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Post by JuniorFE on Apr 18, 2024 20:47:16 GMT
The wall camera patch should be pretty great too... Unfortunately I finished my playthrough last night, but I'll benefit from it on a potential DLC
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Decks
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Post by Decks on Apr 18, 2024 20:49:28 GMT
The combat feels totally different. Like it's twice as fast or something.
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Frog
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Post by Frog on Apr 18, 2024 20:51:55 GMT
Yeah the performance was much better when I played earlier
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Post by FlexibleFeline on Apr 19, 2024 4:19:04 GMT
The downside of the patch is apparently fewer repeated encounters with the same pilgrim dogs.
Fare thee well, zestybaconbits!
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Frog
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Post by Frog on Apr 22, 2024 10:11:27 GMT
The harry potter fight in this is so bad, they really could have skipped that one.
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Post by JuniorFE on Apr 22, 2024 10:39:05 GMT
The harry potter fight in this is so bad, they really could have skipped that one. Which one was that again? The British twat that kept whooshing around on a boomstick? ...Come to think of it "Harry Potter" is very fitting as a nickname FWIW near the end I started being very cavalier with my buffing items (just like Nioh!), I basically had my second item wheel be just those (my first was both healing items and whatever element buffs I used). Probably helped mitigate some of the difficulty, although not having used them up to that point allowed me to have quite the stockpile
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Frog
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Post by Frog on Apr 22, 2024 10:54:14 GMT
Yeah it wasn't hard, it was just shit.
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Frog
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Post by Frog on Apr 22, 2024 15:11:52 GMT
I will say though this is probably my favourite team ninja combat. The story and the open world stuff is barely average though. There are way too many characters in the game and it would be better if they died after you fought and defeated them to make it feel like you had some effect on the world rather than them get up and be your friend after.
I think they need to take this combat and get it into a linear experience and it will be great.
The gear system is arse in this as well, I don't even engage with it for the most part and it's all set to auto dissasmble. The transmig is fantastic though and more games should do it.
Very almost finished it now and it will end up being a decent 7/10 experience for me unless something drastic happens.
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Post by FlexibleFeline on Apr 22, 2024 15:32:29 GMT
That's for me a bit harsh on the story. I've really enjoyed the absurd plethora of real historical characters and their varying agendas, ridiculous though it is at times. The silliness has been part of the fun. That said, you are dead right about the effect of decisions and interactions on the world though - when you get to Kyoto you start to realise just how pointless the whole faction thing is: it totally tries to have its スフレチーズケーキ and eat it, and it gets actively annoying having factions saying "well, if you change your mind, you know where to find us". I made up my mind you fuckers, how come there seem to be no consequences?
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Frog
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Post by Frog on Apr 22, 2024 16:06:32 GMT
The actual bones of the story are ok and it's an interesting time in history, it's the delivery of it, it's an absolute shambles.
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Post by JuniorFE on Apr 22, 2024 18:16:05 GMT
I think they need to take this combat and get it into a linear experience and it will be great. So... Nioh/Wo Long then? I'm not even memeing, that's basically what you're asking for (except with a more expansive magic system, especially in Nioh)
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Frog
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Post by Frog on Apr 22, 2024 18:35:28 GMT
Yeah I've played both of them but I prefer the combat in this.
I don't want any magic and would prefer the enemies to be all human.
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Post by uiruki on Apr 25, 2024 13:55:14 GMT
After the new patch I’ve been messing about more with different weapons and styles and I’ve found the move where you scream and run at the enemy like a desperate soldier in a movie, it’s fantastic.
I’m in the third area now and I think the character work is still really strong. The main plot still probably requires a bit too much prior knowledge but they at least make the moment to moment story entertaining. And of course the bit where you chop people up is still a lot of fun, especially now I’ve got all the glider and stealth upgrades.
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Frog
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Post by Frog on Apr 25, 2024 13:58:47 GMT
All of the weapons I have used seem pretty good so far. The great sword has been an interesting change of pace. I think oxtail blade is my favourite overall.
Have done much with any of the spear or polearm weapons yet or the bayonet.
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Post by uiruki on Apr 25, 2024 14:01:19 GMT
The naginata is a lot of fun, especially the Hayabusa style, but the bayonet is amazing. The charge attack is just shooting the enemy so it’s really easy to keep pressure on and the execution animations are really over the top. I also like the idea of using a rifle for close range and then another one when you pull L2 for ranged enemies.
Edit: thinking on, I think this is probably why I like Ronin a lot and didn’t end up getting on with Wo Long, even with one main attack button the different weapons and styles do a great job of feeling different even within weapons (say, Hayabusa and Ten’nen Rishin-Ryu for katana have such a different feel even though they’re both fast katana styles) and the way the game encourages you to experiment and move between them with the weakness system as well as picking up new moves with character story progress keeps the game more interesting.
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Tuffty
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Post by Tuffty on Apr 26, 2024 7:10:57 GMT
Reached a point, unlocking the bayonet yesterday, that the head was properly swimming with the possibilities in combat and thinking of what to use. This game's amazing and Gonzo is best boi
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Post by FlexibleFeline on Apr 26, 2024 15:54:23 GMT
Finished and platinumed - 85 hours in total. The return to Edo was a bit of a slog as there was a lot of samey bond missions to finish off but the wrap up of the story was satisfying.
By the time I got to the end I had all but three (related) trophies: save X guy in order by completing his bond missions, complete all bond missions, then get platinum for all trophies. I needed to go back in time and align myself as pro-shogunate in chapter two in order to get access to X guy's storyline. That seems to have been the only significant branching point in the narrative as far as I can tell, which sums up the game's biggest weakness: it really does not make the pro- and anti- anywhere near as meaningful or interesting as it could have done. A missed opportunity.
Still, it's a fantastic game. I really enjoyed the preposterous line it walked between fact and fiction.
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Tuffty
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Post by Tuffty on Apr 30, 2024 14:32:22 GMT
Good news for the dev team. Can't imagine it means overall sales, but surpassed Niohs in the same timeframe
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JonFE
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Post by JonFE on Apr 30, 2024 14:44:52 GMT
Think I'd be interested to know how Ronin sales compare to Wo Long's with the later being multi-format and on GamePass.
Edit: According to the report, Wo Long had over than 5 million (including GamePass) players, not too bad I presume.
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