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Post by Aunt Alison on Jun 9, 2024 19:36:47 GMT
Penny's Big Breakaway
Very strong early Mega Drive Sonic game vibes in the presentation. Cool movement options that allow you a good amount of freedom to navigate the levels and find shortcuts. I like Penny's design quite a bit. Mr. Q creeps me out and the story is really weird
Quite glitchy when it comes to the environments- it's pretty common to clip into things and get stuck, requiring a reset, or slide around them in unexpected ways. It's annoying but not the end of the world. Controls are a bit particular as well. I'm up to about World 10 (of 11) and I'm still struggling with them a bit at times. Fun though
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Post by Bill in the rain on Jun 10, 2024 2:08:02 GMT
Started playing Styx: Master of Shadows on hard. It's pretty hard alright. I almost started a Styx game this week as well, but I just finished Sands of Time so decided to go for something a bit different and I went for Re4 instead. PS/ Just watched a video of that initial Re4 village battle, where the player went into the house, and all kinda of cool stuff happened like the villagers fetching ladders etc.. That looked awesome, why didn't I get any of that?
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hicksy
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Post by hicksy on Jun 10, 2024 5:18:09 GMT
About to hit 1500 hours on Stellaris. Monkey nuts
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Post by Aunt Alison on Jun 10, 2024 7:05:46 GMT
Started playing Styx: Master of Shadows on hard. It's pretty hard alright. I almost started a Styx game this week as well, but I just finished Sands of Time so decided to go for something a bit different and I went for Re4 instead. PS/ Just watched a video of that initial Re4 village battle, where the player went into the house, and all kinda of cool stuff happened like the villagers fetching ladders etc.. That looked awesome, why didn't I get any of that? You didn't go in the house. Poor survival instincts
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Post by Bill in the rain on Jun 10, 2024 7:33:30 GMT
I clearly would not last long in the event of a zombie* apocalypse. In my slight defence, after looking at all the zombies* through the binoculars, I didn't go through the main gate, I went down the path on the left to try and flank them or sneak past them, which means I never even saw the door to the house as I was around the back of it. *possibly not zombies. possibly Spanish people.
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Post by dangerousdave on Jun 10, 2024 7:36:02 GMT
You would like the remake. For a time at least you can flank and stealth kill, but inevitably it all kicks off as it has to.
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Post by dangerousdave on Jun 10, 2024 7:36:51 GMT
Also, fuck hiding in a house. We’ve all seen zombies come in through every door and window possible. I’d avoid buildings at all cost if this were real life.
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Post by Bill in the rain on Jun 10, 2024 7:50:42 GMT
I don't want to bash it, as I think it's probably is due to it being a game from the era of reading manuals and not tutorializing everything in-game.
But it feels like they could have really easily taught you to use those tools *before* you got there. Iirc none of the little huts you passed on the way there even had doors, or had windows or things to climb over, or had pushable furniture. A little of that would have hinted at the possibilities. Or a simple radio voiceover of "maybe you should take cover inside!" or something.
Because without all that it seemed much more sensible to stay outside, where you could deal with them at range, and they couldn't box you in.
Or maybe I just have bad survival instincts.
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Post by Aunt Alison on Jun 10, 2024 7:51:25 GMT
Also, fuck hiding in a house. We’ve all seen zombies come in through every door and window possible. I’d avoid buildings at all cost if this were real life. Not a problem when you can Leon dive out of first storey windows
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Post by Bill in the rain on Jun 10, 2024 7:51:32 GMT
Again, it might have been good if it taught you that *beforehand*
I can do that in real life, of course, but I didn't know I could do it in the game!
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Post by Aunt Alison on Jun 10, 2024 7:55:33 GMT
I don't want to bash it, as I think it's probably is due to it being a game from the era of reading manuals and not tutorializing everything in-game. But it feels like they could have really easily taught you to use those tools *before* you got there. Iirc none of the little huts you passed on the way there even had doors, or had windows or things to climb over, or had pushable furniture. A little of that would have hinted at the possibilities. Or a simple radio voiceover of "maybe you should take cover inside!" or something. Because without all that it seemed much more sensible to stay outside, where you could deal with them at range, and they couldn't box you in. Or maybe I just have bad survival instincts. I think you're just suppose to panic and run around being scared. Pretty sure there are large button prompts for everything like jumping through windows/pushing furniture when you're near them though
You can jump out of the upstairs window in the first house you enter (where you first get attacked) as well
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malek86
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Post by malek86 on Jun 10, 2024 8:09:33 GMT
Again, it might have been good if it taught you that *beforehand*I can do that in real life, of course, but I didn't know I could do it in the game! In the first house you enter (when you show Ashley's photo to the guy and he tries to kill you), if you go upstairs (which is encouraged because there are other guys attempting to break in from the front door) you get a prompt for vaulting out of the window, quite awesome though not very realistic. That's your first sign that you can do some cool shit in the game and you should probably attempt to do a lot of it. Tip. if, during the village section, you climb the ladder onto the bell tower, you can then simply jump down. From what is probably 20m or so. If Leon could do half this stuff in RE2, it would have been over in seconds. He could have probably roundhoused Birkin and caved its head in or something.
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Post by lukasz on Jun 10, 2024 9:10:26 GMT
About to hit 1500 hours on Stellaris. Monkey nuts That's why he has not time for font geek.
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Post by simple on Jun 10, 2024 15:19:25 GMT
Had a tap around the opening hour of Pentiment this afternoon. Have laughed out loud on a few occasions and been paralysed by choice on multiple occasions more.
I’m enjoying it a lot so far but haven’t quite got my finger on how seriously the game wants me to take it. There are definitely funny interactions but is it because its a funny game or I’m inadvertently choosing the Renegade options and acting like a medieval jerk to otherwise normal NPCs?
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Duffmangb
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Post by Duffmangb on Jun 11, 2024 14:37:42 GMT
...What am I not playing at the moment, is a better question. For some reason I keep starting new games without completing or in fact getting anywhere near completion of several others. I know this kills my gaming mojo so unsure what I am doing, but anyway, over the past couple of weeks I have played/started: PS5: Rise of the Ronin, I would say this is my "main" PS game at the moment. The Beast Inside, stuck in some mines, frustratingly so. The list below is likely because they are all on ps+ even more stupidly I have completed several on xbox 360/X or both! ME Leg edition, ME1, maybe a few hours in. (completed on xbox) Dredge, couple of hours in SBSP CS, started today. I do love me some Sponge Bob Lego City undercover: Chapter 3, few hour in (completed on 3ds, xbox) Lego 2k drive, not played for about a week AC BF (completed on xbox) AC Origins (completed on xbox) Xbox: Gears 3,4,5 multiplayer daily. Hellblade II, not really enjoying but plodding on. I will say that it looks and sounds stunning KCD, not played for over a week, and while I have been loving it I'm not that interested in returning for the moment.
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Post by Bill in the rain on Jun 11, 2024 14:46:07 GMT
How is Lego City Undercover?
It looks fun (Lego GTA clone) but I was just a bit worried the missions and stuff would be repetitive. (asking mainly for the kids) (honest!)
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Duffmangb
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Post by Duffmangb on Jun 11, 2024 14:51:30 GMT
How is Lego City Undercover? It looks fun (Lego GTA clone) but I was just a bit worried the missions and stuff would be repetitive. (asking mainly for the kids) (honest!) Hi Bill You, sorry the younger Bill's should enjoy mate. It is very easy going with usual lego humour. Is it repetitive ? possibly but all games have "loops" of course. It is also couch cop...co-op, see what I did there and that was all my own work. haha.
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zagibu
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Post by zagibu on Jun 11, 2024 23:53:00 GMT
Played another game of Endless Legend, this time with the Dustlords (actually, they are called Broken Lords, but they do everything with dust, which is a resource similar to money in other 4K games). They are basically animated armors, and thus don't need or want food. You can increase city pop by just buying them. And there doesn't seem to be a limit, the cost for each additional pop is just increasing based on how many there are already in a city. Normally, a city has below 20 pop towards end game, but in a quick test I was able to easily make a Dustlord city with over 50 pop. You could probably make the pop assignment window on the right crash into the UI elements below it, if you really wanted to.
![](https://i.imgur.com/brUqNQa.jpeg)
This mechanic seems kinda broken, if you go for an economic victory, because it only counts how much dust you have produced in the game, no matter whether it's already spent or saved up. So you can invest it into pop, which will increase your dust output, which lets you invest more into pop to further increase your dust output. And all this pop invested dust will still count towards the economic victory. Unfortunately, I only realized this pretty late in the game, because I thought there would be some kind of hard pop limit. But I was just not hitting any.
Anyway, that's one part I like about the Endless games, that all factions have some rather game-changing mechanics. Was already like this in Endless Space, and I have to say that I almost prefer it over Stellaris because of that.
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Post by lukasz on Jun 12, 2024 1:30:20 GMT
Culpa innata
It's approach to open world sortof adventure game bit me in the ass forcing me to use walkthrough
I missed a puzzle piece in the first 1h.
It has been 16h of gaming and 2.5 months since then. I would find it at some point as game locks you out of cleared areas but was frustrating. So cheated.
Second issue is that a progres is tied to something not related to the main plot at least initially so I ignored that and got locked out from progress cause I didn't think it's relevant for now.
Again probably would have figured it out after few hours of aimless wondering but that's not fun.
Also brute forced one puzzle somehow without understanding what the f I'm supposed to be doing. In a way it felt rewarding but at the same time got me angry.
Plot picked up seriously now so really eager to complete the game as the world setting is kinda silly and bonkers and well crafted at the same time.
Also have one silly screenshot to post later on which made me laugh so much!
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zagibu
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Post by zagibu on Jun 12, 2024 18:34:59 GMT
I've started an Endless Legend game with the cultists now, and boy is it painful. They can not build other cities and when you conquer one, it is automatically destroyed, which means you can't get control of new regions at all. But they can convert villages and their starting city can have a higher level than those of other factions. So you are supposed to focus on your one city while you roam the world and convert villages.
The problem is that other empires will build cities and claim those villages. Then they will close their borders to you, so you constantly have to be at war to even be able to enter their region and convert some villages. But the cultists have crap starting units, so war is kind of not their forte. It's really quite puzzling to me. I've only played 100 turns so far of a 300 turn limit game, but I'm already way behind in every sector.
I'll try my best, though, maybe it's supposed to be this way and some of the later faction-specific tech will help to turn the tides.
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malek86
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Post by malek86 on Jun 12, 2024 21:26:58 GMT
How is Lego City Undercover? It looks fun (Lego GTA clone) but I was just a bit worried the missions and stuff would be repetitive. (asking mainly for the kids) (honest!) I enjoyed it. The story is pretty fun, and the humor is much better than the average Lego game imo. I've never been a fan of sandbox games like GTA3, but it was worth it just for the story.
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Post by blizeh on Jun 12, 2024 22:55:32 GMT
Fallout 3
Probably around 5 hours in and think I'm done. Trying to find my dad as well as do a few side quests (currently trying to find the museum to get a satellite dish) and man, it's so repetitive :/ Go somewhere, go to the metro, kill a few guys by pressing V and hoping for crits or headshots. Also is it just me or is using VATs less reliable than just shooting things? It'll tell me I have a 90% chance to hit a shot, and I'll miss 3 in a row :/
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skalpadda
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Post by skalpadda on Jun 12, 2024 23:27:11 GMT
The main advantage to VATS is that you take something like 90% reduced damage while you're in it, and it can make it easier to target specific body parts if you want. But yeah, it's often much faster to just shoot things, and VATS tends to glitch out a lot.
I'm ambivalent about FO3. It's inept in many ways and I don't think it compares well with 1, 2 or New Vegas. On the other hand it did feel like the devs really cared and many of the places and side quests were at least memorable. Fallout 4, while (a little) more polished, came across as dead and a bit sterile by comparison. There's just one side quest I still remember (the one where you act out a radio drama) and I rarely felt like the open world exploration led me to anything fun or surprising.
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Post by Bill in the rain on Jun 13, 2024 1:17:21 GMT
It'll tell me I have a 90% chance to hit a shot, and I'll miss 3 in a row :/ That's how probability works!
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zagibu
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Post by zagibu on Jun 13, 2024 9:52:13 GMT
It'll tell me I have a 90% chance to hit a shot, and I'll miss 3 in a row :/ That's how probability works! Some games do have a broken RNG, though. And in FO3, I remember myself sometimes questioning it as well.
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Post by blizeh on Jun 13, 2024 10:43:57 GMT
The main advantage to VATS is that you take something like 90% reduced damage while you're in it, and it can make it easier to target specific body parts if you want. But yeah, it's often much faster to just shoot things, and VATS tends to glitch out a lot. I'm ambivalent about FO3. It's inept in many ways and I don't think it compares well with 1, 2 or New Vegas. On the other hand it did feel like the devs really cared and many of the places and side quests were at least memorable. Fallout 4, while (a little) more polished, came across as dead and a bit sterile by comparison. There's just one side quest I still remember (the one where you act out a radio drama) and I rarely felt like the open world exploration led me to anything fun or surprising. Ah, thanks yeah that makes sense. Interesting you say some of the side quests are memorable, because right now I'm unsure whether to just skip them and do the main quest or give up. Did you also find the same that everywhere feels the same? I don't feel like I'm exploring the world at all, just endlessly going through a boring metro system
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Post by blizeh on Jun 13, 2024 10:45:21 GMT
That's how probability works! Some games do have a broken RNG, though. And in FO3, I remember myself sometimes questioning it as well. Yep, this is where I'm at too - I know I *can* miss 3 in a row, but I'm low on health and literally just played a section around 5 times with 4 shots with an >80% hit rate before finally getting one
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Post by Bill in the rain on Jun 13, 2024 12:41:50 GMT
That's how probability works! Some games do have a broken RNG, though. And in FO3, I remember myself sometimes questioning it as well. Like Blood Bowl. That always had a broken RNG ;-)
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hicksy
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Post by hicksy on Jun 13, 2024 12:42:54 GMT
VATS + nothing but headshots + (unless using a long distance rifle) up close and personal = success (mostly)
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skalpadda
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Post by skalpadda on Jun 13, 2024 13:34:52 GMT
Lincoln's rifle (that you can find in one of the museums - I forget which) is amazing for long range VATS sniping, even against deathclaws and Enclave soldiers in power armour. Like in every Bethesda game stealth crits are completely broken.
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