley NPC's from 2010 will be a small price to pay for what is effectively everything I'd want a next gen Mass Effect game to be.
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LFace
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Post by LFace on Jun 12, 2023 12:19:37 GMT
I was half watching the reveal last night but this isn't really my cup of tea so didn't pay full attention. Comments are throwing around "of this scope" with regards to the locked 30 so what is it in this that screams impossible to run at 60? The visuals most of the time looked last gen and animations very basic. It might be a jack of all trades but it's not running everything on screen in multiple Windows at the same time so I fail to see the argument of it being"large in scope so of course it can't do 60" Itll likely have fuck all to do with the GPU and literally be CPU limited by a load of background shit happening. Doesn't matter how fancy the GPU is or how much vram you have if the CPU has taken an arrow to knee trying to handle all the meaningless shit you've picked up and thrown in a random room on planet #6354828s Thing is, you could do that on Skyrim on an Xbox 360 just not on different planets. Zero excuse that this runs at 30 on current gen systems.
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Blue_Mike
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Post by Blue_Mike on Jun 12, 2023 12:20:07 GMT
Sandwich hoarding achievement more than likely at this point.
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Vortex
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Post by Vortex on Jun 12, 2023 12:58:14 GMT
Let's hope so!
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Vortex
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Post by Vortex on Jun 12, 2023 12:58:42 GMT
Sandwiches....*everywhere*
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Solid-SCB-
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Post by Solid-SCB- on Jun 12, 2023 13:18:46 GMT
Heh, reminds me of when me and a mate tried to use the duplication glitch in Oblivion trying to fill the river running through the Imperial City so much that the potions would break out of the water. The game ran like a slide show. Best part about it was I accidentally saved over my file so I had to avoid that area of the map or my game would crash.
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Post by technoish on Jun 12, 2023 14:02:23 GMT
One reason a lot of recent games are 60fps is because they got the current gen boost. As the gen moves on we will for sure see more 30fps games.
I just don't have the time for this shit though.
I'm slowly slowly making my way through Hogwarts legacy, and for a game like Starfield you need to remember so many more systems which makes infrequent sessions harder.
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Deleted
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Post by Deleted on Jun 12, 2023 14:04:19 GMT
The linear action games Sony specialise in are a very different beast to something like Starfield. They also haven’t released any 4K60 games yet, I don’t think? I think their games are 1440p60 or 4K30.
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Post by technoish on Jun 12, 2023 14:10:29 GMT
The linear action games Sony specialise in are a very different beast to something like Starfield. They also haven’t released any 4K60 games yet, I don’t think? I think their games are 1440p60 or 4K30. This must be wrong. Aren't some of them also 120fps at 1440p? Wasn't spider man 4k60? Loads of shooters are 4k60.
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Deleted
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Post by Deleted on Jun 12, 2023 14:11:59 GMT
Ahh yeah. I should have quoted the post this one was in response to. Naughty Dog haven’t done 4K60. Insomniac are miracle workers, and technically GT7 also is 4K60 I think.
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