Frog
Full Member
Posts: 7,272
|
Post by Frog on Dec 1, 2023 21:00:22 GMT
They are on to you jambo
|
|
|
Post by Whizzo on Dec 1, 2023 21:05:01 GMT
Looks like WB are having to deal with a lot of NDA breaks already. If only they weren't trying to kill the Justice League, Batman could track them down.
|
|
|
Post by Jambowayoh on Dec 1, 2023 22:11:23 GMT
|
|
|
Post by theguy on Dec 6, 2023 16:20:29 GMT
I didn't realise this was out early February.
Thought it was many months away with time to improve. Guess the alpha was just to test if people like the gameplay more than anything else? Or to test the servers but I don't think a closed alpha is that much use there.
|
|
|
Post by Jambowayoh on Dec 6, 2023 16:21:52 GMT
Well I was or wasn't convinced by the extremely amazing or extremely tedious gameplay.
|
|
|
Post by Whizzo on Dec 6, 2023 17:53:52 GMT
Got an email from PlayStation today saying I could now pre-order, yeah not feeling it yet Sony.
|
|
addyb
New Member
Posts: 577
|
Post by addyb on Dec 6, 2023 19:06:49 GMT
It's released on my birthday. What a treat.
|
|
|
Post by baihu1983 on Jan 9, 2024 14:05:37 GMT
|
|
|
Post by rhaegyr on Jan 9, 2024 14:17:19 GMT
Previews coming out across the board all saying roughly the same thing. Guessing it'll be between a 5 and 7 out of 10 across the board when reviews drop.
|
|
|
Post by Jambowayoh on Jan 9, 2024 14:37:35 GMT
From experience in the Alpha, I'M BREAKING NDA, I really didn't care for it. The city just blended into one after a while with no clear discernible landmarks I could latch onto, the enemies were just pure fodder with no real character to them, there are some very fiddly controls that don't feel intuitive at all, PURPLE WEAK SPOTS, tired GaaS missions and colour tiered loot. Yeah, sure I played alone but I couldn't see where the characters available would synergize together. It all just felt very messy tbh. As I played it part of me felt this could easily be a last gen game in its structure and it doesn't come across as worth it after 9 years.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Jan 9, 2024 15:40:25 GMT
The bit with Batman in the Batmuseum (lol) was pretty cool, but yeah, it was terrible. It’s a third person shooter with a DC skin. At least Avengers and Gotham Knights had the characters feel like the characters they’re portraying, but here everyone functioned the same, with just a unique animation to differentiate them. Also the alpha had you facing the same generic purple monster things ad infinitum. I’ll wait for it to drop to $15 just for the story, but it’s not worth a full price purchase.
|
|
|
Post by baihu1983 on Jan 9, 2024 15:43:37 GMT
Could have just had a new Arkham.
|
|
apollo
Junior Member
Posts: 1,701
|
Post by apollo on Jan 9, 2024 16:44:42 GMT
EG has interview with the game director (its more of PR piece) but its so full of shit, eg
ensure that each of the four characters feels distinct in gameplay: switching between them
"We knew that it was going to be a controversial game because it's not Batman
(Gotham knights pulled the same excuse for the 2nd one)
|
|
JonFE
Junior Member
Uncomfortably numb...
Posts: 1,940
|
Post by JonFE on Jan 9, 2024 16:56:58 GMT
Arkham Asylum took me by surprise on release and I enjoyed all three games (yes even Knight), as they established a gaming formula that allowed the player to feel like Batman. So, it pains me dearly to read that the magic is gone. Not that I had any hopes for it, as I feel the characters are utterly expendable and the GaaS mechanics killed any doubts left...
|
|
Tuffty
Junior Member
Posts: 3,605
|
Post by Tuffty on Jan 10, 2024 12:14:28 GMT
Screenshots of the UI been floating around and it really looks like that parody Elden Ring screenshot if developed by Ubisoft or something. I mean wtf is this
The fact that it comes out on the same day as P3 Remake, the gods of clean UI, is pretty funny.
|
|
|
Post by baihu1983 on Jan 10, 2024 12:27:28 GMT
Yeah it's nasty. And they took an extra year for this.
|
|
|
Post by Whizzo on Jan 11, 2024 18:50:58 GMT
The alpha test NDA has been lifted so if anyone wants to say how they got on no one is going to go after them.
I didn't play it so I've no opinion but I certainly didn't like the previews that came out this week.
|
|
|
Post by Humperfunk on Jan 11, 2024 19:16:18 GMT
I'm surprised by the above screenshot as I played the alpha and don't remember much of that screen clutter.
Just watched footage I recorded on my private YouTube channel so wasn't shared etc coz of NDA and sure enough, barely any of that is on there. So have they added it in or is that a fake screenshot?
For what it's worth, I enjoyed the alpha a lot, gameplay loop was rather simple but traversal etc was good and it really opened up with side quests etc towards the end.
I may be biased as one of my best friends is the composer of the score for it though. But I wasn't bothered by the game really until the alpha and enjoyed it enough to immediately preorder. Characters and story were absolutely superb.
|
|
|
Post by baihu1983 on Jan 11, 2024 20:09:40 GMT
They have shown a lot of gameplay with none of it so must have options on what you see. If I get this I'll be making sure all that's switched off.
|
|
|
Post by Jambowayoh on Jan 11, 2024 20:24:47 GMT
I don't remember it having a lot of screen clutter but they may have added more since the Alpha, which as I mentioned earlier I did not get on with as I don't think the core gameplay is good enough to carry the admittedly interesting story. It just felt like a weird, unwieldy combination. I just don't see any reason why it had to be a GaaS 3rd person shooter despite Rocksteady's constant denials that it isn't a GaaS.
|
|
|
Post by theguy on Jan 11, 2024 22:34:05 GMT
The alpha test NDA has been lifted so if anyone wants to say how they got on no one is going to go after them. I didn't play it so I've no opinion but I certainly didn't like the previews that came out this week. Finally I can escape my life of fear. Daren't go out in case I said anything out of turn. Honestly a lot of the previews sum it up. The world is stale and lifeless, side quests and even the main quests are as uninspired as can be. Enemy types are repetitive and mindless. Some also teleport away when you get close, usually above you meaning you have to go chase them again, it gets really grating if you're playing a non sniper character. The live service elements also clearly hurt the game design in other ways, like the bland "number go up" loot system. Controls also feel really unintuitive for a good while. But having played a decent amount, I honestly did find the combat fun when it clicks. There's a combo system like the Arkham games and zipping around, countering, mixing in melee and racking up kills started to feel quite satisfying. Not anything groundbreaking, but I did launch the alpha here and there just to mess around doing that which I guess is a good sign. Still won't be buying it any time soon though. Unfortunately all the other elements meant even the combat lost its charm just during the short time I played the alpha. The only real hope was the Alpha was intentionally pared back massively and kept basic but it doesn't seem like that's the case. It didn't feel like a game near release at all. Not because it was buggy, but because so much of the ideas were half baked. I don't remember the HUD being too messy but that screenshot above looks about right to me honestly. It gets much busier playing 4 player multiplayer and that is how it looks when you consider mission objectives and tutorials which are both on screen as well as an unspent talent points reminder. Never did figure out how the scores were calculated though. I do think at some point I will play it though no matter how it reviews. Said it before but it's such a damn shame when Rocksteady were one of my favourite devs.
|
|
dfawkes
New Member
Mostly registered here so no-one steals my name. Not that they'd want it, it's not very good.
Posts: 43
|
Post by dfawkes on Jan 13, 2024 13:35:35 GMT
I love everything. I rarely find a game I can't find some real joy in, somewhere. Sometimes it takes some real digging, but I usually manage.
But the alpha for this... not so sure. I've been trying to tell myself I liked it. The story, cutscenes, and music all feels proper Arkham. You can definitely see the love for the source material.
But man is the gameplay janky in so many ways. The controls are just a big weird jumble that sometimes feels like they're fighting against you. Yeah, the core controls are acceptable enough and you do get used to it, but as an example does King Shark really need 3 separate buttons for jumping?
The shooting itself can be good, but again it can get so messy when you're getting stun locked by 4 snipers at once that you can only counter one at a time, and the shield system forcing you to play aggressively close is at odds with the fact your melee abilities feel pretty pathetic.
I can see what they were going for. They wanted to add depth to the shooting gameplay and to make sure enemies are always forcing you to use every ability you have. I'm not sure I want that though, sometimes I just want to mow stuff down.
There is something decent in there, it just needs some proper tuning to be fun.
|
|
|
Post by baihu1983 on Jan 13, 2024 19:00:33 GMT
I'm guessing they realised they went OTT with the amount of Riddles in Knight?
|
|
Frog
Full Member
Posts: 7,272
|
Post by Frog on Jan 13, 2024 20:12:11 GMT
You know it's arse when even Fawkes struggles to see the good in a game.
|
|
|
Post by Duffking on Jan 13, 2024 21:36:39 GMT
From the looks of it this has the same fundamental problem as the avengers game too, which is that it doesn't matter what characters you have, if you're making a co-op game like this then it by definition requires stripping away individuality and homogenising how the characters play and what they can do, because every piece of content has to be playable by each of the characters, and offer a similar level of challenge to each of them too. Hero shit is the worst choice for this kind of thing, because the GaaS structure hampers it even more than other properties because there's an inherent feeling that you're missing something.
|
|
|
Post by zisssou on Jan 15, 2024 10:04:35 GMT
I do wonder how bad this actually will be, with the lead up being pretty negative. A lot of people/reviewers shat on Avatar, but I've had a blast with that.
|
|
|
Post by dfunked on Jan 15, 2024 10:31:42 GMT
Yeah, I'm still kind of interested in blasting through the story, but will wait until the dust has settled and it inevitably pops up on a service I'm subscribed to.
Makes me laugh that they're detailing post launch support with seasons/battle passes for a game that's definitely not GaaS.
|
|
|
Post by technoish on Jan 15, 2024 11:48:24 GMT
I found the heroes in Avengers to play quite differently? I played very different ways in any case when I was Kamala, iron man, Thor or black widow!!!!!
|
|
Bongo Heracles
Junior Member
Technically illegal to ride on public land
Posts: 4,629
Member is Online
|
Post by Bongo Heracles on Jan 15, 2024 11:54:53 GMT
I do wonder how bad this actually will be, with the lead up being pretty negative. This is the funny thing, it doesn't even need to be bad to fail. Anything less than blowing peoples tits off will just see a collective shrug because everyone is sick to the back teeth of games like this.
|
|
|
Post by Jambowayoh on Jan 15, 2024 11:57:24 GMT
I found the heroes in Avengers to play quite differently? I played very different ways in any case when I was Kamala, iron man, Thor or black widow!!!!! They really are. With this game I didn't see much difference in a way that you could see how the different characters would complement each other in a fight. You could have four of the same character in a lobby and it wouldn't make a shit ton of difference in the slightest.
|
|