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Post by Danno on Nov 4, 2021 19:22:49 GMT
Stop standing near walls ya dummy
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Post by Aunt Alison on Nov 4, 2021 19:27:34 GMT
My point is that saying 'it's From so it's expected' is a rubbish stance to take. You can like their games and still want them to improve technically. It's the same sentiment that lets Bathesda get away with releasing their games in the state they do
The 'it's never the game's fault' line that gets trotted out has never washed with me because their games are provably inconsistant (weapons deflecting off walls, except when they don't, which is quite often is one example)
Face it, it's going to be shit
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Post by technoish on Nov 4, 2021 19:33:38 GMT
Why didn't the dragon flatten the hero. Was his aim just terrible?!?!
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Post by Danno on Nov 4, 2021 19:33:41 GMT
I have no idea because I'm not watching the trailer or anything else until release.
I don't play Souls games because I want something technically astounding, I play them because they draw me into the world in a way that no other series does. If I get clipped in a hallway I pick myself up, sippy sippy, and on with the adventure.
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Frog
Full Member
Posts: 7,272
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Post by Frog on Nov 4, 2021 19:39:06 GMT
The camera was never really something that pissed me off massively until trying to target those flying manta ray things in the demons remake. I actually just turned it off and haven't gone back since.
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Post by Aunt Alison on Nov 4, 2021 19:39:51 GMT
What if you were carrying 46000 souls, just got past a really difficult bit for the first time that used up all your restoratives, then when trying to kill a weakling in a tight space, your weapon glances off the wall but his doesn't and he kills you. What then Danno
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Post by Jambowayoh on Nov 4, 2021 19:41:00 GMT
Git gud?
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Post by Danno on Nov 4, 2021 19:42:05 GMT
I swear, loudly, might have another go, might not and leave it til tomorrow or play another build some. Not a dealbreaker, I'm going to absolutely rinse the game several times regardless. Am fanboy.
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Post by Aunt Alison on Nov 4, 2021 19:45:44 GMT
The camera was never really something that pissed me off massively until trying to target those flying manta ray things in the demons remake. I actually just turned it off and haven't gone back since. Interestingly, if rumours are to be believed, Elden Ring will be going up against the Demon's Souls remake, a Bloodborne remake and Bloodborne 2 on the same system, which I imagine will be technically superior. Wonder which will be most fondly remembered
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sport✅
Junior Member
notice me senpai
I want to claim my tits
Posts: 2,315
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Post by sport✅ on Nov 4, 2021 19:49:41 GMT
I'm literally gonna hide in distant corners and take out enemies with cyberpsychosis.
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Nov 4, 2021 20:02:03 GMT
Has it been mentioned whether coop will come with all the usual bullshit?
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neems
Junior Member
Posts: 1,492
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Post by neems on Nov 4, 2021 20:15:01 GMT
Can't we all just agree that anybody who doesn't like the look of it is wrong?
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Frog
Full Member
Posts: 7,272
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Post by Frog on Nov 4, 2021 20:19:26 GMT
I will compromise and say if it was on the Xbox 360 it would be one of its best looking games.
How's that?
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Post by Danno on Nov 4, 2021 20:23:50 GMT
I'm about to take my ball home and enjoy the crusty sphincter on my own
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neems
Junior Member
Posts: 1,492
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Post by neems on Nov 4, 2021 20:40:25 GMT
I will compromise and say if it was on the Xbox 360 it would be one of its best looking games. How's that? I think we can all agree that it would be a very good looking 360 game, although it's no Gears of War.
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Worlds
New Member
Asda Smartprice Spokesperson
Posts: 401
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Post by Worlds on Nov 4, 2021 21:57:16 GMT
Having been blown away by Demon Souls, but bouncing off it halfway through due to difficulty and my laziness, Elden Ring looks incredible.
This is going to be a 10/10 game. I’d put money on it.
I also think most From games don’t often look fantastic. But this one does.
The open world aspect really appeals to me. I get bored of the linear, tight corridors of other From games.
Wow, is all I can say to this gameplay video.
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Post by Jambowayoh on Nov 4, 2021 23:13:26 GMT
He's put money on it lads. This is getting real now.
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Post by Aunt Alison on Nov 4, 2021 23:21:26 GMT
My friend works in 'design' and she said it looks pretty bad
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Post by Phattso on Nov 4, 2021 23:25:26 GMT
My friend has eyes, and she said it looked like a World of Warcraft tribute game. Running on 2006 hardware.
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Post by Danno on Nov 4, 2021 23:54:43 GMT
My friend said fuck ya'all.
And my "friend' hates me
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Post by damagedinc on Nov 5, 2021 7:53:08 GMT
I'm a little burnt out with open world I actually quite like the more focused level design of soulsbournes.
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Post by bichii on Nov 5, 2021 8:28:19 GMT
I'm a little burnt out with open world I actually quite like the more focused level design of soulsbournes. Well hopefully the focused areas and the underworld is both tightly designed. I'm sure it will be. Where is my network test email!?
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Worlds
New Member
Asda Smartprice Spokesperson
Posts: 401
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Post by Worlds on Nov 5, 2021 8:31:01 GMT
Doesn’t look as good as BotW on Switch though.
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MolarAm🔵
Full Member
Bad at games
Posts: 6,840
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Post by MolarAm🔵 on Nov 5, 2021 8:40:52 GMT
What an odd thing to say
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Post by Jambowayoh on Nov 5, 2021 8:48:42 GMT
He meant to say it doesn't look as good as Metroid Dread on the OLED Switch.
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MolarAm🔵
Full Member
Bad at games
Posts: 6,840
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Post by MolarAm🔵 on Nov 5, 2021 8:50:20 GMT
Oh well that I can agree with.
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Post by bichii on Nov 5, 2021 9:12:28 GMT
I just watched it properly for the first time on the big 4k screen and not my phone. Looks gorgeous, the reflections in the water the lighting. I thought especially the part in the autumn like forest where they are sneaking through looked amaze balls. Then pretty much the final images where the boss has grabbed the player and sets him on fire, the facial animations and all the arms etc. There was so much detail.
I also loved that they've taken most of sekiros traversal and stealth and mixed it with dark souls and added more/faster magic. Plus fall damage is clearly mostly gone, like sekiro you take damage but only when jumping from crazy heights not just smaller drops.
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Post by Vandelay on Nov 5, 2021 9:18:43 GMT
I think it is a little unfair to say that From have never excelled with their graphics. I suppose on a technical front they certainly aren't at the forefront, but they are always artistically beautiful. Sekiro in particular is a fucking gorgeous game.
There is something a bit flat from the footage I've seen of Elden Ring. There is a bit of sparseness to its look, which is probably inevitable for an open world game. I have no doubt that their art style will excel once again though and it already looks like their boss character design will be great.
I'm avoiding footage and reading as much as possible about this, as I want to go in as blind as possible. I'm slightly concerned that the open world nature might dilute the brilliant level design. Personally, I enjoy the exploration of the tighter corridors that make up most of the previous From games. I really hope that the "dungeon" areas will maintain that element.
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neems
Junior Member
Posts: 1,492
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Post by neems on Nov 5, 2021 9:59:58 GMT
I believe huge swathes of the game are fixed dungeons, they've just tried to place them in a single overworld. Personally I prefer the sparse, open style, I don't want to be running around an Ass Creed style map covered in activities.
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Post by Jambowayoh on Nov 5, 2021 10:02:37 GMT
I must say it was weird in the year of our lady 2021 to see a map with no icons.
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