dam
New Member
Posts: 628
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Post by dam on May 11, 2023 7:52:39 GMT
Probably comes down to how much work you want a game to do vs your own imagination. Bethesda games give people a world and near blank slate to be whatever they want. It's pure escapism I always have to go back after a few years and make an effort to finish the main stories for these games, I enjoy just wandering about and discovering stuff. Not interested in building.
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Post by Bill in the rain on May 11, 2023 8:23:31 GMT
I've never tried to finish the main story of a Bethesda game, but the pottering about and exploring and finding things is what draws me in. Base building is actually pretty likely to put me off the game entirely.
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Post by darkling on May 11, 2023 8:33:24 GMT
The compulsion to build a base in the woods is an intrinsic part of humanity.
Your sir, have lost your humanity.
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LFace
New Member
Posts: 311
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Post by LFace on May 11, 2023 8:40:12 GMT
Fallout 4 completely lost me at building the settlement and defending it. I was enjoying the game back on the PS4 until that kept rearing its ugly head. I've never enjoyed games that force base building on you unless that's the whole point of the game (Minecraft, Terraria et al). No man's sky even went down that route eventually - if they doubled down on the exploration and redid the procedural generation to be more interesting and have a lot more cool stuff to discover rather than spend so much development time on base/whatever building I think I would have liked the game more.
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Post by harrypalmer on May 11, 2023 8:43:35 GMT
Same, I think I've played all the Bethesda mega rpgs and not completed a single one. Enjoyed them all regardless, especially Morrowind, Oblivion, Skyrim (which I came to very late) and FO3. The worlds are often incredible to explore and get lost in, but the main story quests are just not where its at for some reason.
I want this to be great, and if it is I'll be getting an Xbox to play it on, probably.
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Post by Aunt Alison on May 11, 2023 8:46:05 GMT
I agree, far mor immersive and tonally consistent too. Also it's a beautiful place to escape to, while Fallout is just a drab wasteland. Not sure if you just mean 4, but describing Fallout as a drab wasteland is a bit unfair. In terms of assets and fidelity, it's all a bit shit and ropey, but taken as a whole the wasteland looks great at times and feels very atmospheric. I really do enjoy just being in the game and wandering around. The setting adds enough character to make it really distinctive - you know when you're looking at Fallout vs a wasteland from some other game
Conversely, Skyrim just looks like trees, rocks and generic medieval thatched roof cottages to my eyes, like any old fantasy bollocks
That's also my main concern with Starfield, so far from what I've seen, it looks like generic space/science fiction and will probably lack the humour of Fallout. Just waiting to see how it turns out rather than feeling excited for it
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Post by Jambowayoh on May 11, 2023 8:48:25 GMT
Oh man I watched a great fantasy film last weekend it was brilliant. I can't remember the name but it had trees and rocks in it. You know the one.
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Post by Aunt Alison on May 11, 2023 8:50:43 GMT
Lord of the Rings
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Post by Jambowayoh on May 11, 2023 8:53:30 GMT
No, there were also a lot of thatched roof houses.
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Post by Aunt Alison on May 11, 2023 8:53:58 GMT
Doesn't matter, they're all Lord of the Rings
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Post by Bill in the rain on May 11, 2023 10:22:19 GMT
Willow?
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Post by muddyfunster on May 11, 2023 12:27:55 GMT
Fallout 3 was quite brown but believable enough and was fun to explore. It also felt suitably dangerous. There were directions that were fairly safe and ones that were absolutely not. For the first 40 odd hours (before you have power armour and a ton of perks) radiation and wildlife were serious impedances and it was even a bit scary in places. Certainly felt vulnerable.
It worked for me as an immersive survival-lite sim despite the jank. FNV in hardcore mode was even better. Exploring the broken world uncovering the remnants of society engrossing.
Even simple stuff like picking up a radio signal from three-dog and then eventually finding him. Or discovering the Nuka Cola factory and reading what went down when the bombs hit via emails on the computers inside.
Coming back to Starfield I'm desperate for more of this kind of thing in a new context. Give me some subtle (or even fairly obvious) narrative hints within the world and then let me discover stuff naturally. I don't want quest markers of to be told to go somewhere, I want to feel like my 'being brave' and exploring an uncharted area or zone pays off.
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Post by ToomuchFluffy on May 14, 2023 16:07:25 GMT
I've never tried to finish the main story of a Bethesda game, but the pottering about and exploring and finding things is what draws me in. Base building is actually pretty likely to put me off the game entirely. I haven't heard too much good about the Fallout 4 base-building, but it was great in Subnautica in my opinion. But I don't remember if you ever got to it (?)
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Post by RadicalRex on May 14, 2023 17:06:55 GMT
I mean, you can largely ignore FO4's base building. You will get a tutorial mission in the beginning of the game, but I believe even that isn't required for main game progression. It's necessary for the Minutemen faction questline, which does involve more base building, but it's an optional questline (that I think is best ignored).
The main questline later involves building a set of devices in one of your bases, but it's not much. Other than that, I only ever set up a few crafting tables, containers, defence turrets and a bed in my home base and that's pretty much it. If you're a completionist though, yeah that may be a problem.
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Post by Bill in the rain on May 15, 2023 1:08:48 GMT
Subnautica is in the backlog.
I don't mind base building occasionally, if the game is built around it. It sounds fine in Subnautica, but it's not really what I want from an Elder Scrolls game.
Starfield... I guess it's not clear yet how much it's going to resemble an Elder Scrolls game, so maybe it'll be more like Subnautica.
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Post by ToomuchFluffy on May 15, 2023 6:10:19 GMT
I mean, you can largely ignore FO4's base building. You will get a tutorial mission in the beginning of the game, but I believe even that isn't required for main game progression. It's necessary for the Minutemen faction questline, which does involve more base building, but it's an optional questline (that I think is best ignored). The main questline later involves building a set of devices in one of your bases, but it's not much. Other than that, I only ever set up a few crafting tables, containers, defence turrets and a bed in my home base and that's pretty much it. If you're a completionist though, yeah that may be a problem. Oh, I see. The way people were often talking about it made it seem as if the questline is mandatory.
I'm usually only a completionist until I start to get bored. So, not really.
@bill:
It's definitely going to be interesting how the ship-building and such will be implemented.
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EMarkM
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Well, quite...
Posts: 2,150
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Post by EMarkM on May 15, 2023 7:13:44 GMT
Oh, I see. The way people were often talking about it made it seem as if the questline is mandatory. I'm definitely guilty of being one who talks about it in such a way. I think, for anyone who played the game from Day One, it FELT mandatory as (1) THE POWER OF PRESTON COMPELS YOU, etc. (ahem), and (2) You're never really sure, in a new game, which bits are essential (or at the very least, important) and which bits you can leave unattended. It just really felt forced on me when I played it, and I didn't get any enjoyment out of that part of the game at all.
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Post by RadicalRex on May 15, 2023 12:43:55 GMT
Right, that's definitely true. When I first played it, I also thought that was part of the main quest because the game doesn't make that clear, I realise I was talking with hindsight there.
So, to clarify: the Minutemen are under siege in some town and you save them. After that, they'll set up base in a location you've already been and tell you to help them. This is part of the optional faction questline that I believe can be ignored entirely, the main quest in your log is looking for more clues about your son.
edit: I think even saving them is optional. But you find two nice rewards there, so I always do it.
edit 2: One other thing you may want to build in a base is a display for the Bobbleheads you'll find throughout the game. They clog up your inventory and it's the only way to get rid of them that I'm aware of. I don't think the game ever told me that.
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Post by muddyfunster on May 15, 2023 22:27:30 GMT
I didn't even mind the base building in FO4 to begin with. It was fun for a couple of hours.
I just had one of those modern gaming moments of realisation about 40hrs in that actually I was playing for the sake of it and wasn't really enjoying it that much, so should stop.
I didn't really care about the main quest though I think I did most of it and I wasn't finding anything interesting when just exploring.
Compared to the 200hrs+ I spent on each of Oblivion, Fallout 3 and Skyrim, and given how much I was looking forward to FO4, it was disappointing, even I objectively got my money's worth.
Trying not to get too excited for Starfield but it's been so long since we had a great Bethesda single player experience.
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deebs
New Member
So I was killing this pig with a hammer
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Post by deebs on May 15, 2023 23:03:03 GMT
Don't care about the quest lines or the base building, just so long as the assassins and thief's guilds are in there. Pretty much gaming nirvana right there, but I'm not all that hopeful as it's not an elder scrolls game. One can hope though.
Now I think about it, it's likely to swerve more toward smuggling and bounty hunting if anything, which is only so/so for me, but it might be a lark.
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Blue_Mike
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Meet Hanako At Embers
Posts: 5,375
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Post by Blue_Mike on Jun 5, 2023 18:11:17 GMT
Worst case scenario, they have discovered The Brown Note is a real thing and can't find a way to scrub that part of the audio from the trailer.
Best case scenario, they are pulling a Hi-Fi Rush and doing a "by the way, available now".
Most likely scenario, probably Greenberg over-selling it.
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Post by baihu1983 on Jun 5, 2023 18:20:31 GMT
The show is going to be in 4K 60FPS.
These shows are when I miss Mixer. Quality was unmatched.
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Post by Nanocrystal on Jun 6, 2023 2:16:20 GMT
Best case scenario, they are pulling a Hi-Fi Rush and doing a "by the way, available now on PS5".
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Post by baihu1983 on Jun 10, 2023 14:05:51 GMT
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Post by mothercruncher on Jun 10, 2023 17:13:02 GMT
Well worth it IMHO- that’s the one that gets eyeballs inside heads, a guaranteed 90% T-pose free experience and a minimum of 27fps though.
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Post by baihu1983 on Jun 11, 2023 18:40:44 GMT
So... its looking pretty special.
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malek86
Junior Member
Pomegranate Deseeder
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Post by malek86 on Jun 11, 2023 18:51:38 GMT
I'm not all that wowed, I think I liked Bethesda games btter when they were smaller and much more focused.
Still, it's likely that when I do get my hands on this, I'll be hooked again.
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Post by darkling on Jun 11, 2023 18:56:35 GMT
This looks to be pretty much everything I wanted it to be. The ship building looks beyond my expectations. My only worry is performance.
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Blue_Mike
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Meet Hanako At Embers
Posts: 5,375
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Post by Blue_Mike on Jun 11, 2023 18:59:46 GMT
I will play this and suddenly look up to find I haven't been outside in ten years.
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Post by Whizzo on Jun 11, 2023 19:01:52 GMT
Looked really good but Bethesda really needs to finally upgrade their face tech, it's not quite as bad as Nic Cage in Dead by Daylight but it sticks out as pretty damn poor for a lot of the characters.
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