wunty
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Post by wunty on Nov 12, 2023 17:31:51 GMT
They’ve padded this game out with too much shite. I feel compelled to do these cult boxes even though they annoy the shit out me and give me nothing better than stuff I’d find elsewhere. The stupid nursery shit and pointless charms are another. Oh now I’m Alan and I have to find word spirals. Back to saga and its lunch boxes. Now it’s manuscript pages. Now it’s… actually guys can you fuck off.
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wunty
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Alan Wake
Nov 12, 2023 17:34:27 GMT
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Post by wunty on Nov 12, 2023 17:34:27 GMT
Loads of games do this. Control did it. But Control has a fuck load of combat and speedy as fuck traversal so I didn’t mind. This is plod plod plod plod find a symbol plod plod plod plod find another one plod plod plod zzzzzz
Yet half of me still loves it. The other half might win out by the end though. A lot of what Remedy have done here should be applauded. A lot of what Remedy have done here should be kicked off a cliff.
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Alan Wake
Nov 12, 2023 17:53:55 GMT
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Post by Jambowayoh on Nov 12, 2023 17:53:55 GMT
The old lady where they decide to say fuck it and have that stupid screaming jumpscare every 30 seconds thereby reducing the effectiveness of said jumpscare and actually piss off the player installed.
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Alan Wake
Nov 12, 2023 18:33:30 GMT
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Post by Fake_Blood on Nov 12, 2023 18:33:30 GMT
Switched to easy for the ending bit at the lake, just wanted it to be over. 7/10 for me. Actually 6/10 in terms of gameplay, but it gets an extra point for the eye and ear candy. Ran into some bugs, and by the end I had a couple items I couldn’t place on the board, just stuck on “for later”. Missed the petting of two dear heads apparently. The fighting never got fun, and changing the levels by rewriting and the light thingy felt like trial and error in most cases. It’s a good looking game, but the more I think about the jump scares, the board bits and the endless typical Remedy ramblings the less I like it.
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wunty
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Alan Wake
Nov 12, 2023 21:08:50 GMT
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Post by wunty on Nov 12, 2023 21:08:50 GMT
Finally feels like I’m playing Alan Wake now. Only took 21 hours.
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wunty
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Post by wunty on Nov 12, 2023 22:30:22 GMT
Finished.
Hmmmmmmmmmmmmm. I’ll be undecided for a while I think. On all of it. For everything amazing there was something awful.
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Alan Wake
Nov 12, 2023 22:54:43 GMT
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Post by Jambowayoh on Nov 12, 2023 22:54:43 GMT
It's very interesting to see the overwhelming positivity for this at the start in this thread make way for a more subdued response as people have played it and completed it.
I haven't finished it but I'm really surprised at all the 10/10s for this. It's currently a 7/10 for me currently unless something dramatically changes.
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Post by Humperfunk on Nov 13, 2023 0:44:21 GMT
Finished it with the Platinum tonight and reckon that's Game of the Year for me in what has been a fucking incredible year.
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richardiox
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Post by richardiox on Nov 13, 2023 0:52:53 GMT
Case in point.
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Chopsen
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Post by Chopsen on Nov 13, 2023 7:23:40 GMT
Not even game of the month for me
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Post by bichii2 on Nov 13, 2023 9:08:16 GMT
Finished it with the Platinum tonight and reckon that's Game of the Year for me in what has been a fucking incredible year. Haha finally someone else loved it like I did.
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wunty
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Post by wunty on Nov 13, 2023 10:27:23 GMT
I was very hyped for this. I'm not going to lie though, I feel pretty flat after finishing it. The last part of the game had one reat section that took me back to the first game and then became mired in what I can only describe as the very worst aspects of the game. I actually felt my eyelids getting heavy at one point. It should have been picking up pace towards the conclusion but it was a fucking snoozefest. + Game looks fucking amazing + The music section + Some of the combat encounters and enemies were fantastically creepy + The mix of live action and game stuff - no one does this with as much pazazz as Remedy + FBC! + Some of the light puzzles in Alan's sections were well done - Not enough action - The combat in the Dark place was dire (so many shadows around but only some attack you - I was always getting caught off guard to the extent I just ran past them each time) - Saga's combat was better but encounters so few and far between. There just wasn't enough of it. The wolves were shite. - Too many collectables and exploration. Pointless pointless pointless. "Go and explore this area" only to have most of it be mindless plodding. Then combat with a ton of enemies, using most of your ammo and heals. The rewards for said exploration was more ammo and heals. So what's the point? better just to leave it. - Cult stashes / pages / word spirals / nursery rhymes etc etc. Far too much of it. Rewards were just ammo and heals. Or charms. All pointless as there was hardly any combat and when there was you always had enough stuff anyway. - Mind Place: whilst a good idea initially, there wasn't enough substance there for it to be engaging. Endless sessions of dragging and dropping and listening to stuff you already knew. By the end of the game I had well and truly had enough of it. - Alan's story changes: Again, a good idea initially that gets wrung out far too long. Rsulting in plodding around back and forth for slight changes to advance the story forward. - Pacing: All over the place. Huge stretches of game where nothing really happened. Just plodding around the place. Plod plod plod plod. The most frenzied combat enounters took place when exploring. Good fun but pointless. - Repetition: I was on board with the story, the ideas, and all the crazy. I don't then need everything repeated five thousand times over the next 20 odd hours. It felt like everything was played a bit too safe. - The last hour or so was incredibly shit. Reads like a very negative sum up. There's still a lot to like here though and as I keep saying I am quite conflicted. Time will tell how I actually feel about it. For now though. That's my main points.
Also. A massive bugbear. Why am I still getting subtitles for music? I have them turned off. I've even turned them on and off multiple times. Yet both music related sections, as well as the after chapter music, had HUGE subtitles plastered over the screen. Kind of ruined these bits a little. Gearing up for a cool combat sequence and I have MUSICAL INTRO plastered over the bottom third of the screen. Thanks guys.
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Post by snackplissken on Nov 13, 2023 10:33:06 GMT
I'm still very much enjoying it for the story/atmosphere, but I can't think of another game where the combat actually went backwards. I could kind of understand it for Alan, because he's not an action hero, but for Saga.. it's like pulling teeth at times with trying to shoot someone down. I get it, it's supposed to be intense, and a survival horror, but I think this could have been solved with multiple playthroughs with a tester going, yeah this isn't actually that fun.
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Alan Wake
Nov 13, 2023 10:33:43 GMT
via mobile
Post by Vandelay on Nov 13, 2023 10:33:43 GMT
I'm liking it quite a bit more than others. It isn't Game of the Year for me or anywhere really close (BG3, Zelda, SM2 and Mario Wonder are clearly much, much better), but I'm definitely not disliking elements that a lot of people are.
Combat to me has mostly been fine, feeling weighty and fitting nicely with the survival horror style they've gone with. Only complaint with that side is that enemies take too many hits to go down and it feels a little random how much damage I actually need to do.
I really like that they have gone with something that is a little slower paced, with not so much focus on non-stop fighting of hordes. I've always felt that there should be a game that makes the act of killing have the weight that it deserves. That isn't this game, as the kill count by the end likely will hit triple figures, but it at least feels like a step in the right direction to that.
As narrative device and tone setting, the mind place stuff feels good to me. I would have liked it to be a little more of a puzzle rather than just following the dictated path. As it is, it really just boils down to document/clue collecting that is fancied up a little more than a simple menu. I'm cool with that kind of framing device, although I get why some would rather that kind of thing to be sped up with a more traditional system.
The only real big negative I have is that there is too much reliance on the flash something on screen, accompanied by loud screeching noise, jump scares. I'm not even particular far (just been through Coffee World and reached the trailer park) and that is already grating. It was effective initially, but is now getting a bit annoying and actually having the reverse of the desired effect now that I'm expecting them.
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Alan Wake
Nov 13, 2023 10:38:00 GMT
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Post by Jambowayoh on Nov 13, 2023 10:38:00 GMT
It does feel like someone really was huffing their own farts and got carried away with the screeching jumpscare. The Valhalla nursing home section just became one every 30 seconds at points. So tiring.
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Post by Fake_Blood on Nov 13, 2023 10:43:58 GMT
I think someone went through the game and thought, this is boring section, better spice it up with some jump scares. Something unexpectedly crawling out of a well, now that's how you do it.
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wunty
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Post by wunty on Nov 13, 2023 10:50:03 GMT
The thing is is that section was nicely creepy WITHOUT the jumpscares. More ambient noise and stuff happening in game would have been the way to go.
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Alan Wake
Nov 13, 2023 10:52:27 GMT
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Post by Jambowayoh on Nov 13, 2023 10:52:27 GMT
Exactly. It just went into parody mode having a scare as soon I would start walking or picking up an item.
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wunty
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Post by wunty on Nov 13, 2023 10:53:40 GMT
The trouble is that it's even gone so far as to temper my expectations for Control 2. Think my main takeaway is disappointment.
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Post by rhaegyr on Nov 13, 2023 11:28:46 GMT
Reminds me of the reaction to Ragnarok last year.
Critics and users gushed for the first week or so and then the negatives started to creep into online discourse.
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Duffking
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Post by Duffking on Nov 13, 2023 11:31:33 GMT
I thought it was great, but very much a one and done.
Ragnarok was shit though.
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Post by Aunt Alison on Nov 13, 2023 12:08:17 GMT
Does the game actually randomly flash images up on the screen? That's the very worst and most lazy kind of jump scare
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Alan Wake
Nov 13, 2023 12:12:47 GMT
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Post by Jambowayoh on Nov 13, 2023 12:12:47 GMT
Does the game actually randomly flash images up on the screen? That's the very worst and most lazy kind of jump scare Yeah, it starts as quite a cool thing and is used to tell you the Dark Presence coming after you but is MASSIVELY overused so after a while it's just a loud annoying thing that isn't great when you're using headphones.
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wunty
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Post by wunty on Nov 13, 2023 12:14:05 GMT
Again, by the end, it's so constant any effect it may have had is just gone. Should have been used five or six times. Not fifty or sixty.
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Post by Humperfunk on Nov 13, 2023 12:27:45 GMT
Well I liked it!
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kal
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Post by kal on Nov 13, 2023 13:24:29 GMT
Knocked it down to story mode which has made the combat less tiresome, but it doesn’t make the puzzles any less old fashioned and shitty.
I think you take away the pretty graphics, nostalgia for the original and general goodwill towards Remedy, and there’s not a very good game left. Huge disappointment.
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Post by richyroo on Nov 13, 2023 13:46:05 GMT
Alan Wake 2 has well and truly made me appreciate even more my game of the year, Dead Space Remake.
Remedy have forgotten what actually makes a game fun. A stark contrast really to Dead Space, which was just pure fun from start to finish, never a dull moment and no pointless padding or collectibles. I have completed it twice and plan a 3rd run when I catch up with my backlog. I will be surprised if I play Alan Wake 2 ever again though, having to stare at that fucking pin board again for what seems like hours on end.
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Post by richyroo on Nov 13, 2023 16:03:41 GMT
They’ve padded this game out with too much shite. I feel compelled to do these cult boxes even though they annoy the shit out me and give me nothing better than stuff I’d find elsewhere. The stupid nursery shit and pointless charms are another. Oh now I’m Alan and I have to find word spirals. Back to saga and its lunch boxes. Now it’s manuscript pages. Now it’s… actually guys can you fuck off.
While the cult boxes give you some ammo and resources, I find I eat up ammo and resources having to deal with the enemies I find when seeking out the boxes. So I may as well not of bothered seeking them out in the first place. They really don't serve any purpose and there is no real incentive to explore in this game.
Jeez, I said this game was a 7/10 but the more I critique it, the more I think its a 6/10 max.
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Post by mikew1985 on Nov 16, 2023 12:44:53 GMT
I'm loving it particularly nearing the end with Saga now. Really enjoyed the cinema too, particularly that they actually put together a nigtless night short film. I think it's ending really strongly myself and looking forward to seeing where it goes now after the Scratch encounter. Much more FBC stuff now is a huge plus too!
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Alan Wake
Nov 16, 2023 12:52:12 GMT
via mobile
Post by baihu1983 on Nov 16, 2023 12:52:12 GMT
I've not touched it in over a week. Got annoyed of being kicked out the auto resume every day due to another patch. It's also not grabbed me due to the slow nature of the gameplay. The mind place just feels unnecessary.
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