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Post by ToomuchFluffy on Jun 18, 2022 18:28:32 GMT
Played a bit of Ruiner yesterday and then Synthetik today. Both are top-down twitch shooters and even though I definitely can see myself liking them if I gave them more time, at the moment I don't really feel like that kind of gameplay. So back into the backlog they go.
Ruiner is quite stylish in terms of aesthetics and music and Synthetik seems like a more methodical and perhaps slightly slower approach to the same formula. Aside from the fact that Synthetik has absolutely no story.
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Post by RadicalRex on Jun 25, 2022 20:46:44 GMT
Carrion. It's 50% off on Steam and I heard good things about it so I gave it a try. I don't know, being some horror monster blob tearing up pixel soldiers was mildly fun for a minute, but after the novelty wore off I just found it pretty boring and pointless.
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Frog
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Post by Frog on Jun 25, 2022 20:54:05 GMT
That's pretty much how I felt.
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Post by Phattso on Jun 25, 2022 22:02:45 GMT
You’re both wrong.
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Cosmopolitan
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Font Geek is a stupid name
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Post by Cosmopolitan on Jun 26, 2022 7:21:08 GMT
They're both right.
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Post by dfunked on Jun 26, 2022 8:03:34 GMT
I loved it. Played through it twice now and fancy another quick blast.
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Post by dangerousdave on Jun 26, 2022 16:08:27 GMT
I'm waiting for the sequel. Carrion Camping.
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Post by RadicalRex on Jun 26, 2022 22:03:37 GMT
Fallout 76 (75% off on Steam): was always curious if it was viable as a single player game like FO4, watched a few videos of people talking about that which were inconclusive. Decided to just give it a try since I can refund it. What for some odd reason none of the videos mentioned was that there's online lag throughout gameplay, as in there's always a short delay between my action and what's happening, e.g. when killing enemies, which completely kills it. Also less environment interaction (lootable objects etc.), new mechanics that I hate (item degradation), and so on, basically all I encountered in 90 minutes was a worse version of FO4. Except for dialogue perhaps which was equally inane. Refunded.
Assetto Corsa (4 euros on Steam): didn't know what to expect, but what I certainly didn't expect was lack of controller support. The store page does say "partial controller support", but clarification would have been great. Menus are mouse only and you can't even pause the game via controller. I don't assume you need a mouse in the console versions. Refund.
Far Cry 4 (free on Prime Gaming): Decided to try it even though I don't like FC games, it was free after all. And once more I'm kind of doing stuff, doing some missions, shoot some, craft some, hunt some and somehow nothing interests me a iota. I just do random stuff wondering what the point of anything is. Also the villain is dumb and I can't tell if it's meant to be serious or comical. I just don't get FC games, I really don't.
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Cosmopolitan
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Font Geek is a stupid name
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Post by Cosmopolitan on Jun 27, 2022 6:36:08 GMT
I just do random stuff wondering what the point of anything is. Gaming in a nutshell.
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MolarAm🔵
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Post by MolarAm🔵 on Jun 27, 2022 6:41:30 GMT
I've become a lot more sensitive these days to games with padding, games that make me feel like I'm wasting my time.
There's... a lot of them. Mostly in the open world genre lol.
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Post by deekyfun on Jun 27, 2022 6:49:15 GMT
I just do random stuff wondering what the point of anything is. Gaming in a nutshell. My life in a nutshell.
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Post by Deity-less on Jun 27, 2022 15:50:41 GMT
I've become a lot more sensitive these days to games with padding, games that make me feel like I'm wasting my time. There's... a lot of them. Mostly in the open world genre lol. I agree with you. What games in particular do you think annoys you most with padding?
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Post by Jambowayoh on Jun 27, 2022 17:10:39 GMT
Personally for me the Ubisoft open world games, namely Far Cry and Assassin's Creed have become synonymous with padding out game time. I'll never forget the bullshit of Odyssey of impeding your continuation of the story because of 'reasons'. It's all very well in having a massive open world but if it's not fun and meaningful to traverse then it's just wasting my time.
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Post by Samildanach on Jun 27, 2022 18:10:58 GMT
Thumper
Don't get me wrong, this is a pretty compellingly mesmerising rhythm game that was also free in the PS giveaway last year. I made it quite far as well, before deciding to thrown in the towel at the end boss of stage 6 (of nine).
Although difficult up till then, this guy took the piss with nastily delayed or sudden beats that you had to hit perfectly every time. Yeah, it's gone from fun to pissing me off, so binned. Still, worth my time up till then.
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MolarAm🔵
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Post by MolarAm🔵 on Jun 28, 2022 2:27:12 GMT
I've become a lot more sensitive these days to games with padding, games that make me feel like I'm wasting my time. There's... a lot of them. Mostly in the open world genre lol. I agree with you. What games in particular do you think annoys you most with padding? I'd say Ubisoft stuff, but in reality this kind of thing has infected a lot of games. Quests that aren't anything more than "please fetch me this doodad that I can't get for myself for some reason" (and "radiant quests" that give you even less story than that). Five million things to pick up for a stupid, needless crafting system. Gigantic maps filled with icons that make exploration feel like a cleaning job. They're telling you to go to a place because there is a thing there; it's not directed by the player at all. And RPG-lite experience and skill systems that are meant to give you a reason to do all those things, but don't nearly make up for most of those things being dull, dull, dull. So yeah, Ubisoft is probably the worst because they're arguably the ones that started this shit. But it actually annoys me more in games that I might otherwise have liked. Your Controls and Horizon: Zero Dawns and such, and the last couple of Just Cause games. I'm sick of it, sick of the "formula".
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MolarAm🔵
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Post by MolarAm🔵 on Jun 28, 2022 2:31:35 GMT
And without wanting to trigger Aunt Alison again, Elden Ring is so refreshing because it avoids a lot of these things. Not all of them (though you don't ever have to really engage with crafting, the crafting system is pretty rubbish), but it never feels like it's wasting my time. It's a gigantic world that I *want* to explore, and it isn't constantly interrupting me with bullshit.
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Frog
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Post by Frog on Jun 28, 2022 6:22:40 GMT
I'm not sure that control fits into that bracket at all to be honest.
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MolarAm🔵
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Post by MolarAm🔵 on Jun 28, 2022 6:49:46 GMT
I'm not sure that control fits into that bracket at all to be honest. It's not open world, true, but it has some of the annoying trappings of them that I mentioned. An unnecessary crafting/XP/upgrade system. Boring characters giving you boring sidequests. A Radiant Quest system that periodically decides to interrupt you with giant letters saying DECONTAMINATION MISSION or something when you're busy trying to do something else. And even the bits that were cool (like the combat) eventually got ruined by bullet sponge enemies and encounters that went on for far, far too long. As I've said before, I really liked the aesthetic, but the game parts of it killed it for me. I wish it'd been a horror game. :/
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Deleted
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Post by Deleted on Jun 28, 2022 8:18:46 GMT
I am playing Lost Judgement and I am always amazed at how much fun these games are despite the fact I should hate the map clutter.
But the fact the map is only 2 minutes from side to side, and most importantly every single side quest is unique makes it so much fun.
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Post by kilters on Jul 11, 2022 13:13:41 GMT
Death Stranding
I'm sure this one has been argued about many times but Jesus. Not for me. I mean you'd need a massive pair of balls to propose this as even a concept let alone having 100's of people work on it to completion, including some respected actors. So congratulations to the man child Hideo Kojima, I suppose.
It starts quite well, bat shit crazy but looks and sounds the part. Then, a few missions in, it becomes a laugahble exercise in patience that takes itself way too seriously. No real difficulty, just a confusing trudge. Binned a few missions in.
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Post by ToomuchFluffy on Jul 11, 2022 18:47:35 GMT
Shadows: Awakening: Played it for maybe five hours, but it didn't really click. And I haven't been able to get rid of the lagspikes. Telling it to use the dedicated GPU didn't help, but I'm not that taken with it anyway. Music and atmosphere are at best ok, nice architectural detail, combat works, but the combat doesn't feel good. Switching between different characters feels gimmicky and the characters themselves seem superficial as a result. The idea of devouring the souls of characters along the way and building your roster from them is interesting, but at least in the early-game I just don't much like the basic gameplay. Story hasn't been able to grab me either.
So, not really a negative judgement, more lack of anything that really engages me emotionally.
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Post by Nanocrystal on Jul 12, 2022 1:29:16 GMT
Ghostrunner (PS5)
It actually seems really good, but it's too hard and frustrating for me even on assisted mode. Nah. How I would love a Mirror's Edge style game with NO COMBAT.
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Post by wildbillch on Jul 12, 2022 6:22:36 GMT
A Plague Tale: Innocence
Have the free Epic version but never played it and opted to get it in the Steam sales for ease of play on Deck. Had been looking forward to it but got a refund after less than 1 hour playtime. Throwing pots to distract enemies being introduced as an important game mechanic early on in the tutorial stages is a big red flag for me, but the main reason I quit was because as a parent I immediately found the whole “stop your 5 year old brother getting murdered” concept too stressful. What a wuss I am.
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Post by RadicalRex on Jul 14, 2022 15:51:26 GMT
GRID Legends and NFS Heat (PC), I wasn't sure if I can get into arcade racers at all anymore but they were free through Prime Gaming, so no harm in trying. Turns out I can't get into them anymore. What was really baffling though is that you can't even remap your controller buttons in NFS Heat, so I couldn't play with manual gearbox. How can a developer fail that hard? How is this even possible?
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malek86
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Pomegranate Deseeder
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Post by malek86 on Jul 14, 2022 17:07:22 GMT
GRID Legends and NFS Heat (PC), I wasn't sure if I can get into arcade racers at all anymore but they were free through Prime Gaming, so no harm in trying. Turns out I can't get into them anymore. What was really baffling though is that you can't even remap your controller buttons in NFS Heat, so I couldn't play with manual gearbox. How can a developer fail that hard? How is this even possible? You just aren't playing the right arcade racers. Go run a few laps in Sega Rally Championship.
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Post by RadicalRex on Jul 14, 2022 22:30:46 GMT
Road Redemption, TT Isle of Man 2, Rage 2, Doom Eternal
TT 2: decided to look up a few other motorcycle games due to my recent obsession with Ride 4. But I can't really warm up to the handling and the camera here. Driving on all these road tracks I also always wish I could drive on actual race tracks instead. Not for me I suppose.
Also installed Road Redemption again, last time I played it I think it was still in early access. So gave it a new try and it's still shit.
Not all is doom and gloom in the motorcycle department, RiMS Racing has made a pretty good first impression, I'm going to keep that one.
Doom Eternal: Played a little further and it just doesn't stop sucking. I hate it. And I regret that I bought the complete edition with the DLCs, I'll never even see the end of the main game.
Rage 2: was free on EGS at some point, it's kind of ok but also pretty boring so far. Setting, story, character, style, none of it is interesting in any way, it just kind of exists and I'm not sure to what purpose. There's just nothing there that makes me want to keep going.
I also revisited Doom 2016 only to find it's not nearly as exciting anymore as it once was. Pretty tired of the gameplay loop with the arena-hopping and melee finishers. Played a few levels of Doom 1 afterwards, that was more fun. Way more interesting level design for sure.
I'm wondering if I should even bother with any FPS games at all anymore. I think Borderlands 3 has spoilt the genre for me.
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Post by ToomuchFluffy on Jul 15, 2022 4:21:03 GMT
Doom Eternal: Played a little further and it just doesn't stop sucking. I hate it. And I regret that I bought the complete edition with the DLCs, I'll never even see the end of the main game. Rage 2: was free on EGS at some point, it's kind of ok but also pretty boring so far. Setting, story, character, style, none of it is interesting in any way, it just kind of exists and I'm not sure to what purpose. There's just nothing there that makes me want to keep going. I also revisited Doom 2016 only to find it's not nearly as exciting anymore as it once was. Pretty tired of the gameplay loop with the arena-hopping and melee finishers. Played a few levels of Doom 1 afterwards, that was more fun. Way more interesting level design for sure. I honestly never was all that interested in Doom Eternal. At least not in playing it myself. It seems too restrictive, but I also just don't like the aesthetics. Aside from that I found the extreme hype rather off-putting. Doom 16 also had some issues in my opinion, yet basically no reviewer really said much about any of those. I mean I liked Doom 16 well enough, but the upgrade system was a weird mess that had no tension, with too many ressources and minigames/challenges that had little to do with the rest of the mechanics. The story started out with the interesting idea of Doomguy not giving a s**t about Hayden's babbling only for that aspect of it to completely go away. And suddenly I'm just sitting there in a boring cutscene with a boring villain with my options being to watch/skip. Like always...
A fun shooter with increasingly cool environments that suffers from some aimlessness and bloat as far as some of the design elements are concerned. Also kind of bad UI/menus. Yeah, Rage 2 has a surprisingly awful start. The open world is ok, but mostly it did just create all kinds of weird problems. Like making it easy to entirely miss some of the guns unless you are willing to explore a lot. Or just look up their locations online, as I did eventually. The story progression doesn't care about it. It also doesn't care about the fact that of the three faction leaders you can visit, it is not the first one that provides the kind of upgrades you'd want first (increased ressource gain and such). And as you can't know that if you are playing it blind, there's no reason to go there quickly. Once I got there and realized my mistake, it was way too late as that it would still have made sense to get any of those upgrades. And the menu system is a visual mess as well. Otherwise it was kind of fun *coughs* The FPS-gameplay and the fairly pretty map and day-night-cycle are probably what I liked most. Considering the fairly bland and meaningless car travel, it was also nice that I eventually got a little gyrocopter for more convenient travelling.
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MolarAm🔵
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Post by MolarAm🔵 on Jul 15, 2022 4:29:37 GMT
I'm wondering if I should even bother with any FPS games at all anymore. I think Borderlands 3 has spoilt the genre for me. To each their own and all that, but... really? Borderlands 3?
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Post by Jambowayoh on Jul 15, 2022 8:09:30 GMT
I'm wondering if I should even bother with any FPS games at all anymore. I think Borderlands 3 has spoilt the genre for me. To each their own and all that, but... really? Borderlands 3? I know I side eyed a bit on that. I really can't think of anything that would be compelling about it.
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Post by dfunked on Jul 15, 2022 8:13:46 GMT
I can understand where he's coming from. Looter shooters scratch a certain itch. When you're caught in the loop it's hard for other shooters to even get a look in... It's the same with Destiny for me. I used to play ever new FPS under the sun, but these days it just feels weird playing anything else unless I'm taking a break from D2 at the time, and a couple of weeks have passed to get it out of my system.
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