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Post by simple on Feb 3, 2024 16:36:27 GMT
I was thinking that. Even if the combat is only a minor part of what the SH2 remake ends up being they’ve absolutely cut that trailer with an eye on the RE remakes. Only the engine doesn’t look as pretty or polished as Capcom’s.
I’ll almost certainly still pick it up but they’ve not done themselves many favours with that trailer.
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Tuffty
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Post by Tuffty on Feb 3, 2024 19:08:53 GMT
Just finished The Short Message. I liked it, although the final chase sequence is a ball ache. Felt like I was aimlessly running around quite a bit trying to find the necessary pick ups. Besides that, it was enjoyable for what it was. Very on the nose and ties itself up all a bit too neatly at the end and was the witch curse side story just a bit of a red herring? I assumed that was going to tie into breaking the loop, but it felt mostly forgotten about other than mentions of a curse in the family . Worth the price of admission, at least. I haven't read too much into it but seems and Maya's grandmother was the witch. As this all takes place in Germany, it seems like they're looking to expand out beyond Silent Hill, the game does say the curse she put on the place is what leads to more suicide rates and miscarriages than any other place in Europe.
Started and finished it earlier. Agree that the final chase sequence was a ballache. Only on my 5th attempt I realised once you see images flashing on the phone then there's a pickup somewhere in that room. It just so happens the rooms are large and have multiple pathways. Anyway the game really really wants to let you know that suicide isn't cool and yet at the same time it's also kinda cool and beautiful. Inconsistent writing to a degree and the truly awful lip sync between dub and the cutscenes takes me out of it. 2 hrs to do, it was just ok so which by default makes it the best Silent Hill game in years
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Post by Vandelay on Feb 3, 2024 22:44:25 GMT
Just finished The Short Message. I liked it, although the final chase sequence is a ball ache. Felt like I was aimlessly running around quite a bit trying to find the necessary pick ups. Besides that, it was enjoyable for what it was. Very on the nose and ties itself up all a bit too neatly at the end and was the witch curse side story just a bit of a red herring? I assumed that was going to tie into breaking the loop, but it felt mostly forgotten about other than mentions of a curse in the family . Worth the price of admission, at least. I haven't read too much into it but seems and Maya's grandmother was the witch. As this all takes place in Germany, it seems like they're looking to expand out beyond Silent Hill, the game does say the curse she put on the place is what leads to more suicide rates and miscarriages than any other place in Europe. Yes, this is what I thought as well (assuming you mean Anita, rather than Maya), but I'm not sure timing makes sense for this. Perhaps I'm getting muddled, but I thought the Witch was burnt alive in the 40s. Anita's Mum was supposedly in her early 40s in 2012, which would mean she was born at the start of the 70s. Unless the witch was actually Anita's great grandmother, it doesn't seem to add up. Plus, the solution to break the curse seemed to just be for someone to ask her shopping. I get what they were going for, but it seemed all a bit simple both thematically and narratively.
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Post by Zuluhero on Feb 4, 2024 9:29:20 GMT
As an aside, whomever renamed this thread is a genius. I've been to Hull on a night out and that is closer to Silent Hill than the remake is seemingly turning out to be! 😅
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Tuffty
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Post by Tuffty on Feb 4, 2024 9:42:07 GMT
I haven't read too much into it but seems and Maya's grandmother was the witch. As this all takes place in Germany, it seems like they're looking to expand out beyond Silent Hill, the game does say the curse she put on the place is what leads to more suicide rates and miscarriages than any other place in Europe. Yes, this is what I thought as well (assuming you mean Anita, rather than Maya), but I'm not sure timing makes sense for this. Perhaps I'm getting muddled, but I thought the Witch was burnt alive in the 40s. Anita's Mum was supposedly in her early 40s in 2012, which would mean she was born at the start of the 70s. Unless the witch was actually Anita's great grandmother, it doesn't seem to add up. Plus, the solution to break the curse seemed to just be for someone to ask her shopping. I get what they were going for, but it seemed all a bit simple both thematically and narratively. It's extremely simple, who knew a bit of retail therapy would cure suicidal thoughts? Also I dunno, Anita really lucked out on the end. Trauma mitigated, she keeps her best friend and now she doesnt have to worry about competing with Maya, even though she was at fault for Mayas suicide. Reminds me of The Medium where that game also has a clumsy message about victims of generational trauma arent worth saving and gotta go.
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Cappy
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Post by Cappy on Feb 4, 2024 11:02:55 GMT
If Konami hadn't been so eager to cash in they would have thought longer term and started from the very beginning with the original Silent Hill, using that as a fresh beginning. The problem with jumping in at Silent Hill 2 is that there's not going to be much good will to spare, expect four hour analysis videos on Youtube painstakingly covering all the omissions and foul-ups.
People would be lot more forgiving with a PS1 remake since a lot of the stuff you'll be creating wasn't really there in the first place beyond some smudgy textures and chunky geometry suggesting various things. Meanwhile you're completely replacing characters with new ones in the Silent Hill 2 remake, that's like swapping out a beloved actor in somebody's favourite franchise. Sorry! We couldn't get Christoper Reeve for Superman, Don't worry we've got Danny DeVito! We can use digital effects to fix the double chins and do a digital toupee thing.
We know exactly what the Silent Hill 2 characters look like, pretending that the original was so low fidelity you needed to reinterpret everything just makes you look like a twat. I think there's a certain level of hubris to blame with many recent remakes, the developers may be getting to work on prestigious franchises but they're not creators, just humble workmen riding on somebody else's coattails.
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Post by simple on Feb 4, 2024 12:41:13 GMT
I’d love an update of SH1
Sure Capcom jumped straight in with RE2 on its recent wave of remakes but what they have that Konami don’t is a solid version of the first game that’s still available to everyone and mostly holds up.
I think Konami should probably have dipped their toes with SH1 then moved on to 2. But given the lack of care they’ve shown the series I doubt they really planned very far ahead in this soft relaunch of the franchise and they obviously didn’t want to let Kojima have his way.
I’m excited that the series is back but it does feel like we’re getting a slightly budget version.
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Cappy
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Post by Cappy on Feb 4, 2024 15:33:15 GMT
The difference is that Capcom has maintained access to the entire mainline Resident Evil series. Unless you are desperate to dig into stuff like Outbreak, the Gun Survivor games and Operation Raccoon City, they've given you serviceable options. So, for the time being at least you don't even need any of their remakes. You've got various options for playing the original Resident Evil spanning multiple generations of hardware, most people are happy enough with ports of the version derived from the Gamecube remake.
Contrast that with Konami, you've got the PS2, Xbox and PC versions of Silent Hill 2 with only the Greatest Hits/Platinum version of the PS2 version having all the content and all the fog effects etc. intact. So that's the baseline they at least had to match going forward. What we got instead is the Silent Hill HD Collection. Some people are going to get a bit tetchy when you trot out a trailer that looks like an over the shoulder shooter.
They're understandably worried that the original is being replaced with something that's not Silent Hill 2 and the only option they've been given is a broken HD collection running on hardware that's well on the way to being twenty years old and the original discs which are even older. There's going to be some anger and silliness.
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Post by rawshark on Feb 4, 2024 15:37:37 GMT
Downloaded the free thing - will play it tonight. As someone who is a self-confessed poo pants man when it comes to horror games, how poo pants is it?
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Tuffty
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Post by Tuffty on Feb 4, 2024 15:39:29 GMT
Extremely minor imo, the game doesn't even give you the time to dread any scary monster as you're on the run and the chase sequences, except the last one, can be over in a minute or so.
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Post by Vandelay on Feb 4, 2024 16:23:33 GMT
I wouldn't say extremely minor, but can't imagine it being brown trouser time for many people besides the truly horror averse. I thought it had a creepiness to it and has some moments that were well done, but ultimately it isn't doing anything too different from similar types of games. I did find the chase sequences had me a little on edge, but you inevitably will fail at least the last one a few times, so the tension ends up fading. It deals with heavy topics, that might be unsettling suicide is referenced throughout, but also child abuse . They are only averagely handled though, so it verges a little too closely to misery porn at times, rather than actual unease or fear.
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apollo
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Post by apollo on Feb 10, 2024 9:08:46 GMT
Silent Hull the game?
saw it on shillup's indie steam video and it looks good and its made by 1 person
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Post by baihu1983 on Feb 14, 2024 9:39:56 GMT
Nice to see them getting along
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Post by zisssou on Feb 14, 2024 9:41:56 GMT
It's almost as if Konami are difficult to work with..
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